Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
JanuHull
Fri Jul 16, 2004 11:56 am
#407
Please give Carbineers a fourth damage type that is not commonly resisted by high level mobs.
Rikilii
Fri Jul 16, 2004 11:56 am
#408
Give crafted faction armor 70% max resists, including stun and a build in +10 poison/disease resistance mod per piece (+90 total for a full suit), becauseit:
(1) will get people to ditch their 90% composite voluntarily without nerfing it;
(2) will provide a universal solution to CM potency and AOE attacks without actually nerfing CM or creating more new items, alsoforcing CMs to experiment potency (at the expense of range and/or power);
(3) will reduce the dominance of the silly stun weapons;
(4)More people in faction armor isSTARWARSY BABY!!!
PS: Technically, that IS one sentence
PPS: For this to make sense, CM's cannot be nerfed any further (and there can't be other readily available anti-CM items) -- they will be needed to get people to use this armor instead of 90% composite, while at the same time, they will have their effectiveness significantly reduced when people actually DO use this armor.
Message Edited by Rikilii on 07-16-2004 03:46 PM
Midwestsurfer
Fri Jul 16, 2004 11:57 am
#409
Make grouping more important, and add proffesion buffs, like a novice rifleman adds some accuracy to the whole group, a master rifleman adds a decent amount, a novice squad leader adds decent bonuses to everything, a master adds large bonuses to everything, and when using their special moves can make cetrain stats demi godlike.
Wagnbat
Fri Jul 16, 2004 11:57 am
#410
Robes: Fix resists (even if they are indeed invisible), move force mods to padawan skillbox.
GlargTheKelfn
Fri Jul 16, 2004 11:57 am
#412
fix pet autostore, give ch back decent (rare) pets, make ch a viable pvp class again.
NecrozDarksoul
Fri Jul 16, 2004 11:57 am
#414
Here and now:
1. Move poison cures down to the medic tree just short of Master Medic.
2. Double the effect of Musician Buffs so the regeneration rate is VERY high and the poison ticking will not be so dramatic.
The rate of regeneration should offset at least some of the poison effect and allow people to live longer, thereby at least letting people think they have a chance. This would also lessen some of the effect of Rifles. ducking behind a wall would give an enormous boost to mind and make MELEE and important ingredient in PvP again.
Dallak
Fri Jul 16, 2004 11:58 am
#415
When a BH attacks a PC Jedi while on a BH mission give the BH and Jedi a TEF that allows for no outside interference from ANY other players AT ALL. IE no more gank griefing squads.