Development Cycle Archive
Thread: Post Fan Fest response concerning Jedi Conversion.
ProphecyTeller wrote:
Keldarin wrote:
All Jedi must have the 6 lines of Force Sensitive skills therefore these are not counted against the "effort". Jedi advancement is considered to begin at the first Force Discipline box.
Does the 6 lines (24 skill points) still take away from the total 250?
Or do we have 250 skill to spend after the 6 lines are complete?
TC2 is currently listed as 226 to spend. It takes away the 24 initial points.
I believe that was the origonal question.
Ihcas
Sunrunner
COE
4-4-4-4 Guardian
Yes you have to spend 24 points on FS skills, everyone has to.
plan your templates with 226 points. no kidding.
LOL...
Keldarin...
When we spoke at Fan Fest about the overall power of a PVE Padawan, I understood (although not completely areed with) you. Now as more information about the Knight trials have surfaced.. ie.... you have to kill mobs such as Peko Peko albatross, Death Watch Overlord etc to complete the trials.... it's almost comical that you consider this to be "fun" . I thought you guys had figured out by now that requiring a random spawn, extremely hard to kill mob was not only hard but virtually impossible. I've been playing this game, for what seems like an eternity... and I have yet to see a full suit of RIS on someone.... so now not only do I have to grind for several months to even get a shot at being a Knight... I have to try and find and kill (finding being the hardest part) these uber mobs in order to even enter the Ranking system....
Good luck with that...
I think I'll pass... and I would bet that anyone else with a life outside this game will agree with me....
To arjun:
I have my main as a master doctor so I don t have any problem to get buff.
And I m currently Initiate 4133, grinding all I can as we even speak. Now I want to be able to grind in the same condition as I can now, but I won t , at least I can t in the TC2, and small adjustemnt won t make a difference.
It will still take overall a longer time to grind.
So when you say I should grind, yeah I do, but I complain that I have no choice after the 22nd. Leave me more time to achieve guardian 4444 before the system kicks in and I will find it fair.
Keldarin wrote:
The conversion process is intended to translate the effort of gaining Jedi skills from the old system to the new system.
And your argument as only being an apprentice ?
I hope I can make it to padawan, if I do I will try to make it to apprentice too. The xp will be converted too and if I get apprentice, in one day I will kick 4100 apprentice. When you achieve apprentice, you have much more weapon to grind.
I can t believe your saying that. ANd box to box, even if you are just (I would love to be just) an apprentice, you get 17 boxes, you can master a Jedi profession with that, that s 15 million Jedi xp. When you are just initiate 4444. you get to be 4443 in the new system, and that s 4.8 million away from master, exactly the amount you posted, isn't it?
Yes, low initiate would get a boost, but not SUCH a boost. I even asked thunderHeart about it (this might be have ringed a bell, that s it would actually give a boost, lol). Now they take it back. But apprentice won t get raped from their box, you can say that either.
Thanks for the update Keldarin. It was nice to meet and chat to the dev team at the Fan fest.
A question: Why not start with the Initiate tree for the Jedis FIRST skill tree, then split off into specialists? The Jedi canon has the perception that all jedi have some basic skills. Basic saber skills, force run, basic defences, basic self healing etc... the Initiate tree in the old system reflected this very well. You could definitely put 'high skill point cost' skills in this first tree that all Jedi would use, to avoid odd template stacking that the new proposed system provides. Then upon completing the 'Padawan' tree and having a basically trained jedi, they could specialize in the new trees.
I think this would match the canon a lot better, and keep players a lot happier. I think the new system actually isn't very flexible for dabbling in multiple trees of the jedi skills, since the initiate skill point costs are so high.
Please consider... I've tried out 2 jedi templates on test 2, and chatted with 8 other jedi friends on test 2, and we all feel the new system just feels somehow lacking in skill diversity. But we do like the skill tree specializations. That's fun.
Ren
Keldarin wrote:
Finally I’d like to stress that all of this is still in testing on TC2 and is still being actively tweaked and balanced. I urge all players with a Jedi on TC2 to log in and put the new Jedi system through it’s paces and post your feedback. We are listening, honest. We all want Jedi to be as incredible as it can possibly be.
Dear DEVS,
All I ask here is that anyone who is now silent, be allowed to know what the last profession is to master so there work for hologrinding can be shown for somehting as the new system will have a learning curve that is unfair to long time and dedicated players.
There'sa few things I don't like about the Jedi Revamp.
- We should all have a Battle Fatigue heal and wound heal abilities. Nothing big, we just can't go to towns to get healed.
- Force Run should be a free skill.
- Why on earth do you think it would be fun for us to kill uber mobs to get to the ranking system? That really, really, REALLY sucks.
Keldarin wrote:
Finally I’d like to stress that all of this is still in testing on TC2 and is still being actively tweaked and balanced. I urge all players with a Jedi on TC2 to log in and put the new Jedi system through it’s paces and post your feedback. We are listening, honest. We all want Jedi to be as incredible as it can possibly be.
ArjunThakur wrote:
I don't think that's a fair argument. The beginning of any profession is the hardest, ever do TKA and try to get the 4th brawler box or TKA Novice....ugh.
This is definately a much more fair process than just a 1:1 conversion, in fact if they had stuck with the 1:1 the complaints against that would have been much more valid.
Imagine being a Dark Jedi Apprentice and just having ground out the Padawan and Apprentice boxes, that's 4.7 million Jedi XP in just 2 boxes.........and you only get 2 boxes to convert? That would be atrocious.
It has to be a weighted system, or what happens is all the 4000 intiates who spent all of 2 hours levelling get comparatively the same reward as the people that spent countless hours and millions upon millions in pearls and crystals.
Skills are being converted based on the effort level required, isn't this what we were asking for? 1:1 conversion is completely unfair, and this system, which might not give Jedi a 1:1 conversion Jedi Power-wise, is going to convert based on the effort we put in.
If you are a 4000 initiate and are arguing this case because you want 4000 in the new Saber tree, that's not fair to anyone that comes after you now is it. Go grind some boxes like the rest of us and you will get an equal reward.
Frankly, I think the conversion process should be something along the lines of totalling up all jedi xp, dividing this by the number of skill points. Divide the lightsaber xp boxes by 10 and convert to 'Jedi XP' for the appropriate value (never mind you get jedi xp AND saber xp during saber levelling, the amount is still very low...). Then look at the skill boxes earned by jedi, and how much jedi xp they are worth.
The oddity of the whole conversion system is the lower boxes in the new system are a small amount of XP, but a high number of skill points. So anyone who converts over is going to want to maximize one tree- likely the Lightsaber tree at least 4/0/0/4 (or something similar) otherwise XP will be VERY hard to come by.
I really feel for the new Padawans who will take literally hours and hours for their first jedi XP boxes. Though at least now they can template with other professions, I just don't see a lot of players grinding to the high levels of Jedi skills. The new proposed Jedi seem pretty 'weak' overall to the old system. I'd much rather take the old Guardians with some defences, lightsabers as LS damage and I'm actually happier with those old jedi more so then the new...
Ren