Development Cycle Archive
Thread: Corellian Corvette Feedback
My experience
I play a BH 3-3-2-4, see not even master. When I logged on the first day the corvette was out I hadn't planned to go, but a few guildies were on screaming to get my butt to the Imp Retreat to go do it. There's only 8 of us from the guild there, plenty of other larger groups there and strays begging to join any group. We heard the ranting from others just comming down from it. Some are yelling about how they lost several AT-STs. We choose after hearing this to simply scout the dungeon, no pets. We also chose not to let anyone else in the group till we knew what was to be found. Webuy 2.5k buffs all aroundand the8 of us punch in and zone to the corvette. Along with me were a couple of TKA's, a smuggler/chef, a carbineer, a CH/BE (who did not use his pets), 2 commando's and of course myself the only BH. Most of us have basic
Tried the corvette for the first time yesterday and cleared it on the first try. In addition to me there was a master commando, master tka/novice combat medic, master combat medic, master bounty hunter, master weaponsmith/merchant, novice pistoleer, novice bounty hunter and a novice fencer. We did the assassination mission and played it smart. We never fought any super battle droids, but had three volunteers lead them into some nearby rebels. ![]()
Great work devs, I had a lot of fun.
Most people complaining about difficulty here might be better to assess their tactics rather than try to spoil the fun for the rest of us
Here are some basics
1) You are there to complete a quest, not to do a full clear. Work out what you have to do and do it without getting side-tracked
2) Area effect attacks are really bad news since you will pull in extra aggro
3) Teamwork is important. Stay close, talk to each other, have a good leader who knows what he/she is doing
4) Balance is important, take a variety of different classes
5) Use buffs to optimise your character. In addition to Doc buffs Synthsteak, shields, muon, pixie and brandy are all important options
6) Armour will lose condition fast. Just buy a suit of Comp off the shelf rather than losing your prized Nightsister/Krayt suit
7) Read up how armour works if you don't understand in the Armoursmith forum (pinned thread). A heavy AP Super Battle Droid will still do a lot of damage through 80% Comp
8) You don't need to fight the Super Battle Droids, at least not for the mission that my group is doing. Just distract them with pets, and run for your objective, accepting incaps without giving up
9) A corvette run is expensive. Repeated runs will give you a sizeable bill in terms of brandy, drugs, replacement armour etc. There are many places in the game where it's possible to earn money easily and safely so there's really no need to moan about losing gear on the corvette since it's possible to replace it and you don't need krayt everything to tackle it
10) If you really can't handle it in any shape or form simply play somewhere else. It's a big galaxy with lots to do, please don't demand that this dungeon be nerfed just because it doesn't suit your play style when there are others enjoying it
I've done it twice now. Also guild failed a number of times before I joined. Second attempt we succeeded with.
Difficulty
It's challenging, but not unreasonably difficult. I think there's a general lack of group PvE skill in the game, as most are used to buffs that trivialize pretty much everything, krayts being soloable etc. My guild PvE infrequently together but managed to pull off this assasssinate mission thanks to teamwork and preparation. I'm happy with the difficulty. It's not as hard as I thought when I first saw this thread. Thumbs up here.
Risk vs reward
The "reward", if any, is what the armorsmiths make on additional sales. On two tours (one failure) we only got junk weapons. We got the landspeeder schematic on the successful one. Whee, yet another thing I have to pay a crafter to use, not to mention fetch additional very rare components from the corvette. Considering that many of my guildfriends wasted entire sets of armor, the RvR in this dungeon is worse than camping kreetles for meat.
Time sink factor
I didn't get a ticket yet but guildmates tells me it takes a couple of hours. I'm not at all pleased with that. Two hours just to access this content? Please don't turn this into Everquest where you have to camp a key/whatever for everything.
The design is beautiful and the corvette itself is quite exciting, but the RvR is down the drain and the loss of armor, inability to rebuff etc are bad things. Overall I'm pleased with the corvette but it's not as good as the geonosian dungeon, which we still raid now and then.