Development Cycle Archive

Thread: Jedi Revamp Phase I

The_Dark_Lord_of_the_Sith
Tue May 11, 2004 5:28 am
#521

Greetings,

I love this game and will be a jedi very soon. But unhappily I agree 101% with ZedStarLancer, the new jedi order will be created years later after the destruction of the second death star.
But what we saw was the history of some character of the Star Wars universe, Luke, Leia, Han Solo, etc. The galaxy is huge and a lot of histories could be happen at the same time, so I don’t think that is right to say that there is no more jedis. I think that must be jedis, but not the “Council”.
And if this is an alternative universe I think that they must put “Based on the Star Wars universe” on the game box, will be fair enough.


The Dark Lord
majorslappy
Tue May 11, 2004 9:47 am
#522

Mule characters means more accounts for SOE which equates to more money. I know of at least one player that has at least 6 accounts. His jedi never goes anywhere without his Doctor/CM tagging along. Quite an insurance policy eh? Combined with macros to initiate attacks, this makes quite a powerful combination. A little mind poison and disease from the CM and heals to the jedi, a little lightsaber action and down goes any opponent facing the jedi. Two accounts, two purchases of software, two payments to SOE. What's not for them to like?



--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
Juneao
Tue May 11, 2004 10:09 am
#523

I read most of the posts...but there are alot...so if i repeat something dont hit me /duck


I think everyone will have FS char's....I think with the release of this it will pretty much be standard to have FS or you will be on a far lower lvl than everyone else.


In my opinion FSensitivity on char's is good and bad because of this...One because everyone will be forced to do at least part of the jedi quest to attain FS values on their current char's stats....I guess they arent "Forced", but if you dont do it you will be lacking in skill from someone that has.


It will be good because although everyone will unlock their FS slot and have the option to play a jedi most wont because of the FS on current char's and various other reasons...lemme sum up.


A FS Bounty Hunter(or any other prof) will be better than a regular BH.

Alot of time and effort would be involved in getting all of the FS skill ups on your current character, and therefore I doubt most people would drop a Bounty Hunter(I like using this profession as an example ) with 24 FS Skill ups to start from scratch with a jedi.

So that would mean that you would want to keep that char and start a jedi in your new character slot.....Well then you have to go through the whole quest again......and as I've read they say that you will need the skills of your current character to complete the quests....so this means that before you even start to do this quest again you will have to become a Bounty Hunter again to do it(or some other prof). So all in all....it will still be as time consuming if not more than the current system and only the powergamers or those that really want it badly will go for Jedi.



I think the jedi revamp is gonna be great.....It will give everyone the opportunity to try Jedi out....However because of above stated reasons and various others....I think that the jedi population will continue to grow at the same rate that it is currently growing and you will have alot of peeps training into the jedi padawan just so they can use a Light Saber and after they get the jedi craze out of their system they will untrain and continue on with their character.


And I believe all that will do is give the Bounty Hunters more options on their missions


***************************************************************

For anyone that doesnt understand what im saying about Force Sensitivity on your current Character.


From what I've read...

During the new quest to become Jedi you will have to obtain Force Sensitive Skill Ups(Not sure of the exact name). Not sure of the exact # or if you simply chose which one you want after completing a quest for someone or if you have to get them as loot drops or what.

These basicly enhance your current stats....So a regular character will have a Melee Defense of 100 and the same character that has a Force Sensitive Melee Defense would have a Melee Defense of 110 .....not sure of exact #'s....it's just an example
ZedStarLancer
Wed May 12, 2004 12:00 am
#524

Once again I would like to say the war is not about jedi, yes jedi where the turning point. I agree that the movies where about a special group of people that contributed most in the war, but there are still some histories of the war that are being ignored. I would also like to see them strike the "live the movie" from all advertisments, boxes, and the home page in the future, since they are not following the movies time line anymore. It is disapointing and misleading to those who are the real fans of Star Wars, and not some jedi want to be. I know of many who have quit. These people wanted to be Bounty Hunters, Smugglers, Creature Handlers, ect...............and they quit once they saw the game being lost to the jedi. Why, because they felt that they would not be getting anything "cool" for their character in the near future.Everyone being force sensitive, or having the capability of being force sensitive, is like having a world of people that all have IQ's above 140. Then you have them test, and you find that some are above 150. They become jedi. Then you test again and some are above 160. They become nights. Now you run out of tests so you just have them beat each other red, or debate till they are blue in the face to see who has the biggest IQ. I think it would be fun to have a super clumsy, rather than powerful,character like Ja Ja Binks. Where random disasters happen because of me, as seen in Fallout and Fallout2..............the best non linier rpgs of all time..........................and hopefully an MMORPG...........someday.



"No More Locked Doors!"
Olepi
Fri May 14, 2004 9:54 am
#525






ZedStarLancer wrote:

Once again I would like to say the war is not about jedi, yes jedi where the turning point. I agree that the movies where about a special group of people that contributed most in the war, but there are still some histories of the war that are being ignored. I would also like to see them strike the "live the movie" from all advertisments, boxes, and the home page in the future, since they are not following the movies time line anymore. It is disapointing and misleading to those who are the real fans of Star Wars, and not some jedi want to be. I know of many who have quit. These people wanted to be Bounty Hunters, Smugglers, Creature Handlers, ect...............and they quit once they saw the game being lost to the jedi. Why, because they felt that they would not be getting anything "cool" for their character in the near future.Everyone being force sensitive, or having the capability of being force sensitive, is like having a world of people that all have IQ's above 140. Then you have them test, and you find that some are above 150. They become jedi. Then you test again and some are above 160. They become nights. Now you run out of tests so you just have them beat each other red, or debate till they are blue in the face to see who has the biggest IQ. I think it would be fun to have a super clumsy, rather than powerful,character like Ja Ja Binks. Where random disasters happen because of me, as seen in Fallout and Fallout2..............the best non linier rpgs of all time..........................and hopefully an MMORPG...........someday.





Just wanting to point out the facts about the movies, the movies are not about a galactic war that takes palce as a sub plot to the greater theme. The movies in their entire saga are about the rise and fall and redemption of one individual.

Anakin Skywalker. Everyhting else is built around that, but the main theme is about his redemption. Everything else is filler material and great story line.


The main problems with this current timeline and game setting is the "star wars feel" has gotten lost in the actual timeline of events.

Unfortunate that they put so much effort into making this into the right timeline with the wrong development.


Jaango
Sat May 15, 2004 7:31 pm
#526

legelos said:

"Greeting Developers of the greatest game i have ever played."



i think u got the wrong forum, posting that on swg.
Swordwielder
Sun May 16, 2004 9:30 am
#527

I think when you Master Padwan youshould get Saber One Hand Hit 3 but all of the one hand hits r diffrent with sabers than fencer. Jedi Masters should have the ability to use 2 LightSabers instead of Polearm fighting(Which I think should be onlya dark side thing) making a whole new way of fighting for jedi. Jedishould have a special crafting job that lets them make trainer Droids(like the floating ball droid from a New Hope) Jedi Clothing and so on so jedi just dont have to fight all the time. When ur doing the Jedi Quests you should get speciallightsabers designs, Jedi Cloaks(with hoods please), and jedi Crystals, and etc.


I think this would make the jedi proffession alot more fun i would like it if you included my ideas in publish 9.



For the Jedi!-- Us vets must purse to revive are shatter galaxy.
WAS-Master Pikeman,Master Fencer, 3,0,0,0 sniper
Was_ working in jedi village
DarkShadow1313
Sun May 16, 2004 9:47 am
#528



I would really like to know some things. First if the Jedi "revamp" going to allow Jedi to use their lot or not. For instance, if my "Main" character goes Jedi after Pub 10 will she lose all her property since Jedis as of now can't use them.


Second, will the robes replace armor like Tailored cloaks or will Jedi be forbidden form wearing armor at all.


Third, when a person becomes Force Sensitive (FS) how FS will they be allowed to become or limited to.


Please Inform us ASAP.




So many stupid people are still alive because it is illegal to kill them.
Anyone who says, "Trust Me" can not be trusted.
It is not what you are killing but what you are allowing to live.

Cieboa - Elder Jedi
Danu - Trader (Domestics)
Rachis - Elder Smuggler
Arianrhod - Trader (Structures)
Torlekk
Mon May 17, 2004 5:30 am
#529






DarkShadow1313 wrote:

I would really like to kow a few things about the Jedi Revamp. For one, will Jedi be able to use their lots to place houses or harvesters. If not when my "main" character goes Jedi will she lose all her property that ocupy her current lots.


Next, Will the Jedi robes be used just like the tailored Cloaks or will Armor be forbidden to Jedi like the stories.


Last, When my main character becomes Force Sensitive (FS) what will she be limited to in the ways of the force if she decides not to go Jedi.


Please answer these question ASAP.







I don't think posting twice is going to increase your odds of an answer.


Posting in this thread is almost guaranteed NOT to get you an answer. This thread is ancient -- there's no way the devs are still reading it.


First question, good one... Haven't heard anything on that. My guess would be yes. You'd probably have to transfer all your structures to your second character.


Second question, that's been addressed (in fact, I think it was in the Jedi Revamp Phase II post in this conference area). Jedi will not be able to wear armor other than their robes. Their robes will be modified to act like armor.


Third question, that information hasn't been released yet. Maybe in a future posting, but most likely not until they release the skill trees.


DarkShadow1313
Mon May 17, 2004 12:17 pm
#530

I would really like to kow a few things about the Jedi Revamp. For one, will Jedi be able to use their lots to place houses or harvesters. If not when my "main" character goes Jedi will she lose all her property that ocupy her current lots.


Next, Will the Jedi robes be used just like the tailored Cloaks or will Armor be forbidden to Jedi like the stories.


Last, When my main character becomes Force Sensitive (FS) what will she be limited to in the ways of the force if she decides not to go Jedi.


Please answer these question ASAP.





So many stupid people are still alive because it is illegal to kill them.
Anyone who says, "Trust Me" can not be trusted.
It is not what you are killing but what you are allowing to live.

Cieboa - Elder Jedi
Danu - Trader (Domestics)
Rachis - Elder Smuggler
Arianrhod - Trader (Structures)
icote
Mon May 17, 2004 1:14 pm
#531

I may be jumping the gun abit, but from what I've read of the Jedi Revamp Phase II, when you complete the quests to become FS, you open another character slot, but the current character is the one that can become a Jedi. For those of us who want Jedi characters, but don't want to give up our Main characters (i.e who also haven't bothered to Holo-grind since we like our existing characters), that would then mean we'd have to repeat the entire FS quests to make our second character a Jedi?


So Holo-grinders are the only one's who end up with only one run through of the program... Sounds like you may be sending the wrong messege, if you think the Holo-grinding borked your gameplay.


It may be better if you allow people the option of making their ALT the FS character after performing the quests instead of forcing them to do it again, if they choose to keep their Main a non-Jedi. That would allow both flavors/sides to remain happy, while simultaneously leaving Craftspeople in the game still able to supply product...


Just my 2 creds...


Master Smuggler-Starsider






Rosea
Wed May 19, 2004 2:01 am
#532

I have to agree completely with Icote. I was actually pretty peeved to see what was planned. I am a roleplayer, and I made a character that I enjoy, and was already peeved at the hologrinding process. I think it is incredibly poor implimentation to expect everyone to scrap their characters to grind holos. In one fell swoop, we managed to ruin our economy, the stability of professions, the quality of goods, fill the cantinas with zombies, litter thug spawn points with AFK macroing combat professions, and sent people to the cities spamming the sale of apprentice points.


So now, with the new process, those of us who do these quests will now have to do them twice to get a Jedi seperate from our main character? I see a few serious problems with that.


Firstly, it's a pretty sharp slap in the face to the people who are dedicated to their characters in the game and didn't give them up the first time to grind holos.


Secondly, if you think that the Jedi walking around in Theed, Bestine, waving to the Stormtroopers, with their sabers in their hands and their titles over their head,are bad now, just wait.


In the best case scenario (which still sucks) people will sacrifice their main after the quests for the FS character and make their new slot character a support class.


In the not so great case scenario, they do the quests twice, and make one Force aware and then do Jedi with the other.


In the worst case scenario, people will figure out how to grind the quests (because you KNOW they will) and you'll have everyone with two Jedi.


I know a number of Jedi in game, and I know that if they did NOT have their main, original character to go back to and play when the Jedi hunting stress got to them, they would have left the game already.


I foresee some seriously ticked off people in the future.


I really hope they decide to allow us to choose to either make the main FS, or open a new FS slot, when they do make the changes. I already listen daily to people talking about leaving for CoH (and many who have) and those who are thinking about going to WoW when it comes out. I think if they are going to make people do these quests twice for the same thing that the grinders got, a lot more people will be leaving.




Nyri Martigan-Ibemme *Crimson Valley * Le'alani Martigan-Ibemme
Doctor, Combat Medic *Naboo* Dancer, Musician, Designer
Torlekk
Wed May 19, 2004 6:48 pm
#533

The whole idea was to make Jedi not only difficult to attain, but also to force you to make a sacrifice to perform Jedi. That's the whole idea. Not just so every average joe can run through the process in a few hours and start off with a nice fresh Jedi. Remember, Jedi's aren't born Jedi's. They have a life before then. Granted, in the movies they indicate that Jedi nominees are normally very young when selected for training, but that's not always true. Look at Anakin... He was a Master Racer and Droid Engineer 3-2-2-3 when he started... And Luke was practically fully grown.


If having to give up the skills you worked hard for keeps people from pursuing Jedi, good. That was the intention.


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