Development Cycle Archive
Thread: Publish 7 Feedback: Lighting Objects
I just picked up Furniture againtoday.
Some of the lamp types appear twice in the Structure tool listing, one after the other -- identical names and resource requirements. Only difference is one is lit in the picture, and has a lifetime, the other is dark. The dark ones seem to be the old non-functional lamps, slightly renamed with the last word in quotes.
- Desk lamp 'bantha"
- Free Standing Lamp 'blueleaf'
- Table lamp 'Coruscant'
1. Alright, they seem to stop lighting areas when I look directly at them, may be due to Video card? (GF 440mx)
3. Purchased them, one problem is too me they don't look very Star Warsy, more, Japanese oriental style
I would have liked to more styles and different colours. Hover lights, thats a Star Wars feel, not street lamps.
Still is a good addition /cheer
I like the new lighting choices! Some of them are ugly, but that's just personal taste.
I really like how the light is softer and gives a better "interior" feel to my medium tat house. I got so sick of torches with the smoke and unnatural light (although I kept at least one torch to "prop open" the jaw of my Polished Krayt Dragon Skull because it looks like the smoke is coming out of its nostrils
I don't think houses are too dark. I would humbly suggest people turn off their personal lights. Then you can really see how nice the new lamps are.
It is worse than usless imo since they decay while in the crate as well. How am I suposed to maintain a stock in my shop? let alone price them? as they burn up I would have to constantly re-price to be fair or to even sell em I would think, thats not going to happen with me because it is to tedious as it is for merchants to deal with vendor stock and pricing is still searously labor intensive.
How am I suposed to make any money off these things at all? stand out in cnet and make them to order like a tailor or something? Please tell me you intend to fix this soon I hope?
This is ludicrous, they should never decay even one bit while crated, or in your inventory, no decay until it is placed down in the home. I have a full factory run of some of these rotting away as I type this too, they need to be made merchant friendy with this decay issue asap. Do you buy a used lightbulb at the store? no same thing here its that bad.
Please fix this decay issue.
Frostbear wrote:
Big problem with the decay, this needs fixed pronto too or might as well toss the whole idea. These things start to decay the moment they are crafted by hand or in a factory.
It is worse than usless imo since they decay while in the crate as well. How am I suposed to maintain a stock in my shop? let alone price them? as they burn up I would have to constantly re-price to be fair or to even sell em I would think, thats not going to happen with me because it is to tedious as it is for merchants to deal with vendor stock and pricing is still searously labor intensive.
How am I suposed to make any money off these things at all? stand out in cnet and make them to order like a tailor or something? Please tell me you intend to fix this soon I hope?
This is ludicrous, they should never decay even one bit while crated, or in your inventory, no decay until it is placed down in the home. I have a full factory run of some of these rotting away as I type this too, they need to be made merchant friendy with this decay issue asap. Do you buy a used lightbulb at the store? no same thing here its that bad.
Please fix this decay issue.
The crates show a decay if they aren't on a vendor. With the exception of the LAST item pulled out of the crate, all of the items will have their timer set to whatever time you experimented them up to while crafting.
So, 9 items with full stats no matter when you yank out of the crate, and 1 item with the crate timer's lifespan.
Art : love the new lamp / candle art and what I can do with it as interior designer
Resources : perfectly ok ... with bad resources I experiment into the middle of the lifetime band that the notes state.
No problems crafting them, pretty easy. Yet no need since the lighting of the houses is high enough to not call for . their use.
- Aesthetic issues are:
They are very very bright.
And the pee yellow glow from the candles needs to go lol, tone down the yellow. make it more of a honeylight and it should be nice.
Please Please remember Devs..when dealing with lights and lighting...ALL players have different monitors and settings...what may be too dark or too bright for one person my be just fine for another...(or they might even have their personal lamp on)..also naboo homes have lighting built in and for me have always been the brighest upon entering
I built all the styles last night....
Here is what i found.
Some lamps have a more subdued lighting while others are really harsh. Some of the table top lamps gave off more light than the floor lamps. There was no real consistancy.
Direction of lighting. Few of the new lights illuminated the room evenly but seemed to act like a "spot light"....ie an object might be brightly lit on the side facing the lamp but completely dark and shadowed on the other. So if put a lamp on the left wall, i also had to put one on the right wall to even out the lighting effect. Rathert than giving a nice look to the room, they would create glare and hot spots will also creating deep shadows and dark spots
All in all i found the BEST lighting to come from candles. One or two candles in the the center of my test room illuminated the room EVENLY, with no harsh shadows or "dark spots". There was no glare associated with the lamps. Thelight was a very nice color and gave everything a pleasant warm glow.
All in all i think the lamp lighting needs to work more like the candles
I'm agree with youKauhee.
For me, lifetime on candles and vehicles customization make all this cool new stuff just a joke. You try it one time or two but it's quickly boring seeing your work (furniture placement and color customisation) running away ![]()
I'm very disappointed ...
I'm agree with youKauhee.
For me, lifetime on candles and vehicles customization make all this cool new stuff just a joke. You try it one time or two but it's quickly boring seeing your work (furniture placement and color customisation) running away ![]()
I'm very disappointed ...