Development Cycle Archive
Thread: Live Issues Publish 9: Secrets of the Force
lunatin wrote:
well i have read all of yalls complaints about publish 9 but ut is know ones fault but yours...the gave us all the chance to log on to the test center and play for the sole reason of finding bugs...so in my eyes if you did not go to the test center and try it then stop whinning...every time i went to the test i got ambushed by a bounch of jedi that did not care about testing the game...so i stopped going...well later and have fun...
went to the TC and Bria TC and Bria TC2 each time i had time for them they had no time for me the bug report feature was always "offline" plus every complaint in here was all over the TC forums. it all made it to live. get a grip
LLJK_Griz wrote:
LoBai wrote:
I would be happy to answer your question as to why you have 21 pages of ppl making a fuss. By the way good question!
1.The first obviouse reason is because they made the BH more like ever other profession in terms of combat power. Gone are the days of MBH running around with perfect PVP records.
ahahahaha what are you smoking, the only time MBH was ever good in pvp was last august when eyeshot spam was the FOTM
RainbowScooter wrote:
Issue: generic crafting tool, weapon, droid and generic crafting tool
Server: gorath
Planet: all
Location (x,y): everywhere
Your profession: master artisan /master weaponsmith
Instructionson how to recreate the bug:
the crafting kit (weapon) only offers weapons and misc items to be crafted. all other (clothes, generic items, etc.) are gone!!!!
this affects the generic crafting tool and the weapon, droid and generic items crafting tool as far as i know.
no speeders can be crafted anymore (no generic items are shown in the crafting tools) - schematics are not offered in the crafting tool.
the bug occured after todays patch!!
To answer this real fast, the weap/droid/gen kit now only does those items and the generic kit does only the base schematics you'd get without being in front of a crafting station. This is now as intended and how it should have been. BUT, certain high level/complex schematics are now found only on the generic crafting kit instead of those they were intended for like the clothing/armor crafting kit since the item has been now labeled as a "misc" item...i.e. Armor Upgrade Kits.
Further, droid crafting stations are bugged yet again. Seems my little R5 doesn't want to allow me to use complex schematics though it's equiped with a weap/droid/gen crafting station.
AND, the bug on using multiple Weap/Droid/Gen crafting Kits is still there since the patch!
Issue: see above, devs do their job but are knocked back down from the higher ups...heh is Smedley in charge in SWG too or what?
Server: Wanderhome
Planet: I'm a Mon Calamarian so that means it happens on all of em since it never rains in just one place
Location: Where ever I happen to be at the time on those planets. From Corellia to Naboo, from Talus to Dath...
Profession: Master DE/Master Merchant/ Master Artisan/Armorsmith and partial Architect still
Instructions on how to recreate the bug:
Heh, pull out a droid with two crafting stations in it and see what happens....fire up more than one weap/gen/droid crafting tool and start creating so you have more than one going at a time and then keep track on how many times it gives you the "Crafting session has ended" and wiping out EVERY kit running. Very annoying when making onesie droid parts.
Move items like the AKU back to the clothing/armor kit as well as the Generic Kit.
Quit paying attention to all the damn jedi issues out there and fix the stuff for the rest of us too! It took you a YEAR almost to do something about the massive nerf you did to use DE's (still bugs there big surprise) so I'm guessing it'll never get fixed. =(
On the bright side, the new fix for mounting and unmounting on a vehicle rocks! I agree with the weap delay, silly as it is since my alt is a novice BH due to the fact you can't just holster a weap and grab another on in a heartbeat. The armor delay makes sense to me though the time length seems a bit...long wouldn't you agree?
PokinJoo wrote:
why is there a delay outside of combat when taking armor on and off?? where is the balance problem with this when you are NOT in combat??
The 3 second delay during combat was put in because of the armor and weapon equipping macros. Some of the problems associated with "instant armor" areinstances like theJedi "armor macro" wherebya Jedi could press a single toolbar button that would unequip all of their armor instantly, allow the to then use their force powers and then press that button again and re-equip all of their armor instantly. There are other situations in the game where players were getting unfair heals and weapon advantages because of this.
Bounty Hunters have a particular pain with this because it hamstrings some of their most effective combos. There are other examples of this as well, but the change was necessary. The other aspect to this is that players were using these macros to compenasate for certain combat shortfalls. The right answer for the game is to address those things in the combat balance.