Development Cycle Archive

Thread: On Mandalorian Armor

NarCranor
Sun Apr 11, 2004 11:03 pm
#430

I personally dont want to own a set of this armor. Which is fine. I dont have to do the quest to get it. I am a die hard star wars fan, and EU fan. As such, I know just how rare this armor is supposed to be. For me personally, Immersion WILL be destroyed if I see a lot of these suits running around. You guys did start up a thread about immersion on something rediculous like shuttle wait times. To me this is a much larger immersion issue.

I know there are a lot of people who want to have this armor because its worn in the films and its cool looking armor. I also know there are a lot of people who would want to have this armor simply because they would expect it to be "uber". Then there are a lot of people who would want it for both. Personally, I feel that a LOT more armor should be made available in the game. (such as stormtrooper and snowtrooper armor that is craftable, Dengar wore a brown snowtrooper chest plate, id love to duplicate a similar look to that!) I just feel that if I go to a city, or dungeon or some kind, and bump into as many suits of the mando armor as I do suits of composite armor now, I might get sick.

I understand its a bit late to stop this from happening now. But I do have two suggestions Id like to make to keep the number of suits of this we see balanced to appear as it should (rare).

1.) give the armor a glaring weakness. Perhaps its terrible against heat and acid. That would basically alienate the PVP community from using it.

2.) make the quest amazingly hard to do. Make this more of a group content quest.

3.) make the mando armor looted only 1 component of the armored suit, with the helmet being the rarest of the drops. This way if people are running around with the guantlets and knee pads and some of the chest plates, it wont be that bad, immersion wise. Its the helmet that is the dead giveaway.

4.) Color the armored drops. Basically, dont put them in silver, blue, green or gold (like the jango or boba color schemes) make a new color scheme or two for the mando armor, to further differentiate it.

5.) make it instanced. This means that you will never have 100 people in the cave at once, all attacking everything at once, and then have one ninja looter grab the prize. This will ensure its group content.

6.) perhaps even give the armor a certification that can be gained at master bounty hunter, master commando, master pistoleer, master rifelman, or master carbineer (the types of professions the mandalorians would have been. There were no TKA mandos, or anything like that.

7.) Do NOT make it craftable. Make it a drop only. If it can be crafted, itll be available to everyone at any time. As long as you keep it so that the other armor types are better or without the weaknesses mando armor has, most people will just stick with what is the best.

If you do at least a few of these suggestions, I think itll really help to limit how much mando armor we see out there, and hopefully itll prevent us ever seeing a perfect jango/boba clone. The SWG team has done a good job thus far making sure that the zabraks cant look identical to darth maul, im hoping that they step up to the challenge here as well.

all of that said, Id much rather see some kind of quest that results in Clone Trooper armor, which would be a tad bit more prevelant than the mandalorian armor.



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Renown
Mon Apr 12, 2004 10:42 am
#431

Hmm..



I gotta say I haven't been able to read through all the posts (9 pages and my time is limited..) So if my ideas repeat over someone elses.. im sorry.



Ideas- hmm. Don't make it craftable. Don't make it require special resources. Don't put it soley in one cave. Make it require a series of extremely long, hard (boring ? *gulp*) galaxy spanning quests.


Armorsmiths might be bothered, but.. they make a fortune ( I should know, I was one..)


Don't only give it to MBH's, or at least don't only give them the ability to wear it (maybe the quests to get it so they can then sell it later?) After all, we only know of TWO BH's wearing the Mando armor, Boba and Jango Fett! (Or so I think, I'm not particularly versed about that) yet a whole planet of warriors, a whole armor of them used to wear it.


Jango/Boba were just extremely lucky to be able to find it.


I think that the armor should be incredibly special. Don't just give it extremely high resists, its just metal after all. (You'd think that with technology they can make better armor..)


Give it some special resist or something, maybe resistance to lightsaber damage (if they ever get their own damage), let the wearer hover while using it, use some time of wire thrower (like Jango used on obi, and Boba used in ROTJ)


Again, I think the focus should be more on how to get the armor. You should have to focus on several aspects. One, the backpack (with a rocket launcher?), Gloves, Boots, Leggings, Chestplate, all four arm pieces. Specific mandalore weapons (only useable with the armor) could also be sweet.


TO get the armor: (Heres a little suggestion in story form) I'm hunting, on say Lok, I go to the Cantina in Nyms to get a drink, and behold a "drifter" I speak to him because I like to speak to random people, and he tells me of a rumor he heard... about a guy who had a mandalore helmet. You speak to him some more.. he "drifts" off to have a drink or something (this would be really cool if this one guy just visits random cantina's all over the place (PC's included)) You think to yourself, thats interesting, and move on. A few days later you meet a stranded captain in the middle of nowhere. You get off, and do a few missions for him... say give him aid/(water?) and direct him to the nearest SP/Shuttle. He in returns tell's you his story, of a guy who boarded and stole his vessel, and wore a Mando helmet. Your interested now, hearing this story from two places now, and you ask the guy some more questions.. end up with the captain saying "I think he went..." (to some random planet/spot) You search this planet for a while, and find an "Escaped prisoner" *or some unique title* the prisoner tells you the same tale as the captain, and has a few quests and then gives you a direction, plus a (GUESTIMATED) wp of where he escaped from. You go and search (maybe with the aide of a RANGER!) and find the camp! You slay the mercs/smugglers/pirates/soldiers and the Captain (who should be extremely tough, but soloable *captain solable,.) You then loot the helmet from the captain. Voila, you now are in the possession of one of the rarest pieces of armor in the world.



Thats one possible quest suggestion. You could do several type things, and that, (to me) seems hard as HELL. But its realistic (as far as we can go in a scifi genre i believe) in terms of how rare the armor is ( i dont believe even Boba had a full set?). Immersion to the SW universe is also possible through this. It would be very awesome if Jedi were somehow involved.. (maybe one of the quests had you hunting a Jedi Padawan/Sith Padawan or something..)


My thoughts





Renown
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Laibros
Mon Apr 12, 2004 1:51 pm
#432

The armor must wear only MBH and MCM.


In the dung can be only MBH and MCM ..noone else. The quest will have to be extremely difficult and only solo can finish that and whenutry enter u see loading screen. After that your character will be alone at the start of dungeon. Your skill shows if u are the person who can wear the armor and the drop (schematic) will be really rare!The setswill have special protection against jedi (NPC and player). When u killed solo 100 player jedi (not jedi initiate but from Jedi apprentice higher)..u obtain new title "Mandalorian warrior" and u can continue with Death Watch quest (not for armor) for new gear.




carran
Mon Apr 12, 2004 10:07 pm
#433

I think it Should only be allowed to be wearable by Ranged humans becuase its idotic only that the MBH's And Master Commandos its very very unfair if A novice marksman is fighting a Bh with mando while the marksman has only his shorts on I agree with the no crafting of it But the Idotic wearing!!!



Carran
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Cerisa
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Angie
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Delan is t3h superhawt!1

GKeeper316
Mon Apr 12, 2004 10:21 pm
#434

the mando armor will be a schematic, not looted pieces. if you'll go back and read the letter released after the stratics chat with the devs, there were two important references. the first was concerning bounty hunters and how we would be severely upset if just anyone could wear an armor type most associated with us. the implication there that it will have a BH cert of some kind. the other important reference was how we should know a good armorsmith. the implication being it will be craftable by armorsmiths and able to be experimented on, and resource quality will affect stats. the first i have no problem with whatsoever. im a master bounty hunter and have no desire to do anything else. the second part i do have a problem with. armorsmiths are already the richest players in the game. with more armor types and weapon types coming up in future publishes (see the art director's letter to the community), armorsmiths and weaponsmiths will become even richer.


as it stands now, all credits originate with the game. the only way to make money is to do missions and/or loot it from NPCs. that means that all the combat classes feed the crafters. right now we are dependent upon the crafters for the goods we need to effectively do our jobs. to a certain extent that's fine. the problem comes when we try to apply our own skills to our profession. we need a legitamate reason for mastering scout, and, to date, we have none. we cant harvest resources from dead marks (Boba Fett wore a braid of wookie scalps. might add a little content if we could take trophies). since the camp restrictions for pulling pets/vehicles/droids was lifted (thank the cry-baby jedi for this one) our ability to make camps is useless. traps only work on creatures, which hardly any of us hunt, and the ability to see a targets stats we get at hunting 2 (i believe. i may be wrong there).


so as it stands right now, we've wasted a crapload of skill points on a profession that gives us nothing useful. make this armor craftable by us made with resources we harvest off tough creatures we kill ourselves. give the armor traps like the flame-thrower, wrist lanyard and poison rocket darts Jango and Boba had on thiers. if a combat medic can use poison and disease, why can't we? its more in line with the bounty hunter profile to use these sorts of weapons that a combat medic, who should be dragging incapped players off a battlefield before they can be DB'd, getting them to a doctor for healing, and getting back into the fight to do it all over again. the combat medic should have a much more limited role than they have now.


a compromise could be this.... make the armor segments craftable by the armorsmith, but we could assemble the armor ourselves. this would keep the crafters in the loop, and give the bounty hunters the ability to customize the armor to our own tastes.




Rogha Dainar, Esq.


Master Bounty Hunter


Bria





Telos Radd
Honor is a gift a man gives himself.
Xrcon
Tue Apr 13, 2004 7:25 am
#435






Xrcon wrote:

This is a supplement to my previous post.


After further investigation into the topic of who can and can not wear Mandalorian Armour, it has been found that their is no current information on the subject in star wars data bank. This being the case it should be noted that their is no specific proof to who can wear the amour and that said it should be open to all species. This would gave an opportunity to the art department to come up with some stunning visuals of what the armour would look like if it were species specific. Example a helmet that twi'leks appendages can fit through, boots that can fit Trandoshans, etc. Of course the armour should encompass all of the armour parts and not just certain areas.









I found some very important information. In a book entitled Arms and Equipment Guide all Species are able to wear all armour. Thats right per LucasArts (stamped on the back of the book). The only real restriction is that armor for different species other then humanoid is charged at a different rate. In order to fashion armor for a wookie (for example) it would cost 150% more in materials to make such armour.


So there is no reason why not to let all the species wear all the different armour types.


X



- Morphbacca

1st Holocron = Chef
2nd Holocron = Doctor
3rd Holocron = Squad Leader
4th Holocron = Stolen by the server along with the 3 million I sold it for.
5th Holocron = Silence is Golden!
Xrcon
Tue Apr 13, 2004 8:28 am
#436



I want to add one other little thing. If you decide to make so that other professions can wear it make it so that ONLY combat professions can wear it and you need to be MASTER of that profession. However I still stick with what I wrote before onlyMaster Bounty Hunters (and maybe Commandos) should wear this armour. Their is a certain amount of hertiage that goes with wearing Mandalorian Armour. They were pure combatants, not crafters or entertainers. They were hardy soldiers doing the duty of any pure breed warrior. The legacy of the Mandalorians is carried with each suit. So should that transcend into this game. It is continutiy I speak of and continuity should be the law.I don't mean to rip into you guys at SOE but there is a real problem with continuity in this game. Sometimes you uphold it and sometimes its like you wear blinders and don't realize the implications of letting things slip by.

To defend the reasoning as to why only a MBH should wear. Like Jedi, MBH's have to use almost all of there skill points to be MBH. This is a profession only a few have been able to obtain master and the many take and use side professions to improve there combat resolve. That is why only Master BH should get the certification to wear thje madalorian armour. Reward those that have done and stuck with what so many have not.


Also I want to repost that this item should not be able to be crafted at all but rather a quest reward. If it does end up having to be a schematic it should only be able to be crafted by the MBH and no one else. Might even want to make it a no drop item as well as this would stem off any ludicirous selling of the armour as show pieces in peoples homes.


X



- Morphbacca

1st Holocron = Chef
2nd Holocron = Doctor
3rd Holocron = Squad Leader
4th Holocron = Stolen by the server along with the 3 million I sold it for.
5th Holocron = Silence is Golden!
ZofTempesta
Tue Apr 13, 2004 10:22 am
#437

only thing i would like is for it to be very hard to get and only equippable by MBHs. otherwise i think it'll be an awesome addition to the game.
Sneakysmuggler
Wed Apr 14, 2004 7:14 pm
#438

One thing to say........MANDALORIANS WERE MOSTLY NOT BHs.Just because 2 mandalors in a movie were BHs doesnt mean all Mandalorians are BHs.So I think it should be to only ranged proffessions in general.Masters of a ranged proffession can wear it and no one else can.TKs and Melee characters would be invincible and unbeatable if the had Mandalore armor and that would give them an even more unfair advantage.Besides I dont think their has ever been a dancing,crafting,musician,Teras Kasi Mandalorian.We want this to keep really Star Wars like.



#####Sneaky Smuggler#####
!!!!!Fight the Tide!!!!!
~~~~~Elder Commando~~~~~
gmangunning
Wed Apr 14, 2004 7:40 pm
#439

Well, the was I see it...If they decide to give it to only MBH and make it resistant to lightsaber damage or whatever someone else said, it will make more people want to become MBH, which will lead to more people wanting to fight jedi. It will become easier to kill jedi, which will lead to less and less people wanting to be jedi. THAT has been their plan all along...to limit the number of jedis and make it harder to be one. (Although I don't really care and don't plan on being a jedi, this is just the way i see how it's going to happen.)



Ingame name: Bagga
StovenS
Wed Apr 14, 2004 8:32 pm
#440

Would it be indestructible..?



Stove

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MrSclod
Wed Apr 14, 2004 9:31 pm
#441

This is Star Wars right??? Mandalorian should be for a Master Bounty Hunter and a if this game was what it was supposed to be ,also Neutral/Jabba, Imperial because Bounty Hunters were about thecredits,something the Rebels didnt have too much of,and hated the Jedi with a passion.



Adofo Sclod
Imperial Hunter&Gunfighter
MasterRanger,Pistoleer-
Sunrunner

obiwan137
Wed Apr 14, 2004 11:18 pm
#442

I think that this should be no schematic but a gift. I'm not sure weather you help or hurt them to get the armor (mabey you could chose) but it shouldn't have to be crafted. In a gift form it would probably be killing either npc or maybe even pc Jedi (why not because it was them who killed of their race). After killing a fair number of them the chief will be so pleased that he rewards you with the set of mandalorian armor. Mabey you could also chose to raid the cave to get what you want not sure about that though. Also they could add a a harvesting mission for them that has them go out and search with a special divice that he could give you that will find cortosis ore to use in the making of it. I don't think you would have to be novice artisan to do this because it would be a special ore that your searching for and nothing else.


I also think that this should be very good armor but not avalable to everyone. I'm stuck on which to include and exclude though so I'm not goning to take sides with one proffesion or another. I just wouldn't like to see this replace comp armor. Again the stats should be good. Like a good piece of comp armor (80% kinetic 70% others exept for stun that mabey gives 20% against that) nothing weak. Also this gives the chance of actually getting lightsaber damage put in because this armor was made for the war (cortosis layers if you don't know about it look it up very important story to the early Jedi times). Also why not have some sensory enhansments to this armor. Boba had a little camera set up so that he could see behind him and an antena that gave him better droid results. Don't limit this to pure armor capabilities but add some other stats to it. Mabey a better range on your overhead map. Faster and better droids and such. Just my thoughts



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Bria : New Solah
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