Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
scarecrow823
Fri Jul 16, 2004 2:13 pm
#508
Make poisons and diseases a "ranged" attack therefore allowing them to be dodged, blocked etc.
scarecrow *radiant*
AkashaMille
Fri Jul 16, 2004 2:13 pm
#509
Make PvP rewards as interesting for "normal" caracter as it is for Jedi
Giving more XP, FP, Crédits...
_Paclya_
Fri Jul 16, 2004 2:14 pm
#510
Thunderheart wrote:
If you could change ONE thing in combat in the "here and now", what would it be?
Bring the combat rewamp ...
Seriously TH, there are too many broken things to ask only one.
I would say "NERF BUFF".
Limbonik
Fri Jul 16, 2004 2:15 pm
#511
Armour would be simple to "dumb down" while increasing the range of armour types we see in game at any time.
- Each armour should have (1) primary resist (60% max) and (1) secondary resist (30-40% max)
- Each armour should cover different types of damage types to promote use of more armour-types.
Quick. Dirty. Fixed.
K.I.S.S. - You Developers really should follow this one basic principle. 
Timah
Fri Jul 16, 2004 2:15 pm
#512
Kill off the tumbling for healing.
Tis both irksome and tiresome to only see tumblers and they're partners in the medical centers and no real healers. 
HairyNerfherder
Fri Jul 16, 2004 2:18 pm
#513
Make all combat professions have equal power if they uses equal skill points.
Limbonik
Fri Jul 16, 2004 2:18 pm
#514
Revamp HAM (another page from K.I.S.S.)
Health: This is where physical damage hits you. Drop to 0 and you're incap'd.
Action: This is your specials pool. Drop to 0 and you're unable to use your specials.
Mind:This is where the non-physical damage hits you. Drop to 0 and you're incap'd.
See? Quick, Dirty and once again...Simple. 
SuperTurbo
Fri Jul 16, 2004 2:20 pm
#516
Give grenades the same accuracy,range, low HAM cost, AOE accuracy (as in 100%).as CM poisons.
ottovoiss
Fri Jul 16, 2004 2:21 pm
#517
make guns do more damage then a axe make a axe do more damage then a fist.
Bimini
Fri Jul 16, 2004 2:25 pm
#520
Make Faction armor craftable, with better resist types than Composite. Make it have decent stun protection, and 65% max before slice. Then we will see Stormtroopers fighting Rebels. 