Development Cycle Archive

Thread: Weekly Roundtable Discussion (Week Ending 4-12-04)

wickedHangover
Mon Apr 05, 2004 10:13 am
#27


I decided that I will be posting this every week until we get a reply.


I want, on the character sheet, this changed:



Lots Remaining: 3


With something more like:


Lot 1: Small naboo house.Status: 23d14h.Rori -4500, -2500 (create waypoint)


Lot 2: Equipment Factory. Status: power 6d4h maint: 7d 23h Rori -4500, -2600 (create waypoint)


Lot 3:Food and Chemical Factory.Status: power 6d4h maint: 7d 23h Rori-4500, -2550 (create waypoint)


Lot 4,5:SmallGenerichouse.Status: 4d8h. Corellia 2200, -1500 (create waypoint)


Lot 6:BER14 Fusion GeneratorStatus: power 2d14h maint: 3d 13h. Talus 350, 781 (create waypoint)


Lot 7: BER14 Mineral Harvestor. Status: power 12d9h maint: 13d 3h. Tatooine 3256 4567 (create waypoint)

Lot 8: (empty)


Lot 9: (empty)


Lot 10: (empty)


I am really tired of losing track of where my lots are spent. I have a bad habit of deleting waypoints and would like either a screen that gives me my lot usage, or have the character sheet better display my lot usage.





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erroroccured
Mon Apr 05, 2004 10:15 am
#28


I posted this on the in the concpet forum and thought it should go here instead. Sorry for the double post.



1. when is the top 10 questions going to be answered? (i thought this was supposed to happen weeks ago)


2. Why is there so much focus on jedis over the professions,since they (devs) do do not want the jedi run rampant.


3. Why should strictly PVE be punished and not allowed to partake in the galactic war?


a. I think the character should be allowed to choose pvp or pve option. This way the PVE can proudly wear their overt faction without worrying about getting invovled in PVP.


4. Am i the only one who is loosing hope on this game. It has been out for over a year and we will have expansion pack information at E3 prior to the combat rebalance or profession revamp. What sense does that make or promise for the future.


5. Can you answer what the devs have come up with as far as character continuation I read so much about on the boards as far as once you reach master.


6. Or just completely ignore the above mentioned questions and I will feel right at home.



Thanks

wickedHangover
Mon Apr 05, 2004 10:20 am
#29

2 Simple Mission Terminal Fixes:


1. Allow solo players to take higher level missions. At master sword I can only take mutant baz nitch mission on Dathomir, but wandering around I can take out rancor lairs, and that's without buffs. I would like to be able to take Rancor missions without having to group with other players. Same goes for missions on all planets.


2. Have the mission display screen show more missions, bump it up to 12 so that it requires less refreshing to get a couple missions that are in the same direction







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mochloD
Mon Apr 05, 2004 10:24 am
#30

Stun damage is the bane of armor, player and creature alike. Most armor is vulnerable to this Damage Type. Fortunately, only a few weapons such as the jawa ion rifle and the tangler pistol deal stun damage.


Currently the above statement is false. Stun damage has gotten out of control and there is no truly effective way of dealing with it. But wait..... there is. Its called the Personal Shield Generator AND THEY DONT WORK, not enough to justify the cost.


The PSG's have very low HAM. They have shifting stats, cross a server boundry and you have a different resist set than you had before. Take a shuttle ride, that same psg you had equipped has now changed again. Often they will stat shift so that they have a stun vulnerability.


The best stun layer on comp armor ive seen is around 40% (made on the "day of enlightenment"). The best psg ive gotten my hands on is 33%. If the PSG worked like it should, stun would be manageable. WE dont dont need anything nerfed, we just need a buff to the PSG.



mochloD'tmos
Order of Teras Kasi
~ Teras Kasi Master ~
~ Shock Trooper/Heavy Infantry/Trickshot/Medic ~

ultraddtd
Mon Apr 05, 2004 10:27 am
#31


Strikke wrote:
Any word on a fix for those of us stuck at various points in the Krayt Skull Quest?
To recap:
I finished Borvo's Guard's missions.
I finished Thale's missions.
I took "Borvo's Money" to Borvo.
Borvo said, "Good."
After that Borvo would only say, "Next".
Several 'fixes' later and all Borvo says is to go see his guards.
His guards say to see Borvo if I'm through on Corellia (which I am) or to get busy on Corellia if I'm not finished there.
Thale says to get busy.
Huff and his guards tell me to get lost.
I've been stuck here for nearly 6 months and would like a update.
Thank you.





I'mnot sure if you're bugged or not, but after I gave Borvo his money he gave me a Tusken King rifle which I took to Hufflighter's guard. From there I was able to procede.

--ddtd
OnlyMaestro
Mon Apr 05, 2004 10:30 am
#32






Thunderheart wrote:




The Combat Revamp has been delayed (sorry).





So basically...the everyone becoming a Rifleman/CM Hybrid is going to continue...


People don't think they need nerfed, but other professions need balancing factors, right now what reason is there to be anything except one of those to be truly effective in PvP?


You don't find it wrong that single classes can completely dominate and destroy those which require more SP for sole Combat Purposes? (Commando, BH...) Since Combat Revamp has been delayed, everyone is going to continue to flock to the only working professions. (CM has some outstanding issues/bugs however)


That could create even more problems...I don't think Rifleman/CM need nerfed, but with Mind Damage as it is, creatures the way they are, AP/AR the way it is...why be anything but a Rifleman? Other classes need balancing, and fixing -- being brought up-to-par.


The Combat Revamp is more important than Jedi, more important than the GCW, more important than Droid Engineers, more important that Smugglers -- it's the binding factor in this game. Without combat there is no GCW, without combat there are no hides/meats to gather, without combat their is only crafting.



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

Strikke
Mon Apr 05, 2004 10:33 am
#33






ultraddtd wrote:




Strikke wrote:

Any word on a fix for those of us stuck at various points in the Krayt Skull Quest?


To recap:

I finished Borvo's Guard's missions.

I finished Thale's missions.

I took "Borvo's Money" to Borvo.

Borvo said, "Good."

After that Borvo would only say, "Next".

Several 'fixes' later and all Borvo says is to go see his guards.

His guards say to see Borvo if I'm through on Corellia (which I am) or to get busy on Corellia if I'm not finished there.

Thale says to get busy.

Huff and his guards tell me to get lost.


I've been stuck here for nearly 6 months and would like a update.


Thank you.







I'mnot sure if you're bugged or not, but after I gave Borvo his money he gave me a Tusken King rifle which I took to Hufflighter's guard. From there I was able to procede.

--ddtd



Borvo gave me neither missions nor the gun.





Bloodfin: Dakkor Lightrunner - Adventurer - (Here, There, Everywhere)

Starsider: Heph Starstrider - Master Weaponsmith : Fencer - (Location Classified)

DogWelder
Mon Apr 05, 2004 10:34 am
#34


Here's a list of long-standing problems that are in need of some sort of attention:


1) Every time I sit down I inevitably slide up to 20m in a random direction.


2) Sitting on furniture is impossible as you end up floating about 5m from the furniture (probably the same problem as #1).


3) You can shoot through hills.


4) The well-documented vehicle repair bug is still there.


5) Dismounting a vehicle typically throws me about 40m forward. (Or, my vehicle takes off and flies backwards 10-100m.)


6) 25% of all bounty hunter missions are bugged to where the mark is invisible and not targetable. Also, marks will occasionally disappear while fighting them.


7) Shuttle arrivals and departures are borked. It is currently not possible to land and catch the next shuttle. On those rare occasions where you need 3 hops, that's 20-30 minutes just to get to one destination.


8) Pets are still autostoring after attacking a mob. This is typically bad news for the creature handler.


9) Harvesters still do not animate and have not done so for 5 months.


10) Power reserve display on harvesters is currently broken. Usually, to get an accurate display of the power reserver you need to stop and restart the harvester.


11) The Barrel schematic for Chef is still broken.


12) Feign Death will still cause aggro from the former target(s) no matter how far away from you they've moved after feigning. This happens 100% of the time.


13) MOBs still spawn inside walls and barriers and can not be attacked when they do.


14) MOBs can attack through walls and ceilings. (You can see this for yourself at the Tusken Bunker.)


15) Jedi force pool regeneration does not increase properly as skill increases -- it's stuck at Jedi Initiate level.


16) Body Shot 3 does less damage than Body Shot 2.


17) Pistol Melee Defense 2 has no chance to knock down the target (making it worthless compared to Pistol Melee Defense 1).


18) Mag Seal containers can not be opened by any means if they're locked. Smugglers can not slice them open despite the fact they refer to needing a slice to be opened.


19) My droid still keeps changing color every time I Call it.


20) I can't jump over a small wall.


These are all fairly simple bugs. Most of these bugs have existed in game since launch. Any idea when these will get fixed? Just because I can now wear a chef hat does not make these things okay.


P.S. This post is identical to one I made last week and had NOTHING on any of these issues discussed by someone with a red name. A response of some sort would be nice.


AtPlay
Mon Apr 05, 2004 10:35 am
#35



DVader539 wrote:

DVader539 wrote:


And finally, the piece of evidence worth a thousand words from swgcener.com
A screenshot of a King Tusken Rifle with kinetic damage!


Proof that the Devs lie and the Tusken was kinetic!






Actually, the Tusken King Rifle (the one showed), is still Kinetic. I did the quest over the weekend twice and the rifle still shows kinetic damage, but its a quest reward...and they dont have to follow the normal rules (since they cant be crafted/dropped).



Sagax/Chilastra
Master Creature Handler forever...
ChoNaguriai
Mon Apr 05, 2004 10:38 am
#36

I am a female rodian and I can't wear my Stormtrooperand ATAT pilot helmets. The CSR basically told me "oh well". Is this as designed? When can I become a true Imperial?



Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
RotorofCorRng
Mon Apr 05, 2004 10:39 am
#37






DogWelder wrote:


Here's a list of long-standing problems that are in need of some sort of attention:



10) Power reserve display on harvesters is currently broken. Usually, to get an accurate display of the power reserver you need to stop and restart the harvester.








This not broken since a couple of patches ago.






Rotor - Will cease to exist May 3rd.
Bohdi-Tzu
Mon Apr 05, 2004 10:43 am
#38



Strikke wrote:
Any word on a fix for those of us stuck at various points in the Krayt Skull Quest?
To recap:
I finished Borvo's Guard's missions.
I finished Thale's missions.
I took "Borvo's Money" to Borvo.
Borvo said, "Good."
After that Borvo would only say, "Next".
Several 'fixes' later and all Borvo says is to go see his guards.
His guards say to see Borvo if I'm through on Corellia (which I am) or to get busy on Corellia if I'm not finished there.
Thale says to get busy.
Huff and his guards tell me to get lost.
I've been stuck here for nearly 6 months and would like a update.
Thank you.





This cannot be repeated enough!!! Please fix this! Even if I have to start over, please address this!!!!





Sun-Tzu  Jedi Knight
"I sense a plot to destroy the jedi..."

Krayvex
Mon Apr 05, 2004 10:44 am
#39

I've still got a bunch of XG mines that have the crate/schematic problem that we had with FWG5's and other things a few weeks ago.


I posted about these minesa couple of times so far.


I sent a bug report


I was told to submit a ticket.


Now I'm hasseling the CSR's for info on it and they're getting a little tired of it.


I spent 200k on them. I've only got so much space and the classic "if you delete them you won't be eligible for reimbursement" isn't good enough. This is getting old. I don't think I feel like losing the credits or the space because some programmer wasn't thourough when he was fixing things.





Slaag Lazerbait


Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country. - Hermann Goering



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