Development Cycle Archive

Thread: Feedback: Jedi Bugs and Issues

HavelockVetinari
Mon May 31, 2004 12:26 am
#404

Are the melee and ranged defense force sensitive boxes working? I only show the ranged and melee defense totals from master force defender, without the extra 20 added on.



Bloodfin's Master Defender (retired)
Proud alumnus of FIGHT
DarkShadow1313
Mon May 31, 2004 12:33 am
#405

I have found many bugs in the new Jedi Revamp: Phase 1. Here is a short lits.


1. Can't use "tell" chat, or Group Chat.

2. the Bug report system doesn't work or offline.

3. Light sabers do no damage to lairs.




So many stupid people are still alive because it is illegal to kill them.
Anyone who says, "Trust Me" can not be trusted.
It is not what you are killing but what you are allowing to live.

Cieboa - Elder Jedi
Danu - Trader (Domestics)
Rachis - Elder Smuggler
Arianrhod - Trader (Structures)
Dajaan
Mon May 31, 2004 12:34 am
#406

Force Skills from the "Crafting Mastery" are not working - both Experimentation & Assembly (verified they are NOT WORKING for Master Amorsmith / Master Weaponsmith / Artisan - you only have a total of 10 experimentation points)




"in Yoda we trust"
Zilod
Mon May 31, 2004 12:40 am
#407

many sabre specials are not working


all specials that hit single ham bar (head hit, body hit, leg hit) do random pool damage


all area attacks of pole lightsbre hit only a single opponent


phantom attack of 2h sabre give an error in the combat window
biggabamafanof
Mon May 31, 2004 12:43 am
#408


I logged on and trained all of my force sensitive skills just fine. When prompted to choose my force skills, I chose the "Lightsaber" line. Following thatI wasn't able to choose any other Jedi-related skills and I spent the remainder of my points learning non-Jedi skills.


When I look at my "Force Progression" tree, I see that I'm a Padawan, yet my Initiate and Padawan trees are completely empty. I've completely logged out and back in and the skill choice box no longer shows up.






I have the same problem. It really stinks that I have 0 jedi skills. Would love to try them out. All I have are the sensitivity skills and lightsaber novice.




Atwaw
TKM and Master Pistoleer - Pre CU
Post CU - MBH and Master Rifleman.
Post NGE - Account Canceled due to poor game design!
KeeperOC
Mon May 31, 2004 12:43 am
#409

My certification for Training & 1st Gen sabers won't work - all the sabers I've built show as uncertified, despite the certification showing in the Skills window.


Andrew
RedDragon133
Mon May 31, 2004 12:45 am
#410

are the "low" damage output for 4th gen sabers (around 300) and low perl/crystal states ( around +30) intended due to combat revamp? what will be most likely the states of a T21 after revamp?

further bugs:

- no damage with saber on lairs
- force choke and force weaken will always hit through my defenses of 100 force protection. so master force wielder fried me over ten out of ten. force adsorb and force feedback will also not kick in with this both attacks.
- cannot train any novice Jedi skillswith my personal trainer. he trains in the "old" system.
- havent seen any effects on force speed so far.
RedDragon133
Mon May 31, 2004 12:46 am
#411

pls mind, the above is not whining. i try to find out how and if those things work.
RedDragon133
Mon May 31, 2004 12:54 am
#412

- while saberlance dervish 1/2 will deal out area damage, saberlance spin attack 1/2/3 will not at all. should due to description
RedDragon133
Mon May 31, 2004 1:00 am
#413

- A master defender defeated with force weaken and choke is not able to regain cocniousness with this power from master box. the only thing, this power will then do, due to force weakn is reset the timer over and over again.
NeonCoyote
Mon May 31, 2004 2:00 am
#414

I found the following bugs.


When crafting a Crystal for a Generation 1 saber. I crit failed. The meterials were not destroyed and remained in the slots. I clicked assemble again and it was built. The very next crystal I crit failed again, and again the meterials were not destroyed and I was able to simply click the button again.



When experimenting on First generation Lightsabers the following things happened to me.

Success on Weapon damage... but no damage increase... instead the speed went from 5.0 to 5.1

Success on Weapon damage... No damage increase... actually a damage decrease by 2 points!

Fail on Weapon Damage ... Damage went up 2 points


Those are the ones I remember well as I just built them, but on my other sabers the same things.

It's actually much safer to just not experiment than to have a success!


ig @ TC2 Jade-Dragon & NeverPresent



Playin Since Closed Beta - Hologrinder - 3 test toons - 8 live toons
Converted supporter of NGE and Long time suporter of SOE
If someone tries to kill you, you try and kill em right back.

NeonCoyote
Mon May 31, 2004 2:05 am
#415

This is a Visual that i think needs correcting.


The lightsaber glow is too wedge like. It looks more like the blade of an actual sword than a lightsaber.


Try narrowing the glow so it is uniform from point to hilt and not broader at the base.

I think it will look much better if you do.



Playin Since Closed Beta - Hologrinder - 3 test toons - 8 live toons
Converted supporter of NGE and Long time suporter of SOE
If someone tries to kill you, you try and kill em right back.

RedSox
Mon May 31, 2004 2:11 am
#416

killing a creature with Force Choke does not give any loot rights !!!!!
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