Development Cycle Archive

Thread: IT 6-6: Imperial Crackdown: Some changes made based on In-Test Feedback

VinBlanc
Wed Feb 04, 2004 2:54 pm
#456




My initial reaction was that this sucked. I have now gone through 20 pages of posts and am still not totally happy.


As a master smuggler I would have hoped that a master smuggler was the person most likely to succeed in SMUGGLING contraband.


However I can see the argument for Overt Imperial Officers to also be effective at getting through scans unmolested by their subordinates. After all I guess one of the reasons for the "Imperial Crackdown" was to encourage more people to become imperial and also more people to participate in the GCW by being overt. From a selfish view point as a master smuggler who has invested skill points in that title I would have preferred Overt Imperials to have a slim chance of being stopped (by that junior officer manning the checkpoint who is trying to follow his orders to the letter)


As for Covert Imperial Officers only being saluted, this is what I have most problems with. Firstly I hope the rank is very high and secondly, if a covert player is saluted by an Imperial manning the checkpoint, would this not blow your cover?


I would be happy if the covert Imperial Officers got a TEF or became overt in the same way that rebels will. This would obviously only apply if they failed the scan.


As far as the Rebel and Neutral penalties go, I have no problem with these.


I also hope that items in droids are also scanned as at present having several droids each capable of storing 10 items will make this pretty pointless.



Dooleev - semi-retired
Cyneev
Vyle

Slice and Spice Shops - All Closed
YigArkham
Wed Feb 04, 2004 2:58 pm
#457

Pwyll, for the most part you are right.
However, you are only reading Part of the rules in order to make them support your position.
I won't insult you by quoting chapter and verse - you know it pretty well already.

1. Do I HAVE to PVP? - No, not at all.
2. Do I HAVE to participate in the GCW? - No, not at all.
3. Can I choose a faction, and still not participate in PVP? - Yes, However, you put yourself at risk of involuntary PVP. Faction scanners can grant you a TEF.

Here at 3 is where things get sticky - Faction bases with Covert scanners can make ANYONE involved with the GCW a target for PVP, regardless of consent. NPC bots don't care whether you consent. NPC turrets don't care. No PVP risk means No faction.

This is content for everyone - something every single forum has complained about over and over again. Lets give it a shot, and point out what could be made better, instead of lament that we got content.
notmeatall
Wed Feb 04, 2004 3:04 pm
#458

I see ALOT of rebel scum is whining about this system my message to u guys is just stay outside our imperial citys and u wil be fine and ill equip my sliced armor and take out my sliced flamethrower and put on my captain stars and finaly get the salutes i deserve i think this is good news all the way!!
jabbawakka
Wed Feb 04, 2004 3:33 pm
#459

Why are people complaining about Overt Imperials not having penalities? The Empire sets the law and is allowed to bend it as they see fit.


As far as no need for Smugglers?! You must be joking. I think this patch will actually give smugglers something to do other than slicing. For example, if the master smugglers can securely smuggle in rebels(i.e.shield them in a group)and avoid scans for them, i think it adds more realism. And should be tons of fun. I can see it now, a group of covert rebels hidden by a smuggler, scout out an imperial city trying to avoid the stormtrooper scans. They signal the all clear and over the hill a bunch of overt rebels come marching in.


Shorym
Wed Feb 04, 2004 3:34 pm
#460






notmeatall wrote:

I see ALOT of rebel scum is whining about this system my message to u guys is just stay outside our imperial citys and u wil be fine and ill equip my sliced armor and take out my sliced flamethrower and put on my captain stars and finaly get the salutes i deserve i think this is good news all the way!!







I see a lot (yes, I can spell "a lot" correctly) of Imp scum acting like they just won the Super Bowl. Now the game can be even easier for you. Congrats!


Ok, actually, I am not against the changes (I just wanted to say Imp scum back to your Rebel scum post), they sound ok to me (and fun, can't wait to own some NPC Imps)... I just think, as I posted above, that there should be at least some penalty for High Ranking Imps, it just doesn't have to be as severe as everyone else. I also am very strongly behind removing the Overt/Covert system and making all Imps be Overt and all Rebels Covert, who are allowed to attack the Imps at any time (for surprise attacks).





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Korbus
Wed Feb 04, 2004 3:35 pm
#461

/agree


/cheer TH!


/cheer The Devs!






Arkane
Master Weaponsmith / Droid Engineer
Vector Industries CEO
Hrafnstadt, Naboo (2166, 3807)
PwyllTwiceborn
Wed Feb 04, 2004 3:36 pm
#462



YigArkham, Covert Scanners are Stationary objects that you can tab through and avoid.


Once and for all, since alot of people don't bother to read all the posts. Scanning in cities is fine, why? Because we all know it might happen to you and you can plan accordingly. Getting scanned in the wild when you decide to PvE that day is NOT fine. Why? Because Overt Imperial thug groups can go around and try to find people who got TEF'd. This can also happen to you when you are doing factional missions, but that is your choice when you get a TEF. Wilderness scans can happen to you without your knowledge when you get a bad situation on a lair or surrounding creatures and the battle gets too long. THAT'S where my problem is. That is forced PvP. For those that need refresh on the manual and Official standing on this can refer to these links:


To Quote ThunderHeart:


Remember that one of the main philosophies of this game is if you do not want to play PvP, you do not have to.


To quote the online manual:


The galaxy is in turmoil. The oppressive Empire nearly has complete control of the galaxy, and only a small, ragtag band of Rebels opposes the evil New Order. The Rebel Alliance has recently scored a major victory by destroying the dreaded Death Star, but the Empire is still relentlessly pursuing Princess Leia, Luke Skywalker, and other Alliance leaders.

The Star Wars Galaxies™ Player-versus-Player combat system (or PvP) allows players to fight one another within the context of the greater Galactic Civil War. PvP combat is not enabled by default; instead, you must actively choose to participate in the PvP system and make yourself vulnerable to attacks by other players.


Note, it says (read carefully), you must actively choose to participate in the PvP system and make yourself vunerable to attacks by other players. Furthermore:


  • Complete Rebel or Imperial Missions: Throughout the game, you' ll discover special mission terminals that provide faction-specific missions. By completing a mission acquired from one of these terminals, you can increase your faction standing with the specified faction. Some NPCs in the game might also be able to provide faction-specific missions.
  • Fight on a Battlefield: Several worlds have cordoned areas where the conflict between the Rebels and Imperials is taking place. When you enter a battlefield, you are required to choose a side in the conflict. Your actions on the battlefield can help secure victory for either faction and earn you valuable faction points (see Battlefields in thesection for more information).

  • Which offers specific content from NPCs in the game by being aligned to a faction.


    Conversing with the recruiter will provide you with an opportunity to declare your allegiance. However, you have two options when joining up:



    • Covert: Declaring as a covert member of a faction allows you to participate in limited PvP. As a covert member of your faction, you' ll be allowed to attack enemy NPCs (such as stormtroopers, if you join the Alliance). You may also gain access to a few new areas in the game and have some additional abilities on a battlefield.
    • Overt: Overt status is true, constant PvP. As an overt member of a faction, you can attack any enemy NPCs, as well as overt members of the opposing faction. Only overts can place certain structures on battlefields.

    Which gives people the opportunity to declare and participate in PvP. Being Covert allows one to participate (key word) in limited PvP while Overt is constant PvP. Participating is something chosen by the player, being forced into it is not.


    For all the people who want to PvP in SWG, have you PA war another PA(s). Simple as that. Or simply be Overt all the time. Or, if you want constant PvP, play games like Counter Strike, Medal of Honor, or Planet Side (fine SOE game).




    =====================================================================
    Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
    Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
    Ngamok - Orc Warrior still in my Orc mother's Womb

    *Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
    Anakins
    Wed Feb 04, 2004 3:48 pm
    #463

    If the penalty for a covert Rebel is to be have their faction instantly visible to those around them (become Overt) while just killing imperial storm troopers only gives me a 5 minute TEF, then everytime i amapproached by a storm trooper in the wilderness (if i am dumb enough to have that happen), I might as well just kill it and get a TEF rather than chance becoming Overt when i dont want to be. Wait....I do that anyhow, ha ha.


    Oncoid Inclusion


    Master Commando/Teras Kasi Master



    figgbot
    Wed Feb 04, 2004 3:54 pm
    #464

    no im not reading 21 pages of posts lol. and let me state for the record i AM REBEL and not a smuggler.

    this upgrade to the crackdown is very close to what i sugested and is VERY logical. sorry but a Very high ranking officer will almost never be harrassed by a lowly ranking subordinate unless he wants to be scrubbing outhouses with his toothbrush in a very unhospitable climate. far more often even a master smuggler can expect to be caught by somebody that gets a feeling 'something just aint right with this guy' and decides to give him a full cavity search. anyone know of any Govts that dont have a few low level officers or enforcers that havent accepted a lil bribe to let another low level peon skate on an infraction? and i as a Covert Rebel, must have been spotted at least once or twice doing misdeeds to gain my faction correct? i see the scanner 'possibly' lingering on me longer because the Imp enforcer maybe had a report of someone doing crimes against the State that i 'fit the description' of. i do agree a high ranking Covert Imperial, if he is getting a salute and no punishment, should get a TEF to overt rebels. not that this would be much of a punishment since the crackdown team is there to back him up if rebels attack. and if im Overt Rebel at the time, the crackdown team is gonna attack me anyway. i see Overt Rebel as being recognized by all as someone who just did and is in the process of 'crimes against the state' weather its missions im running, or just flagged becausewhat i sayis considered treason.
    silversaber
    Wed Feb 04, 2004 4:01 pm
    #465






    YigArkham wrote:
    Pwyll, for the most part you are right.
    However, you are only reading Part of the rules in order to make them support your position.
    I won't insult you by quoting chapter and verse - you know it pretty well already.

    1. Do I HAVE to PVP? - No, not at all.
    2. Do I HAVE to participate in the GCW? - No, not at all.
    3. Can I choose a faction, and still not participate in PVP? - Yes, However, you put yourself at risk of involuntary PVP. Faction scanners can grant you a TEF.

    Here at 3 is where things get sticky - Faction bases with Covert scanners can make ANYONE involved with the GCW a target for PVP, regardless of consent. NPC bots don't care whether you consent. NPC turrets don't care. No PVP risk means No faction.

    This is content for everyone - something every single forum has complained about over and over again. Lets give it a shot, and point out what could be made better, instead of lament that we got content.






    Sorry, Covert scanners are stationary, and easily avoidable. I had my assurances directly from Holo on this when they first implented them. Thus with them, we still have control of when and where we incur a TEF and become subject to PvP.


    With these random scannings in the Crackdown changing us to Overt, this all changes and we have no control of when we get TEFs.


    This is not acceptable.


    ndpants
    Wed Feb 04, 2004 4:20 pm
    #466

    Utterly gutted by spineless board whiners

    If you continue to cater to the short sighted minority then the inevitable result is that they become the majority.

    Grow some *mellons*, make unpopular changes because they are Good for the Game... ignore the players, we dont know what we want... you do. (do not however admit to the above)
    TashunkaSapa
    Wed Feb 04, 2004 5:09 pm
    #467

    "Covert scanners are stationary, and easily avoidable. I had my assurances directly from Holo on this when they first implented them. Thus with them, we still have control of when and where we incur a TEF and become subject to PvP.

    With these random scannings in the Crackdown changing us to Overt, this all changes and we have no control of when we get TEFs.


    This is not acceptable."


    Too bad - accept it or quit the Rebellion. What you are saying is that you want to be part of an underground resistance movement, but carry no risk of exposure. That's what's unacceptable.


    Fact is, covert faction scanners can be anywhere. If there is a house or something between you and it, you'll be scanned before you even see it.


    You're a soldier in a civil war - even if you are a chef or other non-combatant you are still aiding and abetting. As such, you're subject to being shot by government troops.


    If you're not totally committed to your faction, then you can be neutral and never have to worry about TEFs or involuntary PvP.


    What's so hard to understand about that?




    Shaan'ti Hokai (Kauri)
    Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
    Master Explorer. Force-Sensitive. HERO OF TATOOINE.
    just-wondering
    Wed Feb 04, 2004 5:09 pm
    #468

    I love this change...Can we have a post on what ranks are exempt and also have the Imp units that do the searches tuff enough to actually do something ?



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