Development Cycle Archive

Thread: Publish 9.25 Feedback Thread...

Priall
Thu Jul 29, 2004 3:00 pm
#40



Ania'dlin ~ Master Entertainer / Master Dancer / Expert Hairstylist ~ Ahazi
Nefret ~ Roguish Master Tailor / Merchant / Novice Fencer ~ Starsider
======================
Visit the Ingen Technologies Mall in Arcadia, Naboo (7116, 6475)!
I bought my boyfriend Doom 3.........Doom 3 is scary

Cafa
Thu Jul 29, 2004 3:02 pm
#41

I notice NPCs get to switch weapons instantly. Must be nice to play by the OLD rules.



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

p4Samwise
Thu Jul 29, 2004 3:02 pm
#42

Is JustG posting these things now because TH can't come in here without getting BlueCelt's manifesto shoved at him?



"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
Limbonik
Thu Jul 29, 2004 3:04 pm
#43






Mackle wrote:

Let's try that again, this time with feeling....


Now if you will just reciprocate JustG, by posting your feedback on:


1.) Community concern over the delay of the Combat Revamp and the GCW Revamp until after JTL


2.) Jedi having taken over full control of PVP and the GCW,


3.) The farming of overts by Jedi for Force Ranking points.


4.) The antagonistic behavior of the forum moderators who are deleting any and all posts that question the development schedule of SWG or that mention Haden Blackman, resulting in a collapse of the sense of community that long surrounded SWG


5.) The controversy surrounding Haden's slight against the forum community


6.) The death of communication over the last fewweeks



QFE




Limbonik
Imperial Inquisitor :: Darksider Historian
Remember the Fallen


Priall
Thu Jul 29, 2004 3:08 pm
#44






Dubolom wrote:





Sabbthiel wrote:

I am really happy to hear that high lvl NPCs will be require hunting parties again... but um.. can i expect to be "blasted" of my bike by maulers on Naboo?


I, and my poor pet, were cut to ribbons upon leaving my home by master mauler, who was skirting our city.


I mean, Night sisters and what not nice... but should we all now travel buffed and in composite?






watch your radar, and use your head. like we all did before vehicles came along, remember?






Aww.. the forum ate my post


The gist of what I was saying before (since I'm lazy and don't want to write it all out again ) is that when I'm on my speeder, half the time the NPC has shot me before they even show up on my screen and/or radar.. And in this particular case (since I live in the same city), the maulers are camping the shuttleport, making it impossible to catch a shuttle without dying - unless you're fully buffed and in composite. They (and other NPCs, like trade federation loyalists) have always tended to hang out around our city, but you could usually take a couple shots while running away. Now youjust get dead after stepping outside.


I'm all for making NPCs more dangerous and combat more interesting, but I don't want to be in full composite and buffed all the time so I can walk around.. this needs to bea little balanced out to be really effective. I mean, imagine newbies vs. meatlumps now?




Ania'dlin ~ Master Entertainer / Master Dancer / Expert Hairstylist ~ Ahazi
Nefret ~ Roguish Master Tailor / Merchant / Novice Fencer ~ Starsider
======================
Visit the Ingen Technologies Mall in Arcadia, Naboo (7116, 6475)!
I bought my boyfriend Doom 3.........Doom 3 is scary

mochloD
Thu Jul 29, 2004 3:13 pm
#45

NPC's using specials is really nice, but im going to have to side with the other sensible people in this thread and call B.S. on them not having a weapon delay timer.


As i understand it, the weapon switch delay was put in to keep Jedi from equipping armor in between specials. Thats really nice and everything but what do weapons have to with armor? Wouldnt it have been easier to just say "no equipping armor during combat"? The weapon switch delay has hurt the Commando and Bounty Hunter (moreso than the commando) professions. By adding in this delay you just took away one more tactic layer. Now its more beneficial for those fencers to leave their stun baton equipped for the defenses instead of switching to pistoleer for a different damage type. Bland combat isnt a great balance.



mochloD'tmos
Order of Teras Kasi
~ Teras Kasi Master ~
~ Shock Trooper/Heavy Infantry/Trickshot/Medic ~

BigSteve03
Thu Jul 29, 2004 3:17 pm
#46

I've also noticed that there's no delay timer on the NPC weapon switching thing. Much suckage, imo.



Also it seems like the loot compenent drops have been raised back towhere they were the first day of publish 9, which is better than nothing I suppose.


I haven't tested any of the others
raandi
Thu Jul 29, 2004 3:19 pm
#47






FrogPlague wrote:
...nor do they take any damage on their HAM for using their specials. They’re now also able to kill people in one hit. Basically, you’re putting us in a PvP situation where there is no 75% damage decrease and the people we’re fighting have 10k+ HAM and can magically warp within range to kill you when you try to run away. All this seems to do is effectively force people into using the 2.3k buffs and have 80% resist composite armor all the time. Without a rebalance of how combat in general is done, this just makes the game’s non-low-end-content unplayable for small groups.

The risk has been greatly increased. Where’s my reward increase? (Or, really, where’s my reward at all? Skill tapes for skills that don’t exist?)




wrong. they do. you just can't tell so much, coz a 50 point special move cost on a 10k ham NPC is a pretty insignifant move on their ham bar.


the warping does need to be fixed. that is retarded. it was a quick fix for some lame-os exploiting the stupid npc AI's inability to run around buildings. rather than take the easy cop-out fix, by allowing NPCs to cheat, they need to fix the friggin AI.


NPCs not having a weapon switch delay time is such a non issue.





_____________________________

They said you was hung!!
DarthFreyja
Thu Jul 29, 2004 3:25 pm
#48






mochloD wrote:

NPC's using specials is really nice, but im going to have to side with the other sensible people in this thread and call B.S. on them not having a weapon delay timer.


As i understand it, the weapon switch delay was put in to keep Jedi from equipping armor in between specials. Thats really nice and everything but what do weapons have to with armor? Wouldnt it have been easier to just say "no equipping armor during combat"? The weapon switch delay has hurt the Commando and Bounty Hunter (moreso than the commando) professions. By adding in this delay you just took away one more tactic layer. Now its more beneficial for those fencers to leave their stun baton equipped for the defenses instead of switching to pistoleer for a different damage type. Bland combat isnt a great balance.




Actaully it was a sloppy fix added so that ppl with an assortment of dot weapons couldn't stacklike 10 dotson you in about 5 seconds with their macros





If you are not with me... you are my enemy - Darth Vader
WhiteJediKnight2
Thu Jul 29, 2004 3:33 pm
#49






Vladet wrote:

.... I even saw one SpecForce Technician pull out a Nightsister lance and gaffi stick! Really great stuff.



Sure would be nice if we could loot the weapons they are now using against us!

Ragnaat
Thu Jul 29, 2004 3:35 pm
#50



JustG wrote:
Please post your feedback on:
  • Increased Loot Kit Drop Rates

JustG,
Can you please explain how the rates have changed? Have the drop rates simply been bumped across the board? Have only certain parts gotten their rates bumped? Have the Mobs that drop the varied parts increase? I realize you probably don't want to spoon feed us, but some detail would be much appreciated.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
3D4D
Thu Jul 29, 2004 3:36 pm
#51

These changes are great! Once we get the doctor changes from test center to live PvP in this game will be a lot more balanced.



/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
antares_Kauri
Thu Jul 29, 2004 3:38 pm
#52

I'm still upset by Haden Blackman's interviews.

antares



|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
Page 4 of 25