Development Cycle Archive
Thread: Feedback: Jedi Bugs and Issues
HavelockVetinari
Mon May 31, 2004 12:26 am
#404
Are the melee and ranged defense force sensitive boxes working? I only show the ranged and melee defense totals from master force defender, without the extra 20 added on.
DarkShadow1313
Mon May 31, 2004 12:33 am
#405
I have found many bugs in the new Jedi Revamp: Phase 1. Here is a short lits.
1. Can't use "tell" chat, or Group Chat.
2. the Bug report system doesn't work or offline.
3. Light sabers do no damage to lairs.
Dajaan
Mon May 31, 2004 12:34 am
#406
Force Skills from the "Crafting Mastery" are not working - both Experimentation & Assembly (verified they are NOT WORKING for Master Amorsmith / Master Weaponsmith / Artisan - you only have a total of 10 experimentation points)
Zilod
Mon May 31, 2004 12:40 am
#407
many sabre specials are not working
all specials that hit single ham bar (head hit, body hit, leg hit) do random pool damage
all area attacks of pole lightsbre hit only a single opponent
phantom attack of 2h sabre give an error in the combat window
biggabamafanof
Mon May 31, 2004 12:43 am
#408
I logged on and trained all of my force sensitive skills just fine. When prompted to choose my force skills, I chose the "Lightsaber" line. Following thatI wasn't able to choose any other Jedi-related skills and I spent the remainder of my points learning non-Jedi skills.
When I look at my "Force Progression" tree, I see that I'm a Padawan, yet my Initiate and Padawan trees are completely empty. I've completely logged out and back in and the skill choice box no longer shows up.
I have the same problem. It really stinks that I have 0 jedi skills. Would love to try them out. All I have are the sensitivity skills and lightsaber novice. ![]()
KeeperOC
Mon May 31, 2004 12:43 am
#409
My certification for Training & 1st Gen sabers won't work - all the sabers I've built show as uncertified, despite the certification showing in the Skills window.
Andrew
RedDragon133
Mon May 31, 2004 12:45 am
#410
are the "low" damage output for 4th gen sabers (around 300) and low perl/crystal states ( around +30) intended due to combat revamp? what will be most likely the states of a T21 after revamp?
further bugs:
- no damage with saber on lairs
- force choke and force weaken will always hit through my defenses of 100 force protection. so master force wielder fried me over ten out of ten. force adsorb and force feedback will also not kick in with this both attacks.
- cannot train any novice Jedi skillswith my personal trainer. he trains in the "old" system.
- havent seen any effects on force speed so far.
further bugs:
- no damage with saber on lairs
- force choke and force weaken will always hit through my defenses of 100 force protection. so master force wielder fried me over ten out of ten. force adsorb and force feedback will also not kick in with this both attacks.
- cannot train any novice Jedi skillswith my personal trainer. he trains in the "old" system.
- havent seen any effects on force speed so far.
RedDragon133
Mon May 31, 2004 12:46 am
#411
pls mind, the above is not whining. i try to find out how and if those things work.
RedDragon133
Mon May 31, 2004 12:54 am
#412
- while saberlance dervish 1/2 will deal out area damage, saberlance spin attack 1/2/3 will not at all. should due to description
RedDragon133
Mon May 31, 2004 1:00 am
#413
- A master defender defeated with force weaken and choke is not able to regain cocniousness with this power from master box. the only thing, this power will then do, due to force weakn is reset the timer over and over again.
NeonCoyote
Mon May 31, 2004 2:00 am
#414
I found the following bugs.
When crafting a Crystal for a Generation 1 saber. I crit failed. The meterials were not destroyed and remained in the slots. I clicked assemble again and it was built. The very next crystal I crit failed again, and again the meterials were not destroyed and I was able to simply click the button again.
When experimenting on First generation Lightsabers the following things happened to me.
Success on Weapon damage... but no damage increase... instead the speed went from 5.0 to 5.1
Success on Weapon damage... No damage increase... actually a damage decrease by 2 points!
Fail on Weapon Damage ... Damage went up 2 points
Those are the ones I remember well as I just built them, but on my other sabers the same things.
It's actually much safer to just not experiment than to have a success! 
ig @ TC2 Jade-Dragon & NeverPresent
NeonCoyote
Mon May 31, 2004 2:05 am
#415
This is a Visual that i think needs correcting.
The lightsaber glow is too wedge like. It looks more like the blade of an actual sword than a lightsaber.
Try narrowing the glow so it is uniform from point to hilt and not broader at the base.
I think it will look much better if you do.
RedSox
Mon May 31, 2004 2:11 am
#416
killing a creature with Force Choke does not give any loot rights !!!!!