Development Cycle Archive
Thread: Live Issues Publish 9: Secrets of the Force
TranSabal wrote:
This isn't a bug, per se, but more of a request... the TEF system for Jedi should be turned on. I know that the first day of the patch, the Jedi community (I am a Jedi) was showing off because it was new. However, there seems to be no penalty for "showing off" at a starport or in the middle of a city or whatnot. Many, many, many people were saying that now SWG is too much like Knights of the Old Republic.
While I wish that there wasn't a need for it, there is. There needs to be a penalty at every level of Jedi for using your powers in this era.
groovysplat101 wrote:
There is a massive bug. a MASSIVE ONE. You're stupid idea of adding time delays to equipping armour. Nearly got me killed. Its very nice of you to have given us so much warning about that. I mean, we all had pleanty of time to adapt our combat tactics to equip armour before we get attacked, rather than the instant it occurs. I mean, who'd be stupid enough to activate their armour as soon as someone started shooting? Oh, wait. Me. Thats because you didn't tell us. At least, I didn't see it anywhere. Publish 9 is a Jedi Publish. Where's the "Oh, by the way, we're frelling with your armour" warning on the loading screen? I'd rather know that than the fact that people who's accounts have been active 30 days are getting nice shiney pictures.
First off, make sure everyone is warned about this, including the players who don't frequent the forums. People aren't taking notice of what publish 9 does, because its about Jedi. A lot of us think the abundance of Jedi people is a little stupid, and not needed.
Second, make it less stupid. Just pairing up the identical items with a single penalty would do...arm both bracers at once, and both biceps (on Composite). Right now, equipping armour just looks stupid. Instead of a suit of armour magically appearing, little chunks of armour are magically appearing. It'd be alright if the delay was just combat. But right now, I'm having to run around waiting for my armour to equip itself before I can do anything.
Third, make some more action emotes. If we're gonna have to wait around while armour equips, then at least give us some more things to do while it applies itself. Standing around for 30 seconds is stupid.
is it me orwere you Exploting the Game by Putting on 6 - 9 pieces of Armor in a Split Second? Yes, I do call it a Reality Check Exploit. Its Reality that Even Firemen can't put on All 9 pieces of stuff they wear in a split Second. Knights of Old could never put on a Full Plate Armor in a Split Second.
So why should you?
Casper
XellossMetari wrote:
I 100% agree except for the part I highlighted.
Simmern wrote:
-- Jedi heals and Jedi heal states lags on the combat queue, sometimes for a good 5-8 seconds.
-- No color crystals.
-- Lance saber is significantly better than other sabers.
-- No paintings
-- Robes are **edit**
-- Robes look **edit** (arms too short)
-- Master Robe is too short at the bottom and arms are too short.
-- Out of 48 pearls that i tuned today, 40 of which were VERY GOOD, only 3 turned out nice in the conversion. (3x 45-50dmg, -9 etc.)
-- I am now left with 45 ball shaped door stops, which cost me 10million each at one point. (thanks soe!!)
-- Knight trial mobs, like Stintrail Prowlers are INSANELY difficult to find, 7 hours and I only found 1.
-- Forcerun3 uses 500 force... silly.
-- Lightsaber damage is not good enough.
-- People are now able to complete the same pve grind as old 4-4-4-4 guardians in 10% of the time.
-- Previous 4-4-4-4 guardians have been screwed.
I love you SOE!
...no
....really.
I dont know, Ifhe/she's Too Picky about what goes into your Saber, then Yes, You are Screwed. You didn't have to do all 48 Pearls, You could of done 10, and used 3-4 Pearls in 1 saber. Then Waitied another day or time when you were stronger in the force to Turn the others. You could of Sold the others or as you say "use them as door Stops"
Just cause you had the Pearls didn't mean you had to tune them..
Casper
SciCabbit wrote:
groovysplat101 wrote:
There is a massive bug. a MASSIVE ONE. You're stupid idea of adding time delays to equipping armour. Nearly got me killed. Its very nice of you to have given us so much warning about that. I mean, we all had pleanty of time to adapt our combat tactics to equip armour before we get attacked, rather than the instant it occurs. I mean, who'd be stupid enough to activate their armour as soon as someone started shooting? Oh, wait. Me. Thats because you didn't tell us. At least, I didn't see it anywhere. Publish 9 is a Jedi Publish. Where's the "Oh, by the way, we're frelling with your armour" warning on the loading screen? I'd rather know that than the fact that people who's accounts have been active 30 days are getting nice shiney pictures.
First off, make sure everyone is warned about this, including the players who don't frequent the forums. People aren't taking notice of what publish 9 does, because its about Jedi. A lot of us think the abundance of Jedi people is a little stupid, and not needed.
Second, make it less stupid. Just pairing up the identical items with a single penalty would do...arm both bracers at once, and both biceps (on Composite). Right now, equipping armour just looks stupid. Instead of a suit of armour magically appearing, little chunks of armour are magically appearing. It'd be alright if the delay was just combat. But right now, I'm having to run around waiting for my armour to equip itself before I can do anything.
Third, make some more action emotes. If we're gonna have to wait around while armour equips, then at least give us some more things to do while it applies itself. Standing around for 30 seconds is stupid.
is it me orwere you Exploting the Game by Putting on 6 - 9 pieces of Armor in a Split Second? Yes, I do call it a Reality Check Exploit. Its Reality that Even Firemen can't put on All 9 pieces of stuff they wear in a split Second. Knights of Old could never put on a Full Plate Armor in a Split Second.
So why should you?
Casper
Issue: Inventory, 2 Power hammers made with same serial acklay bone 175/175 changed from 599 damage 538 and from 750 damage (effect Slice) to 538 also.
What the hell is up? these worked fine for months.
Server: valcyn
Planet: all
Your profession:
Leah-Kirsty wrote:
Dansolo5 wrote:
Issue : LAG in switching weapons and equiping, un-equiping armour / weapons.
If you read the patch notes, you'll find that this isn't lag, it's an intentional delay
why is there a delay outside of combat when taking armor on and off?? where is the balance problem with this when you are NOT in combat??
In Theed 2 jedi even fought 30 meters besides the imperial branch. Sorry, but this is wrong.
We are in a timeline were jedi are hunted down. Jedi have to hide. They may not use their
As devoted Star Wars fan I have to say that this destroys my and other peoples fun and
We do not want to see jedi all around and have the Empire standing next to them doing
Ideas:
These troopers may teleport off the scene to prevent having xxx troopers standing around.
It does not work to rely on people behave mature. You have to force them to not ruin the fun of the majority.
GTEF issue with 'neutral' Jedi.
Per Tanks (BH correspondant), if groupmates of a BH with a contract on a Jedi are all the same faction (imp BH, imperial groupmates), all get a group tef on the target Jedi when they fight back. So a neutral jedi, instead of being nominally immune to the GCW (as designed) and only having to worry about bounty hunters from visibility (as designed), also has to sweat those bounty hunters bringing ten of their best friends for a no-win fight (not designed?). And takes the XP loss (200k for having any single tree at 4), unless they have a doctor in reach during the revive timer, or are a master enhancer.