Development Cycle Archive

Thread: Publish 8.2 Feedback: Death Watch Bunker

GoGoGirls
Wed May 26, 2004 3:14 pm
#378

Nice...I see they locked the Corvette Feedback Thread w/o any further Dev comments..


Seems we might be going the same way with the Death Watch Bunker..


I can't see how its possible to complete this place..but then again its the first day. maybe SBDs have a weakness..donuts maybe? doh...


I also dont see the risk/reward being there either...


But It was kinda funny...but someone came running out screaming "help me! help me!" yesterday being followed by a SBD..he died..then the SBD promptly wasted just about everyone else outside. Docs and all..hehe


Maybe once someonemake a good guideand a smart group of 10-20 get going ..it might be doable..if they tone down the spawn rates..


Big Pre-Nerf Corvette Fan btw..now it sucks







Minky-a GoGo


Master Doctor * Master TKA

KeithEsto
Wed May 26, 2004 3:19 pm
#379

ya know it seems that the devs just keep adding more eye candy and stuff to this "car" of swg, while everything not eye catching i.e. the engine, the pieces and parts, are slowly coming apart, and in time, wont make your "car" move anywhere. fix whats broken, combat rebalance, various other issues, dont just keep adding things. just because you sweep it under the carpet doesnt mean it goes away. oh well.



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NodFire11
Wed May 26, 2004 4:02 pm
#380

Here was my first experience of the death watch bunker. Me and my friend bolth get to the death watch bunker we are so ready to see whats down their we are 500 m away we get their and about 400 red dots appear. But then the lag starts..... the horrible lag was so annoying we could go down stairs and everything but we couldent attack anything at all. We were finnaly abble to hit something only after getting connection lost. I log back in my friends dead still lagging i make it away from the death lag bunker. I had to disconnect far away from it because i could not pull my swoop. Finnaly i was free from the death watches lag grips.


If you would please lable the death watch bunker BROAD BAND only for future 56kers to save us the time from just going out their and lagging out... thanks.



Server- Corbantis
Trader Dan- Bounty Hunter
Arrmaa- Master Doctor/Polotician
HunterOfPrey
Wed May 26, 2004 4:27 pm
#381

I think this game is so stupid and boring. And the fact that the devs NEVER get anything right doesn't help at all. I'm 95% sure I'll join WoW when it gets released.
I say we all quit and then laugh at SOE when they realise what mistake they made.



Coti Eafym.
Teras Kasi Artist.
Okram2k
Wed May 26, 2004 4:36 pm
#382

I'm an armorsmith with no combat skills, not gonna find me near the DWB any time soon unless good minerals spawn close by on endor.



dddddddddddddddddddddddddddd
Oa'kron of Tempest
Retired Armorsmith, Architect, Merchant, and RSF Pilot!
Armorsmith Correspondant: November 2004 - April 2005.
Revolutionary: April 2005 - Present.
" So instead of sticking to the thing that our players really love, we start changing it. And now we're alienating the players playing our game, losing our subscribers."
- Jeff Hickman
OrnalackSchultzSToD
Wed May 26, 2004 4:37 pm
#383

Is this place a joke? Did some DEV make this on his break and was like "hey guys look at this har har har its hard as hell, and i think im gonna put it in!" and they were just like "har har har good idea lol ha"....


/delete super battle droids from existance.


I sat and watched my brother run there and there must have been 40 people that dragged a SBD to the surface and even with this group of all that came they could not take out everything, they struggled. Which armorsmith paid you guys to put these things in so that more armor will decay and go poof? was it akme?!?!

Sebun
Wed May 26, 2004 5:44 pm
#384

18 Pages and counting. . .

"Mr. Owl? How many pages before they lock the fourm?"

"16, 17, 18. . ."

-7
ghjghj
Wed May 26, 2004 5:48 pm
#385

This is shocking... I have NEVER seen such aweful feedback for a game before....



Im a very casual player, an hour a day (and not every day). I have had this game less then two months and I am almost sickened by the hatred the player base spews at the game on a constant bases (as they have since launch)...



I put NO blame on the players, but rather the developers. It is fully the customers right to express their opinion on the game, especially when ASKED! (which is dev did...)



Wake up guys, when you have DOZENS AND DOZENS of players ALL agreeing on the same thing and you fail to fix things , we say goodbye... This is a product we arePAYING GOOD MONEY for, and if you want to keep us over the long term, DONT screw up to the point of driving customers away. To have this much negative feedback from a legion of people shows your shortsightedness. You got the same complaints on Test Center, why didnt you fix it? You asked us what we thought, we said it sucked...Ofcourse I would never know, since unless your Ultra hardcore it doesnt sound like your getting anywhere ...



Im probably not going to renew in a month when I expire unless I start to see things change. My loss? No...YOURS. Maybe another company will get my money instead...



I think you should provide us with a responce to this, as well as make an effort for better community communication. Why? Because we DEMAND it. You snear at that, well we shall snear when your playerbase leaves by the hundreds.


Ocaigann
Wed May 26, 2004 6:03 pm
#386

Man, the weapons there are terrible, too.


A pistol with worse costs then a heavy weapon, almost as bad speed, and pitiful damage (And AP1 and Energy. The only way for me to even consider using that thing is if it had medium AP).


A axe with weaker damage, slower speed, and worse costs then a Scythe. (If it were electric damage, then people would want it).


Darius2
Wed May 26, 2004 6:23 pm
#387

Hm... everything I wanted to say has already been said.


SBD's = angry players.


Dungeon is beautiful and well thought out GRAPHICALLY but is horrible in ALL OTHER RESPECTS.





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Longstreet
Wed May 26, 2004 7:01 pm
#388

Ok, I am thinking this Black Sun thing is a big Dev joke or something.


I got a small group together to hunt these guys, and finally actually found a place they spawn. We go there and killed about 4 of these NPCs. Then, all of a sudden every NPC starts to poof before we can kill it. In total we tried to kill SIX black sun guys, and they ALL poofed right before our eyes before we could kill them. This is not a timer or anything. Literally seconds after starting to attack them they just disapear. Not warp, just disapear. When one would poof, we would go to another in the spawned group, and then it would poof.


I submitted a bug report on this as well. VERY annoying. Very, very, very annoying. This is smash the keyboard and rant on the forumsannoying. I see no point in even *trying* to hunt these guys.


LordVader27
Wed May 26, 2004 7:01 pm
#389


OK, me and a bunch of friends decided to head over to the bunker to see the new content. Once we got there, we had to turn every game setting down to the most minimum setting there was, just to minimize lag. Then, we got to the first room, got through it, second room, got thorugh it, third room, Master Doc got incapp'd, everyone is incapp'd and killed almot instantly. Then, we are all slain, then doc gets up, and is slain also. One person survived, and we watched with much humor as he /burst into Endor Mining Outpost, a SBD right behind him.It then took our group over 20 MINUTES to eliminate the one SBD. 20 minutes with 2 Master Bounty Hunters, 1 Master Heavy Swordsman, a Master Marksman, a Jedi, and other people of various combat skill. (Oh yeah 3 Master Commandos.)


Well, I still like it though. Mandalorian Armor should be pretty tough to get. But, c'mon, 20 minutes on one Super Battle Droid? Don't know about that.





My Bounty Hunter System Proposal. Along with what other people think would be good expansions and such.
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Longstreet
Wed May 26, 2004 7:02 pm
#390

Oh ya. Also, stuff from the DWB is warping to 0,0, but I think that is known.

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