Development Cycle Archive
Thread: Friday Feature Pt 2 May 7th 2004 Jedi Archives Volume II
Neelong feel free to ask anyone on Chilastra that knows me and they will tell you that if I had my wish this game would be total RPG and only reward based upon how well you played a believeable and realistic character.
But that is just unrealistic and I understand that.
For example I was out hunting on Tatooine (real hunting not grinding, I was getting Avian meat for my Gf's character and finding without missions or ranger skills Dwarf Nunas) and I get this email asking to me to meet so and so at the Mos Eisley cantina for a job. I had no idea what was going on but I played along with it. So I go into the cantina and another rebel asks me to help eliminate an Imperial double agent who just happens to be in the midst of a powergrab as mayor of their town. I accepted the job (I am rebel also) because I didnt want some no scruples Bounty Hunter to take care of this (btw no scruples for a BH is a compliment
). So the rules for the player event and how it is supposed to work with duels and acceptance and such get sent to me and off I go. Now I don't know if what my employer said is true so my girlfriend goes to the town as her character and calls a meeting with the mayor.
Now all this was going good until one of her "bodyguards" walks in and starts breaking the rules and character and calling names etc etc. When my girlfriend goes to the outskirts of town she called her Probot to "RP" sending me a /tell as to what is going on (she also repeats it in spatial and sometimes uses a whisper). This same moron rides up and tells her to get out and stop with all the RP crap and then bans her from the city. In the end when my character arrived the same schmo did similiar stuff while the rest of his party was RPing the encounter with me. Later on the Mayor (and head of this event) apologized and stated that the offending person was not invited and just showed up.
So one person ruined and otherwise AWESOME and spontaneous event.
Same thing here with regards to voting. RP should be paramount..but it is not...and we cannot blindly look away from the reality of the situation.
Also with regards to your darkside easier compared to the lightside comments. That can be addressed in other ways rather than throwing the weight of the issue on the players. Bottom of page 18 I give a great (IMO) example of how. The end result both sides should be near or equal in power. How you get that power is a different story. Darkside should have more avenues to gain XP but the lightside should not be at the mercy of each other.
And if you want to start throwing quotes around...try ObiWan's discussion about Politicians with Anakin in Attack of the Clones.
As far as I can tell no Jedi was forced off of the council, they either were killed, passed on, fell to the darkside, or simply retired. Getting on the council seems like something that was "earned".
Thunderheart, a few questions....
- Does this System exclude those not interested in the PVP portion of advancement from gaining the title of Jedi Master? Or is this system a post Jedi Master advancement?
- When Robes were announced, is this the hooded cloak seen on Npc's but not available to players? Or is this the classic Jedi Tunic/Sash and loose pants?(**edit**agi/Obi and Kobakama type things).
I really have to disagree with the decision to placevery needed protective qualities into Items thatmake it impossible for a Jedi toremain anonomous, some of us will still wish to remainlow-key if possible. I would rather have seen the Toughness added to the actual characterat different Milestones in their developement (i.e. 8, 16, and 24boxes of Force skills).
I for one am not sure how I feel, aside from the fact that I am on a server with nearly all Jedi intending to follow the dark side. Most people that have unlocked already are of a competitive nature and are looking forward to kicking each others arses in the Dark Side system. I do wish that the content enabled by PVP would be made available for people that primarily enjoy PVE.
Selling votes and popularity contests ruling this are valid concerns. I can see why people worry, but in the end I will reserve judgement until I see the syatem.
JOAH SAETT
In a perfect world, the path of the Jedi in this game would be determined by their actions and the personality they use in game.
it would be great if therewas a measuring system to that could comply to that.
but i dont see this as realistic,
i am looking forward to see how this system will work out, if dark path is more fun then light, so be it.
lol, nuther pointless post , sorry =P
rma-6edn- wrote:
TH, will i be able to develop my Light Jedi to its fullest potential, with or without the voting of chair in the council?
Is my Jedis full potential accessable, if there is coruption in the council. OR even if the council is not corrupt, i am simply never voted for posision?
other then a title, or is the title correspondent to certain abilities (full potential)
you know something... what separated Yoda from Kenobi, or Kenobi from Qui Gon, and so on, catch my drift... Yoda for one was one of the highest respected in the Council... why?? Cause he was simply the strongest in the Force. Maybe the Jedi system should be separated by Force skills and ...say Lightsaber skills. If one pursues to be more prevalent in the ways of the Force then he can gain more status and maybe become a part of the Council himself. And those who heed to become more prevalent with use of the Saber then he isn't so much council material, but a forrmidable fighter and guarduan. You only have so many skill points as a Jedi, and with those skill points you can either become extremley powerful in the force, or a killing machine with a Lightsaber, or inbetween, strong with a saber yet as strong with the force, just not as strong as one who has more skills spent towards the Force or a Saber. Thiscould cancel out the voting system and create different types of Jedi amungst us.
- Seph
Frohike wrote:
No offense TH, but they puts way too much power into other players' hands. Your setting up a greifing system. A popularity contest.
Its nice and all in a perfect world, and yes...it would be nice to go with continuity on this one. But this won't work. You put too much trust and faith in other people.
If this is implemented. You MIGHT see alot of Jedi goto the darkside.
Thunderheart wrote:
Frohike wrote:
No offense TH, but they puts way too much power into other players' hands. Your setting up a greifing system. A popularity contest.
Its nice and all in a perfect world, and yes...it would be nice to go with continuity on this one. But this won't work. You put too much trust and faith in other people.
If this is implemented. You MIGHT see alot of Jedi goto the darkside.
It certainly is a challenge to institute something like that and your point was actually Shug's biggest sticking point as well. Even still, its a difficult thing to look forward and see with clarity. The thing is that the Force Ranking is going to be a lot more challenging than it seems in terms of time. Holding a slot for a long period of time is going to be a challenge for sure...
I don't know if I read this right, but you're just going to put it in and hope for the best? Didn't you try that with holocrons and the current path to FS? Look what happened to it, and what it did to the game....
a jedi slot, or a jedi concil slot?
Thunderheart wrote:
Frohike wrote:
No offense TH, but they puts way too much power into other players' hands. Your setting up a greifing system. A popularity contest.
Its nice and all in a perfect world, and yes...it would be nice to go with continuity on this one. But this won't work. You put too much trust and faith in other people.
If this is implemented. You MIGHT see alot of Jedi goto the darkside.
It certainly is a challenge to institute something like that and your point was actually Shug's biggest sticking point as well. Even still, its a difficult thing to look forward and see with clarity. The thing is that the Force Ranking is going to be a lot more challenging than it seems in terms of time. Holding a slot for a long period of time is going to be a challenge for sure...
It's just human nature and mob consciousness. Easily predictable, really.
Thunderheart wrote:
Even still, its a difficult thing to look forward and see with clarity.