Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 4-26-04)
OMG, I got 2 things answered woo hoo ![]()
As for the first problem with the chest plate and boots, I can understand the chest hits, I realized I was being stupid to ask that afterwards that if you keep getting hit in the chest, that particular piece of armor will decay faster.
Second comment about Jedi, I am shocked I was "correct." In accepting this award I would like to thank Yaman for my awsome weapons, Landarian for my awsome armor, Skipio for always being there in a tough fight and the whole SOE team for making this honor possible ![]()
Onto another 3 final questions I would love to hear answers to:
Mission Terminals
I want to take higher level missions. I arrive on Dathomir, if I remain there unbuffed, the highest level missions I can take are pretty good. I believe they are large Baz Nitch missions. If I am buffed, I go through those like butter. Buffed I go through Rancors like butter. I do belive my master sword/master doc is the ultimate in PvE since I can kill just about anything I want on Dath without problems. So please, let me take rancor missions from the terminal without getting a "solo" group together.
Creature Spawn Rates
Everyone knows that the creatures are not spawning enough on many planets. I think the starter planets are pretty good but in general spawn rates on all planets are kind of low. I can walk pretty far on endor, dath and Lok without seeing a spawn (Lok being the worst). Dantooine used to be a jungle of creatures but now is just purple fields with occasional creatures. Please increase the rates.
Make Dathomir and the other advanced planetsHarder
Double the HAM on rancors, Kwi, Karumith and I'd like to see many more 100k HAM sisters. I can take 2 spell weavers (26k)and 2 protectors(56k) on at a time and win. But the 100k HAM sisters rarely spawn and many times I end up fighting a group of spell weavers with an elder (300k) and it seems that there is a big jump between the protector and the elder. I can kill the elder, but it takes so long to do it I never bother. Or better yet, give them their force powers back. The description screen when Dath is loading has a mini story about the night sisters calling them force sensitive. I did actually get hit by a nightsister ranger the other day that used that force power that drains your HAM bars, but I was buffed and my bars went from like 2300 down to 1700 so it hardly made a difference. That was only one instance of a sister using force powers in a very long time. If you need evidence of that, visit my shop, it is only a small sampling of the number of night sister lances and other loot I've taken from them during a 2 week slaughter on Dath. The problem is I'm looking for harder content to solo but the reality is that the content shifts from being easy to being impossible with hardly anything in the middle. The 100k ham bar sisters would be good middle of the road, i think they are called enchantresses but in the past 2 weeks I have only come across 1. But the main thing I'd like to see is something really hard that spawns fairly regularly on Dath. Tat has Krayts, Naboo has Peko Albatross, Lok has Kimo and Gurk. But Dath has no really huge hard to kill creature. I'd like to see a 300k ham rancor, or a 500k ham maclok wondering the tar pits. It seems that the creatures on dath, as hard as they may be, once you are master and have a buff on, are all far too easy. It seems that the hardest creatures are on the starting planets and that is a little strange. I am not saying there are not hard things to kill when buffed on the advanced planets, I am only saying that the level of difficulty goes from a pretty good fight, to an impossible fight with little in between. Krayts go from canyons which are fun to solo to ancients which are virtually impossible to solo. Rancors should be the same, or some new creature should spawn on dath that follows that same sort of pattern.
Oh and 3'd week of this post...
Thunderheart wrote:
- If you are a Jedi with 2 slots, you will keep them and still be a Jedi in the new system.
- If you are not a Jedi, and have mastered X number of professions then some level of advancement through the system will be included based on how many professions you completed.
And now could you clarify that in the new system everyone will be on an equal footing with two character slots per server. The original post on this matter suggested so, but the trickle of poorly drafted posts on the matter since then have clouded the issue.
Make the accounts of people with Jedi now worth more than the accounts of people who attain Force Sensitivity under the new system would be an even graver blunder than the original unlock system ever was.
TH,
The problem I reported with the Max Dam/Mind power up seems to be related to trying to pull the last couple items from the crate by clicking rapidly. Full crates from the same run seem to be unaffected.
Thanks!
I add my vote of protest over the BE FF copy-and-past without edit, nor addition.
CL formula, or at least guidelines?
What does thePshycology slot control?
Why did this take months, to finally end up being a copy-and-paste job, and a bad one at that.
wickedHangover wrote:
Oh and 3'd week of this post...
I decided that I will be posting this every week until we get a reply.
I want, on the character sheet, this changed:
Lots Remaining: 3
With something more like:
Lot 1: Small naboo house.Status: 23d14h.Rori -4500, -2500 (create waypoint)
Lot 2: Equipment Factory. Status: power 6d4h maint: 7d 23h Rori -4500, -2600 (create waypoint)
Lot 3:Food and Chemical Factory.Status: power 6d4h maint: 7d 23h Rori-4500, -2550 (create waypoint)
Lot 4,5:SmallGenerichouse.Status: 4d8h. Corellia 2200, -1500 (create waypoint)
Lot 6:BER14 Fusion GeneratorStatus: power 2d14h maint: 3d 13h. Talus 350, 781 (create waypoint)
Lot 7: BER14 Mineral Harvestor. Status: power 12d9h maint: 13d 3h. Tatooine 3256 4567 (create waypoint)
Lot 8: (empty)
Lot 9: (empty)
Lot 10: (empty)
I am really tired of losing track of where my lots are spent. I have a bad habit of deleting waypoints and would like either a screen that gives me my lot usage, or have the character sheet better display my lot usage.
With the exception of Status (power and maintenance), this is what your datapad holds. I would have to agree that Status should also be held in the datapad, but not in the character sheet. If you delete your waypoints, file a CSR ticket.
Adrionys wrote:
wickedHangover wrote:
Oh and 3'd week of this post...
I decided that I will be posting this every week until we get a reply.
I want, on the character sheet, this changed:
Lots Remaining: 3
With something more like:
Lot 1: Small naboo house.Status: 23d14h.Rori -4500, -2500 (create waypoint)
Lot 2: Equipment Factory. Status: power 6d4h maint: 7d 23h Rori -4500, -2600 (create waypoint)
Lot 3:Food and Chemical Factory.Status: power 6d4h maint: 7d 23h Rori-4500, -2550 (create waypoint)
Lot 4,5:SmallGenerichouse.Status: 4d8h. Corellia 2200, -1500 (create waypoint)
Lot 6:BER14 Fusion GeneratorStatus: power 2d14h maint: 3d 13h. Talus 350, 781 (create waypoint)
Lot 7: BER14 Mineral Harvestor. Status: power 12d9h maint: 13d 3h. Tatooine 3256 4567 (create waypoint)
Lot 8: (empty)
Lot 9: (empty)
Lot 10: (empty)
I am really tired of losing track of where my lots are spent. I have a bad habit of deleting waypoints and would like either a screen that gives me my lot usage, or have the character sheet better display my lot usage.
With the exception of Status (power and maintenance), this is what your datapad holds. I would have to agree that Status should also be held in the datapad, but not in the character sheet. If you delete your waypoints, file a CSR ticket.
If the system on the datapad wasn't so cludgey, reorganizing itself randomly at every login, and has waypoint LOCKING to prevent them from being deleted when lag makes me hit the wrong button, I might agree with your assessment.
Filing a CSR ticket has pretty much proved worthless in my last 5 issues. They have not come, or responded four days later that they "will" investigate a problem, of course, the problem happened four days ago and all evidence of it was erased by the problem makers.'
Pretty much lost all faith in this game's management at this point. They are probably spending millions on revamping jedi but cannot answer the Top 5 or Top 10, and utterly refuse to comment on potentially fixing the database issues they USED TO throw out as the root of all their problems. Funny how when DBAs ask them if they would try simple compression of stacking for items that already stack (i.e., resources to million unit stacks), or even crating all items to 100 counts, or crating OMUs at all, we get the stone wall.
SOE treats their customers' concerns with the same consideration as your basic domesticated animal on the way to the slaughterhouse.
Ahazi and the "Core Systems" Forum are 100% in favor:
Bacta, not Cloning.
Change this. Make this game one step towards being a Star Wars game.
<a href="http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=18655">Core Systems thread.</a>
<a href="http://forums.station.sony.com/swg/board/message?board.id=Ahazi&message.id=239916">Ahazi thread.</a>
100% agreement. Bacta.
RbT