Development Cycle Archive
Thread: IT 6-6: Imperial Crackdown: Some changes made based on In-Test Feedback
However, you are only reading Part of the rules in order to make them support your position.
I won't insult you by quoting chapter and verse - you know it pretty well already.
1. Do I HAVE to PVP? - No, not at all.
2. Do I HAVE to participate in the GCW? - No, not at all.
3. Can I choose a faction, and still not participate in PVP? - Yes, However, you put yourself at risk of involuntary PVP. Faction scanners can grant you a TEF.
Here at 3 is where things get sticky - Faction bases with Covert scanners can make ANYONE involved with the GCW a target for PVP, regardless of consent. NPC bots don't care whether you consent. NPC turrets don't care. No PVP risk means No faction.
This is content for everyone - something every single forum has complained about over and over again. Lets give it a shot, and point out what could be made better, instead of lament that we got content.
Why are people complaining about Overt Imperials not having penalities? The Empire sets the law and is allowed to bend it as they see fit.
As far as no need for Smugglers?! You must be joking. I think this patch will actually give smugglers something to do other than slicing. For example, if the master smugglers can securely smuggle in rebels(i.e.shield them in a group)and avoid scans for them, i think it adds more realism. And should be tons of fun. I can see it now, a group of covert rebels hidden by a smuggler, scout out an imperial city trying to avoid the stormtrooper scans. They signal the all clear and over the hill a bunch of overt rebels come marching in.
notmeatall wrote:
I see ALOT of rebel scum is whining about this system my message to u guys is just stay outside our imperial citys and u wil be fine and ill equip my sliced armor and take out my sliced flamethrower and put on my captain stars and finaly get the salutes i deserve i think this is good news all the way!!
I see a lot (yes, I can spell "a lot" correctly) of Imp scum acting like they just won the Super Bowl. Now the game can be even easier for you. Congrats!
Ok, actually, I am not against the changes (I just wanted to say Imp scum back to your Rebel scum post), they sound ok to me (and fun, can't wait to own some NPC Imps)... I just think, as I posted above, that there should be at least some penalty for High Ranking Imps, it just doesn't have to be as severe as everyone else. I also am very strongly behind removing the Overt/Covert system and making all Imps be Overt and all Rebels Covert, who are allowed to attack the Imps at any time (for surprise attacks).
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YigArkham, Covert Scanners are Stationary objects that you can tab through and avoid.
Once and for all, since alot of people don't bother to read all the posts. Scanning in cities is fine, why? Because we all know it might happen to you and you can plan accordingly. Getting scanned in the wild when you decide to PvE that day is NOT fine. Why? Because Overt Imperial thug groups can go around and try to find people who got TEF'd. This can also happen to you when you are doing factional missions, but that is your choice when you get a TEF. Wilderness scans can happen to you without your knowledge when you get a bad situation on a lair or surrounding creatures and the battle gets too long. THAT'S where my problem is. That is forced PvP. For those that need refresh on the manual and Official standing on this can refer to these links:
To Quote ThunderHeart:
Remember that one of the main philosophies of this game is if you do not want to play PvP, you do not have to.
The Star Wars Galaxies™ Player-versus-Player combat system (or PvP) allows players to fight one another within the context of the greater Galactic Civil War. PvP combat is not enabled by default; instead, you must actively choose to participate in the PvP system and make yourself vulnerable to attacks by other players.
Note, it says (read carefully), you must actively choose to participate in the PvP system and make yourself vunerable to attacks by other players. Furthermore:
Which offers specific content from NPCs in the game by being aligned to a faction.
Conversing with the recruiter will provide you with an opportunity to declare your allegiance. However, you have two options when joining up:
- Covert: Declaring as a covert member of a faction allows you to participate in limited PvP. As a covert member of your faction, you' ll be allowed to attack enemy NPCs (such as stormtroopers, if you join the Alliance). You may also gain access to a few new areas in the game and have some additional abilities on a battlefield.
- Overt: Overt status is true, constant PvP. As an overt member of a faction, you can attack any enemy NPCs, as well as overt members of the opposing faction. Only overts can place certain structures on battlefields.
Which gives people the opportunity to declare and participate in PvP. Being Covert allows one to participate (key word) in limited PvP while Overt is constant PvP. Participating is something chosen by the player, being forced into it is not.
For all the people who want to PvP in SWG, have you PA war another PA(s). Simple as that. Or simply be Overt all the time. Or, if you want constant PvP, play games like Counter Strike, Medal of Honor, or Planet Side (fine SOE game).
If the penalty for a covert Rebel is to be have their faction instantly visible to those around them (become Overt) while just killing imperial storm troopers only gives me a 5 minute TEF, then everytime i amapproached by a storm trooper in the wilderness (if i am dumb enough to have that happen), I might as well just kill it and get a TEF rather than chance becoming Overt when i dont want to be. Wait....I do that anyhow, ha ha.
Oncoid Inclusion
Master Commando/Teras Kasi Master
YigArkham wrote:
Pwyll, for the most part you are right.
However, you are only reading Part of the rules in order to make them support your position.
I won't insult you by quoting chapter and verse - you know it pretty well already.
1. Do I HAVE to PVP? - No, not at all.
2. Do I HAVE to participate in the GCW? - No, not at all.
3. Can I choose a faction, and still not participate in PVP? - Yes, However, you put yourself at risk of involuntary PVP. Faction scanners can grant you a TEF.
Here at 3 is where things get sticky - Faction bases with Covert scanners can make ANYONE involved with the GCW a target for PVP, regardless of consent. NPC bots don't care whether you consent. NPC turrets don't care. No PVP risk means No faction.
This is content for everyone - something every single forum has complained about over and over again. Lets give it a shot, and point out what could be made better, instead of lament that we got content.
Sorry, Covert scanners are stationary, and easily avoidable. I had my assurances directly from Holo on this when they first implented them. Thus with them, we still have control of when and where we incur a TEF and become subject to PvP.
With these random scannings in the Crackdown changing us to Overt, this all changes and we have no control of when we get TEFs.
This is not acceptable.
If you continue to cater to the short sighted minority then the inevitable result is that they become the majority.
Grow some *mellons*, make unpopular changes because they are Good for the Game... ignore the players, we dont know what we want... you do. (do not however admit to the above)
With these random scannings in the Crackdown changing us to Overt, this all changes and we have no control of when we get TEFs.
This is not acceptable."
Too bad - accept it or quit the Rebellion. What you are saying is that you want to be part of an underground resistance movement, but carry no risk of exposure. That's what's unacceptable.
Fact is, covert faction scanners can be anywhere. If there is a house or something between you and it, you'll be scanned before you even see it.
You're a soldier in a civil war - even if you are a chef or other non-combatant you are still aiding and abetting. As such, you're subject to being shot by government troops.
If you're not totally committed to your faction, then you can be neutral and never have to worry about TEFs or involuntary PvP.
What's so hard to understand about that?