Development Cycle Archive
Thread: Publish 10 ... holocredit for unlockers.
Dark_Drake wrote:Ok, after spending the past hour reading all the posts I have a few opinions. This is just my opinion and im not directly relating to anything said so please dont get mad1. Grinding holo profs:I dont believe holo profs should count for more than any other. This may seem unfair but there are reasons which i find have a fair point . I know of a couple of people who started grinding as while back. They did there 4 holo profs and ground a few more. I also know of a few people who started grinding after Pub 9, when holos were not longer active. For instance on person who started before pub 9 ground 20 in total, i myself ground 22 profs since pub 9 (when i master fencer) I didnt have the holos available and didnt read one before hand. 22 profs in a month and a bit is alot of work. My friend spent nearly 3 months grinding. Ive done more work but if they decide to to make holo profs count for more or give an extra bonus a few people and myself will loose out which in my opinion is not fair as we have actually worked more.
Dark_Drake, you missed an important point here. This is sort of a re-post, but I feel it's necessary to clarify. Regardless of whether you touched a single holocron, each character has 5 key professions. When you've mastered those 5 professions, in the old system, you would unlock your Jedi character. The "credit" system seems to be based on how many of these 5 professions you've mastered, first and foremost. Then it seems that there's some credit based on how many professions you've mastered after getting the 4th of 5. This is a very equitable method of crediting 'grinders' and casual players, alike. What I'm saying is, there is no difference between "holo professions" and "regular professions", because what WAS important are your 5 key profs. Everything else was just a failed attempt at finding the 5th.
Dark_Drake wrote:2. In my opinion people playing for a long time should not get any credits unless they ground. This is unfair to the players that worked hard to master 20+ profs. It would be pretty bad for someone that only did 3 profs to get further.In my opinion, the ONLY people that should get credit are the grinders, if you didnt bother/want to grind the profs why should you get credit?These are just my opinions and for everyones information ive done 22 profs and been playing for 7 months (although pre pub 9 my character was just an architect for my alt to use for harvs and such)I can see why the devs have a hard time finding a fair way, whatever they choose people are going to complain or its going to be unfair, but at the end of the day its just a game, and we just have to go with what they decideThese are just my opinions feel free to reply/send hate mail and such, but remember these are just my opinions and EVERYONE has an opinion
I'm sorry, but this is a very selfish attitude. A player that sits in his basement, grinding away at crafting professions, or solos out all the combat professions, and treats this game like a single-player first-person shooter should re-evaluate their goals. This is a Massively Multi-Player RPG, and should be played as such. Yes, you can master a lot of professions, but in order to make the experience richer, building or participating in a strong community is paramount. Unfortunately, you are correct, the only people that are going to get credit toward Jedi, ONCE they become Force Sensitive, are those that have been grinding.
SirLithium wroteark_Drake, you missed an important point here. This is sort of a re-post, but I feel it's necessary to clarify. Regardless of whether you touched a single holocron, each character has 5 key professions. When you've mastered those 5 professions, in the old system, you would unlock your Jedi character. The "credit" system seems to be based on how many of these 5 professions you've mastered, first and foremost. Then it seems that there's some credit based on how many professions you've mastered after getting the 4th of 5. This is a very equitable method of crediting 'grinders' and casual players, alike. What I'm saying is, there is no difference between "holo professions" and "regular professions", because what WAS important are your 5 key profs. Everything else was just a failed attempt at finding the 5th.
Dark_Drake wrote:2. In my opinion people playing for a long time should not get any credits unless they ground. This is unfair to the players that worked hard to master 20+ profs. It would be pretty bad for someone that only did 3 profs to get further.In my opinion, the ONLY people that should get credit are the grinders, if you didnt bother/want to grind the profs why should you get credit?These are just my opinions and for everyones information ive done 22 profs and been playing for 7 months (although pre pub 9 my character was just an architect for my alt to use for harvs and such)I can see why the devs have a hard time finding a fair way, whatever they choose people are going to complain or its going to be unfair, but at the end of the day its just a game, and we just have to go with what they decideThese are just my opinions feel free to reply/send hate mail and such, but remember these are just my opinions and EVERYONE has an opinion
I'm sorry, but this is a very selfish attitude. A player that sits in his basement, grinding away at crafting professions, or solos out all the combat professions, and treats this game like a single-player first-person shooter should re-evaluate their goals. This is a Massively Multi-Player RPG, and should be played as such. Yes, you can master a lot of professions, but in order to make the experience richer, building or participating in a strong community is paramount. Unfortunately, you are correct, the only people that are going to get credit toward Jedi, ONCE they become Force Sensitive, are those that have been grinding.
Let me remind everyone again. The 4+1 theory, i.e. your 5 magic professions, was debunked a long time ago. It is fiction. The system changed over time so that toward the end, MORE than 5 professions were needed to unlock your force sensitive slot. This has been mention here several time, and has been hashed and rehashed in the Jedi boards for months.
As for the continued arguments about people getting credit for not participating in the hologrind: that makes no sense. The grind was the system to achieve Jedi. You chose not to do it, and therefore chose not to play a Jedi. You knew all that when you chose "enjoy" the game and not grind (I enjoyed the grind, btw). So what's changed now? Participate in the system and you get the rewards. Don't participate, and you do not receive the rewards. How would be giving you something for nothing fair and equitable for those of us *did* do what was required?
SirLithium wrote:I'm sorry, but this is a very selfish attitude. A player that sits in his basement, grinding away at crafting professions, or solos out all the combat professions, and treats this game like a single-player first-person shooter should re-evaluate their goals. This is a Massively Multi-Player RPG, and should be played as such. Yes, you can master a lot of professions, but in order to make the experience richer, building or participating in a strong community is paramount. Unfortunately, you are correct, the only people that are going to get credit toward Jedi, ONCE they become Force Sensitive, are those that have been grinding.
Where in "Massively Multiplayer RPG" does it say it is not a valid play style to play solo? All the name indicates is that you share a world with lots of other people. For you, perhaps, the whole point is to build community and enjoy the dynamic of groups, etc. And you're right, that's fun. But so can be flying solo. Everyone enjoys the game differently, and it's not up to one person or a set of people to try to impose their ideas of gameplay on anyone.
Cypher073 wrote:
SirLithium wroteark_Drake, you missed an important point here. This is sort of a re-post, but I feel it's necessary to clarify. Regardless of whether you touched a single holocron, each character has 5 key professions. When you've mastered those 5 professions, in the old system, you would unlock your Jedi character. The "credit" system seems to be based on how many of these 5 professions you've mastered, first and foremost. Then it seems that there's some credit based on how many professions you've mastered after getting the 4th of 5. This is a very equitable method of crediting 'grinders' and casual players, alike. What I'm saying is, there is no difference between "holo professions" and "regular professions", because what WAS important are your 5 key profs. Everything else was just a failed attempt at finding the 5th.
Dark_Drake wrote:2. In my opinion people playing for a long time should not get any credits unless they ground. This is unfair to the players that worked hard to master 20+ profs. It would be pretty bad for someone that only did 3 profs to get further.In my opinion, the ONLY people that should get credit are the grinders, if you didnt bother/want to grind the profs why should you get credit?These are just my opinions and for everyones information ive done 22 profs and been playing for 7 months (although pre pub 9 my character was just an architect for my alt to use for harvs and such)I can see why the devs have a hard time finding a fair way, whatever they choose people are going to complain or its going to be unfair, but at the end of the day its just a game, and we just have to go with what they decideThese are just my opinions feel free to reply/send hate mail and such, but remember these are just my opinions and EVERYONE has an opinion
I'm sorry, but this is a very selfish attitude. A player that sits in his basement, grinding away at crafting professions, or solos out all the combat professions, and treats this game like a single-player first-person shooter should re-evaluate their goals. This is a Massively Multi-Player RPG, and should be played as such. Yes, you can master a lot of professions, but in order to make the experience richer, building or participating in a strong community is paramount. Unfortunately, you are correct, the only people that are going to get credit toward Jedi, ONCE they become Force Sensitive, are those that have been grinding.
Let me remind everyone again. The 4+1 theory, i.e. your 5 magic professions, was debunked a long time ago. It is fiction. The system changed over time so that toward the end, MORE than 5 professions were needed to unlock your force sensitive slot. This has been mention here several time, and has been hashed and rehashed in the Jedi boards for months.
As for the continued arguments about people getting credit for not participating in the hologrind: that makes no sense. The grind was the system to achieve Jedi. You chose not to do it, and therefore chose not to play a Jedi. You knew all that when you chose "enjoy" the game and not grind (I enjoyed the grind, btw). So what's changed now? Participate in the system and you get the rewards. Don't participate, and you do not receive the rewards. How would be giving you something for nothing fair and equitable for those of us *did* do what was required?
Thanks for the 1-star. Very nice. I have mastered 12 professions, got my silent on number 5. Not exactly a grinder, but it didn't suit me. I'm looking forward to the quests, but I hope those that have ground out 25-30 professions get their Padawans as implied by JustG.
About the 4+1, I didn't realize that this had been thoroughly discussed. That said though, the >4< is still in place, or was pre-pub9... meaning that my statements above are at least 80% correct.
eodem wrote:
Will these quests be avaliavble? i meen will the starting points and what not be told to us? or will we hafto hunt them down
The quests start from the FS Village of Aurilia, on Dathomir. Once you reach Force Sensitivity, you will be approached by "the old man" and set on a short Entry Quest sequence. Once you complete the Entry Quest(s), you'll be given a waypoint for Aurilia, and permission to enter. Then and there, you will be able to activate the FS Quests dicussed in this thread.
SirLithium wrote:Thanks for the 1-star. Very nice. I have mastered 12 professions, got my silent on number 5. Not exactly a grinder, but it didn't suit me. I'm looking forward to the quests, but I hope those that have ground out 25-30 professions get their Padawans as implied by JustG.
About the 4+1, I didn't realize that this had been thoroughly discussed. That said though, the >4< is still in place, or was pre-pub9... meaning that my statements above are at least 80% correct.
1 starring..that's quite an assumption. I don't mind taking credit for it if you'd like *shrug*
And so you'll get credit for the professions you did as you should. 25-30 prof grinders should get their FS *if* they unlocked. If not, they should be close in the new system. There must be a distinction between those who unlocked and those who did not.
JustG wrote:
Based on some detailed conversations with the Correspondents, as well as your feedback, we have already implemented some changes on TC & TC2 for the credit you receive if you unlocked.
As you know, those that have unlocked between publish 9 & 10 will be given all 6 Force Sensitive branches that they need to proceed to Padawan.
Now, based on our interactions with the community, you will also be given the experience necessary to purchase all four boxes in each branch.
So: Intro Quest, Exit Quest, and on to Padawan. You can still do the Force Sensitive quests if you desire to gain their specific rewards.
We will announce the proportional credit for those who have not unlocked soon. It will be fair as well.
Thanks,
- g
Waiting to hear from you G on this 'proportional credit' for those who have not unlocked....
Nawara99 wrote:
Finally unlocked Post-9 with profession # 28 WS. Played since week-1. Please let me use my new character slot be my jedi. After a year of playing by the rules and promises I don't see how you can change that part now. I don't want the race/gender/name i have for my jedi. I shouldn't have to waste my 8+ months of hard core grinding to get what i was promised, just to play as something I never wanted to be.
Luisolo wrote:
JustG wrote:
Based on some detailed conversations with the Correspondents, as well as your feedback, we have already implemented some changes on TC & TC2 for the credit you receive if you unlocked.
As you know, those that have unlocked between publish 9 & 10 will be given all 6 Force Sensitive branches that they need to proceed to Padawan.
Now, based on our interactions with the community, you will also be given the experience necessary to purchase all four boxes in each branch.
So: Intro Quest, Exit Quest, and on to Padawan. You can still do the Force Sensitive quests if you desire to gain their specific rewards.
We will announce the proportional credit for those who have not unlocked soon. It will be fair as well.
Thanks,
- g
This is from JEDI ARCHIVES VOLUME2
Force Sensitivity
Players will have to complete a series of quests in order to enable their Force Sensitive Skills. These quests are for anyone who has not yet completed the existing Jedi path, regardless of how many professions they have mastered. These quests represent Jedi Revamp Part 2: The Jedi Trials which will be live in Publish 10. We will discuss the details in future Jedi Archives as we get closer to that publish.We know there are many of you eager to know how the switch to the new Force sensitivity path will affect you, sowe felt we needed to touch on the key points. Credit will be given to players for the professions they have mastered, and that credit is the ability to rapidly advance through the Force sensitivity path. These are skill boxes that enable small gains towards skills a player will be familiar with. These skill boxes will be "Force enhancements" that will augment their existing professional skills to simulate a fictional "Force sensitivity." For example, a player can purchase a box of Crafting Sensitivity and gain a small bonus to crafting. This simulates their character being more in tune with the Force so they may have slightly better reflexes, insights, etc. All these skills are passive and do not generate "Jedi visibility."
As per Devs we will all get credit for the amount of professions we have master if not unlock yet. Example if you mastered 30 out of 32 you will be 93.75% there to becoming FS.
Louis Solos
lol, cancel that
Message Edited by Jimborinius on 08-28-2004 03:34 PM