Development Cycle Archive
Thread: In Development: The Village of Aurilia
Reloquad
Thu Jul 22, 2004 7:07 am
#482
Make it..... Instanced..... and you'll hit a homerun!Good ideas TH!!
Lol I just readit to. 
badger3
Thu Jul 22, 2004 7:50 am
#483
I hate spawn camping so I hope the quests avoid this.
Making the whole thing instanced and at least 90% soloable with GOOD stories would make for a FUN experience.
Im a bit concerned as I figure the more SP I use for Force Sensitive skills the weaker my Template will get not stronger, and It would be a pain to have to grind a template for completing the Padawan trial’s and be locked as a jedi with normal skills that are now useless for being a jedi.
Making the whole thing instanced and at least 90% soloable with GOOD stories would make for a FUN experience.
Im a bit concerned as I figure the more SP I use for Force Sensitive skills the weaker my Template will get not stronger, and It would be a pain to have to grind a template for completing the Padawan trial’s and be locked as a jedi with normal skills that are now useless for being a jedi.
Dr_Nalio
Thu Jul 22, 2004 9:04 am
#484
I love the idea of the village. Also love that grinding will no longer be a part of the process. Others have said it, but I'll mention it as well, really don't want to see the village turn into a camped outarea with tons of people running all over and people yelling about how to do this or that. It should be like the corvette so you feel like you're the only person there going through this.
~Nalio
Shadowfire
blahblahdedah
Thu Jul 22, 2004 9:15 am
#485
Yes and Yes. First good idea I have heard from you guys in a long time. Lets see this mmo go somewhere, keep it up.
Sammeria
Thu Jul 22, 2004 9:18 am
#486
I can not wait to see this go live, It will be so interesting to see the extra content.
Dravidicas
Thu Jul 22, 2004 10:45 am
#487
This is gonna be way cool......I foe one can not wait...this is just the thing I need to keep me in the game.....to hell with jedi.....I just want the combat bonuses for the force sensitvity
sammot00
Thu Jul 22, 2004 10:50 am
#488
Sounds great so far, keep up the good work. Please no camping though, I know it supposedly makes things harder but in reality it makes them more boring.
numsii
Thu Jul 22, 2004 11:17 am
#489
/humility
I have been disturbed for some time as to the amount of effort SOE have placed in their application of mods for Jedi and force users in this game. There's two major publishes mostly based on Jedi and force application, which to seems to be a tremendous waste and not much use to the majority of the gamers out there. I don't know what the percentage of force aware characters are as compared with normal schlubs, but I guess it's something like 1% at present.
This minority is taking away precious developer time for the rest of us, unless all that there is in this game is to become a Jedi, then I suppose I'm off track.
This village is contrary to the timeline, and the idea that force characters need a place to be normal is absurd. If they want a normal character to play they can always use another template.
Finally, the Empire would find this village and probably bomb it from orbit, or take out the whole planet - just to be sure. So please, can someone from SOE actually have an open dialogue from someone at Lucas that actually knows how to make this experience more Star Wars and less abstract 12 year old art project? PLEASE?
thanks
I have been disturbed for some time as to the amount of effort SOE have placed in their application of mods for Jedi and force users in this game. There's two major publishes mostly based on Jedi and force application, which to seems to be a tremendous waste and not much use to the majority of the gamers out there. I don't know what the percentage of force aware characters are as compared with normal schlubs, but I guess it's something like 1% at present.
This minority is taking away precious developer time for the rest of us, unless all that there is in this game is to become a Jedi, then I suppose I'm off track.
This village is contrary to the timeline, and the idea that force characters need a place to be normal is absurd. If they want a normal character to play they can always use another template.
Finally, the Empire would find this village and probably bomb it from orbit, or take out the whole planet - just to be sure. So please, can someone from SOE actually have an open dialogue from someone at Lucas that actually knows how to make this experience more Star Wars and less abstract 12 year old art project? PLEASE?
thanks
JediMasterZero
Thu Jul 22, 2004 1:37 pm
#490
Sound GREAT!!
Good job integrating it into continuity! I'm sooo excited!
YamoVesuvius
Thu Jul 22, 2004 5:05 pm
#492
I LOVE THIS IDEA THUNDERHEART!!!
THE MORE JEDI THERE ARE, THE MORE I CAN KILL! 

the only right word is PWNAGE
Scaryroker
Thu Jul 22, 2004 5:13 pm
#493
sure, nice way to get FS. I just think it might be too easy. As long as their are no more holo-grinding, i give it 2 thumbs up!
now lets start testing it! grrr
Windwalker007
Thu Jul 22, 2004 5:17 pm
#494
Ihear, the VILLAGE, COMING SOON!! To a Galaxy near you. But I don;t believe it!!