Development Cycle Archive

Thread: Friday Feature Pt 2 May 7th 2004 Jedi Archives Volume II

rma-6edn-
Mon May 17, 2004 4:29 pm
#469

i just read the revamp notes again, Seph, to me it sounds as tho the normal profs will have a little sumpn sumpn, as the normal charc discover the force, not as jedi but as normal chars with normal profs. said something to the effect of ........like Leiah and pre-Jedi Luke



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Gedn-K'dorra-Dedless
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Fobik
Tue May 18, 2004 12:03 am
#470

No disrespect intended but after reading all of this I smell nerf.



1. Jedi robes? Most likely as good as Basic Wookie Armor


2. Why would they make the old weapons unuseable? Because they are prob hella nerfing damage.



All I am going to say if you are going to make this into Knights of the Republic and make Jedi equal to a normal chcter in PvP I am outies. I am sure many others feel the same. I EARNED the right to be uber with all of the grinding I did. i do not really care what changes you introduce at 9 or 10. If you gimp Jedi You will see a QUICK Exodus of players.


Why do you alys show some beautiful picture to introduce something new and a big long spiel of generalized yada yada. We want to KNOW how much protection the diff cloaks are going to do. We want to know what nerf to damage and such the sabers are going to do. I for one really do not CARE about the Jedi "feel" after you left us in Comp armor for a year. How about some real answers?


Love



Glenda


Oh Yeah..your "changed to a new value but really controlled behind the scenes" is so much PooDoo. This is the only profession you could ever work in..Pray that MMROPGs are around for a LONG time. Anyone else saying..your gettiing something that we will say one thing but will be a secret..would be auto out of business..unless you were running a reality TV show


ArchFirehaven
Tue May 18, 2004 12:10 am
#471

Seph I LOVED KoTOR


Anyhow I would love that kind of experience in SWG as a Jedi but it cannot happen. That would be dependent on constant content updates in the form of quests and storylines. KoTOR was very epic and that was a good deal of the appeal. You in essence got to do what Luke Skywalker did but in a very different way that was unique in it's own right. You could not do that in this game. What are we all going to defeat Makak? hehe


I dont think we can win the single character character only fight. Thus I choose not to expend energy fighting it. Overall I have no issues with it...it just isnt something that is good for the broadest range of players. That is why my solution tries to maximize the Jedi's fun but at the same time remove them from as much of the day to day game as possible.


This also allows the devs to worry less about overall balance (in particular combat balance) with Jedi and they can focus more on the other professions which do need more depth.


Also the Developers are trying to stay true to the story how? The addition of Jedi nullifies this. The second they dropped a lightsaber in the hands of anyone other than Luke, Vader, Yoda, and maybe Palps (or maybe a ghost Ben with a saber I suppose) they killed the continuity. Now the Alien Anthology makes reference that it is possible that a small amount of Jedi went into hiding and escaped the purge. Most were of races not currently playable (or in most cases seen) in the game. It also says they were scared to be found out...terrified in fact...and remained in hiding and self imposed exile. That is what my plan is all about...forcing the Jedi to hide (and fight one another in a shadow war) that is parallel to the game not directly within it's core activities (such as the GCW).






8Firehaven7
Chilastra Born . Day One


ArchFirehaven
Tue May 18, 2004 12:12 am
#472

Glenda the answers to your questions are obvious.


They don't tell us because it is in DEVELOPMENT. When they know they will publish patch notes to TestCenter. Then we can worry about that. We need to as a group focus on the higher level stuff right now. You are focusing at miniscule very narrow minded items right now that are pointless because it has not even been designed yet. Again that is why it is called DEVELOPMENT.


Geez. Some people just dont get it.






8Firehaven7
Chilastra Born . Day One


SephorOTH
Tue May 18, 2004 12:41 am
#473


Well, first off, to Glenda- I dont know why everyone here is hating on you lol, I dont know how it go to the point that when someone asks a question on these posts that they are shot down. I think i can answer some of your question to the best of my knowledge from what i have read about the article on Pub 10. You will only get one and only one character to go through and dedicate all your skills to becoming a Jedi, which is a good idea for a few reasons. One of them being thatyou'll find it will natuarlly cut down on the Jedi population. I also re-call from what i've read that they will let the players who have already unlocked a Fs character to keep btoh characters, so ulock your second character while you have the chance hehe.


Fobik, no need to be a bitter betty about the whole thing you havnt even played or know fully about Publish 10, Jedis will be strong as they should be, they will completely own in PvP, and robes aint such a bad idea, it doesnt mean they will have weak ass defences.


Arhfirehaven, Yeah you know what i think im starting to like the idea actually the more you mention it. But i thiink Jedi should have more interaction with other players than we allow, they should be upholding the laws and keeping peace. And you are right we cant keep i t close to the story line, this is a game where we are the rulers of our own desitny- right? so we shoudl make our own story for eachof us.Also i still think and hope they keep it where we get one and only one character. Plus the very needed proposal i made a while back- we are gonna need more depth in the reguar professions, and i didnt mean fighting Lord Malak, or anyhtign at all near Knights of the Old republic as far as story line or anyhting like that, i meant in the respect of the Light and Dark side reflects on what skills you can learn. Damn man! ok late.


- Seph



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rma-6edn-
Tue May 18, 2004 12:44 am
#474

I would like to know if there has been any info given on the visibility factor of the jedi.

Such as, if two Light Jedi fight against or with one another{will they then be prone to end up on the BH terms.}

or a Light Jedi and Dark Jedi fight against or with one another {will they be prone to end up on the BH terms}

I want to adventure with my friends who are Jedi and know if it is a potential danger or not.




________________________________________
Gedn-K'dorra-Dedless
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SephorOTH
Tue May 18, 2004 1:21 am
#475

Ok hey guys just read all the new posts, been gone all day. Ok anyway, Archfirhaven, i do once again take back what i said about the Jedi and politics, it was a spur of the moment idea i threw out there to get feed back from, and thats why i love these post boards, you guys are great.Anyway, about the Jedi being automatically TEF'dagainst eachother... look atit this way, if Darth Maul and Yoda ever crossed paths, it would be an instantaneous arse whoopin obviously, if you take any Dark Jedi and any Light Jedi it would be a fight from the start. The ATST'sand Storm troopersdidnt attack Old Ben and Luke on Tatooine right off the bat, but they had no knowledge of Kenobi or Skywalker being rebels or wielders of the force, a Dark Jedi however could easily senes that. See what im sayin? And i read the revamp too, its still very shady. I also got a new idea tell me what you guys think.


-Adding a Mercenary Class/Terminal.


-A Mercenary is a professional soldier hired for service in a foreign army.


-If you want to be a Mercenary it doesnt take up skill points at all, you apply to be one and if you reach the qualifications (quest based) then you are added to a list in a terminal, and from there you can be hired by other factions via e-mail( havn't decided wether your standing points should effect what factiosn can hire you) and players can hire other players, but the mercenary player decides the price. How ever a hired mercenary gets no XP while hired only the initial pay (obviously there will be limits as far as XP) . A Mercenary is similar to BH but much different.A Bounty Hunter isone who hunts or pursues an animal orcriminal fugitive for whom a reward is offered. They both work for money but have very different objectives.


Just an idea but tell me what you guys think of this idea please.


- Seph



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Mulana1
Tue May 18, 2004 5:53 am
#476

Ok, one thing I see getting repeated over & over is how there were not that many Jedi in the time we are set. Well, think of this: How many Force Sensitive characters were in Ep4-5? Luke, Vader, the Emperor, Obi-Wan, Leia (she was FS, just didn't know it), & Yoda. There were more than just those few in the galaxy, they were just in hiding (gee, kinda like this game, huh?). Read the EU, all the Jedi & force sensitive people starting resurfacing because the threat of exicution was gone.

Do you all think everyone in the New Jedi Academy just popped out of the ground? No! They've been around, just didn't have huge parts in the movies, plain & simple.



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
ArchFirehaven
Tue May 18, 2004 11:25 am
#477

Seph I think either we are miscommunicating or you are agreeing with me.


With regards to the TEF I agree. Basically Jedi are constantly OVERT to one another but to no one else. This plays directly into what you are talking about, a Jedi should be able to walk right past a group of stormtroopers no problem...they are none the wiser. But if Darth Maul happened to pass Yoda and they immediately pulled sabers and went to arse kick land right in the middle of Theed people (especially Imperials) would be pulling weapons left and right. Hence Maul and Yoda go somewhere private to settle their differences (and Maul would get whooped hardcore but that is another discussion).


That is the point...you do something like only reward Jedi XP if the kill was done without any other interference between the Jedi. It forces them to be discreet and hide. It also adds depth. Leveling Jedi is not just killing your opponent....it is about decisions and opportunity and being ever vigilant.


The mercenary idea is good (a while back I proposed a similiar one for BH) but this is not really the place for it.


As far as FS characters in the movies and EU at this time....you can kinda say everyone. Everyone has a connection to the Force. That being said the active Force Users are Luke, Ben (ghosty), Yoda, Vader, Palps, Mara Jade, the mentioned other Emporer's Hands, the NightSisters, the Kel Dor (as a race), the minor force assisted fighting styles (cannot remember their names will get them from one of my sourcebooks when I get home if you like), Luke at one point senses a small amount of power in Prince Isolder, Corran Horn is allive during this time, the clone of C'Boath is brewing at this point (comes active after RotJ), and I am sure I am missing others. A lot of races and species have Force traditions outside of the Jedi, though most do not tend to be that powerful in comparison to the Jedi. The Kel Dor and Ichtokori (SP?) are excellent examples of this.




8Firehaven7
Chilastra Born . Day One


Thunderheart
Tue May 18, 2004 11:31 am
#478






rma-6edn- wrote:

another question ........


did i understand correctly, Light Jedi will fight one another for rank? along with the voting?


if so , i would say the one who initialized the duel would automatically be flung down the dark path, for striving for possision and power, shame on you.



No, it does not work that way. The way it works is when a Light Jedi is eligible for going up in Force Ranking, its a vote. The other Light Jedi have to all vote on whether or not the Jedi in question moves up in rank.If you win the vote, you move up. If you don't, you dont. Not unlike the movies really.




Kurt "Thunderheart" Stangl
Community Relations Manager
JoeMull
Tue May 18, 2004 11:35 am
#479

cool, thanks for clearing that up TH.



Jo'e Mull
Bloodfin

"It is you who are mistaken, about a great many things."
Frohike
Tue May 18, 2004 11:36 am
#480

No offense TH, but they puts way too much power into other players' hands. Your setting up a greifing system. A popularity contest.


Its nice and all in a perfect world, and yes...it would be nice to go with continuity on this one. But this won't work. You put too much trust and faith in other people.


If this is implemented. You MIGHT see alot of Jedi goto the darkside.
LuthianP
Tue May 18, 2004 11:37 am
#481



Frohike wrote:
No offense TH, but they puts way too much power into other players' hands. Your setting up a greifing system. A popularity contest.
Its nice and all in a perfect world, and yes...it would be nice to go with continuity on this one. But this won't work. You put too much trust and faith in other people.
If this is implemented. You MIGHT see alot of Jedi goto the darkside.





Agree the council will not change once set up and it will be an old pals act to get on it and advance.
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