Development Cycle Archive
Thread: Weekly Rountdable Discussion (Week Ending 1-18-04)
Georb79 wrote:
You never asked me a question. What is it you want to know? Stop changing the subject to communications, and ask your question about DE and lets see if someone can answer it.
What the hell are the devs planning on change for DEs and when (or if) are we going to be able to discuss it?
They already passed the date they originally announced and then removed the notice that they had in the thread.
You obviously don't go to the DE forum because everyone there is asking THE EXACT SAME QUESTIONS.
PhoenixOrion wrote:
Xader_Vartec wrote:
I'm telling you what Raph said. He said that he thought uber loot would hurt the crafters of the game.
My only proof, since the beta boards have been deleted, is the fact that RAPH decided not to have uber loot in this game.
But sadly, there IS uber-loot, and it IS hurting the game. It's called Holocrons. B/c of it, resources and crafters are BOTH scarce.
I agree, although I am not as passionate about this issue as others. I don't have as big of a problem with Holocrons as a lot of people do. I mostly think they are fine until recently when EVERYONE got them and EVERYONE abandoned their profession. I cannot disagree anymore because it IS reducing the available crafters out there and the "grinding" is causing issues with the game.
Yeh...it sucks.....but right now I would rather other problems get fixed.
I would like to state something. TH is not intented to update everyone on upcomming changes.
Isn't that EXACTLY what he was hired to do?
Th and the devs new "communication" is a joke. They have suckered everyone in to beleive this is for the best, just like other issues they have. Now they have conveniently hidden all their complaints and issues in one spot. Easier to ignore and keep collection our money.
Vote NO on the new forums
Vote NO on the merchant vendor nerf
Vote NO on SOE
my suggestion!
Dont add one new thing to the game until all professions are working and balanced!
Fix anything in the game (legendary Weapons Included) tha can poision my ATST
Jorrus
Harvenger wrote:my suggestion!
Dont add one new thing to the game until all professions are working and balanced!
Fix anything in the game (legendary Weapons Included) tha can poision my ATST
Jorrus
There are games that have been out for years that still work on balance... it's an evolving thing. They'll have to constantly change balance because when you add something new you usually upset balance. If you want a static game experience I recommend console games.
It would be a really boring game if they made no changes until perfect balance was achieved... because we'd never get new changes.
I think this game is great....I would like to see something done about Smuggler...revamp of some of the skill trees
I would like to see more uniform type clothing ( imperial hat..etc... )
I would like to see more roleplay content
Thunderheart wrote:
Bongabonga wrote:
Good day TH.
A while back you said you would post some kind of a "State of the profession" of each career path once you would be done with top 5 and some other things. Anything coming about that? Or should be keep reading the proffesion board and try to guess what is coming.
Thanks
For the time being, Im cutting all the fat in my daily efforts, so Im working directly with the correspondents a lot. Please feel free to check the professions forums, but in terms of what's coming, Im trying to post it as much as possible. We'll have some patch notes In-Test this week, some In-Concept Items, some In-Dev items and as much else as I can dig up
Did I miss the part where we were done with the Christmas top 5? I believe architects still haven't received a response to our issues. Sure our list is wildly obsolete, but it would be nice--what with repeated suggestions that we use our profession boards--if we had some sign that a developer has even glanced at our forum in the past six months.