Development Cycle Archive
Thread: Corellian Corvette Feedback
I don't know if anyone's posted this yet, but the reason why people are experiencing decay is the three-incap death rule.
Factional deaths do not remove your insurance or cause 5% decay (if you're insured). However, the three-incap death does not count as a factional death! Therefore, if you die from being incapped three times you will lose your insurance, causing your next death to inflict the 5% decay penalty. Thisis a known bug that has been pointed out to the devs many times before, but they haven't done anything about it yet (probably because it's "too hard" to track exactly what incapped three times to cause the death).
Of course this has nothing to do with neutrals sufferring decay,they'rebasically scr*wed...
I love it
Too many players have got used to just initiating combat and watching their invincible toons walk over everything
It's fantastic to have a challenge, good job!
Gillpatalon wrote:
....
This is not a quest that even should be in the game. When there is NO way that anyone can solo it (it was advertised as soloable) and there is NO way that a single Master Rifleman can contribute, you should post big warnings saying such.
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ROFLMAO!!!!!
It was advertised as soloable!
SOE announces...
A single player may choose to go to the Corvette. Be warned though, there are many strong opponents to defeat and the objectives of the quest must be completed in time. Players who are unable to complete the quest in time won't get the badge or the rewards, so be prepared...and bring friends.
AntiXryst wrote:
TH, give em content and they will whine about difficulty. Give em easier content and they will whine about loot. Give em loot and they will whine about more content.
That is a bogus armgument...If 95% of the people say it's too hard, well, guess what ? Then it is too hard !
Anyway, I had high hopes for "instanced dungeons" because you can do some good things with it. But they managed too somehow too bypass the biggest advantage of instanced dungeons : the VARIABLE content. Whenone person does the Corvette, the HAM should be X. When two persons do it it should be Y, When three people do it, it should be Z. And so on. The loot should also be changed accordingly.
They listened to the few organised groups out there (whichs consists of what, 5% of the players?), then they put alot of DEV-time in a dungeon thatwould beintresting for those few people and ignored the other 95%.
No wonder all the good people leave :-(
first its actualy hard
second it got my blood pumping for the first time in a long while playing this game
If you are getung owned heres a tip YOU DONT HAVE TO CLEAR IT OUT hell you can almost finnish it with out droping a single trooper if you like just figure out what you have to do and do it it is imposible to kill the whole ship unless you have a group with master jedis in it and when you beat it you get the scet for the new speeder which looks cool