Development Cycle Archive
Thread: Publish 8.2 Feedback: Death Watch Bunker
MarVsCap2Killer wrote:
Well, my group got to the second room, was pretty fun.
My only complaint is that theres this one npc named ragnal or something. well he drops the key to get to the next rooms. kinda sucks to have to compete with other groups for looting right to this guy. not to mention he doesn't spawn very often...
1. Insanely fast spawnin mobs- a sbd respawnin every minute just doesnt work with the amount of them that are in the bunker,even if there are 30-40 people in the bunker, you finish killin the one and the next one comes along. To me this means that as a swordsman i decya my armor.
2. Insanely high end mobs with high ham, high resists and hih armor ratins- to me what is the point in this, as is with the corvette, why such high ham and high resist and armor. Ok u wanted to stop classes winning so easily but it is totally unbalanced in my books.This could be fixed possibly by either lowerin armor ratings or resists or there hams.
3. The loot- theres very little reason for me to go there as a swordsman and fencer i ant wear the armor or use the new pistol, the only thin thta may oo be sliht use to me is the jetpack, which tbh no one knows ho u et and if you need to finish the bunker to et the last coponent for it then well.. dont take this wron i am jsut sayin thats what i see from my prospectie.
i would conclude this by sayin that this bunke ris well tohuht out, i like the size and story behind it.
AlaManQ5 wrote:
1) Insane Difficulty Level for Casual Gamers.
2) Insane Lag due to increased amounts of players trying their best to overcome the Insane Difficulty Level.
3) Yes, it is meant to be difficult to gain the Mandalorian Armor, but the difficulty is enough to deter less hardcore or casual gamers due to boredom and lower chances of being rewarded for effort.
4) Battle Droids...is it me or do these guys even EXIST in the Star Wars Continuity at this time the game is set it? As it stands, Battle Droids exist at the wrong time, and have exaggerated levels of difficulty. Padme shot a Battle Droid in the head and downed it instantly, and Jedi and Clone Troopers made short work of Super Battle Droids. Their strength is in NUMBERS, not individual strength.
5) It is fun...to a degree. And yet, this fun is short lived for the Master Elites that manage to fight through a few dozen spawns of SBDs and BDs. Its a waste of travel credits, waste of weaponry and armor, and *gasp* an overall waste of time for little or no reward.
There, i said it. Yes it can be fun for some, but most certainly not for all, thus stripping potential entertaining content from the majority of the playerbase.
ChewGoBack wrote:
They won't change it because this game desperately needs tough content, there's more than enough easy things to be do.
Its not about Easy or Hard Content....its about Playable content. I've done the Corvette three times with all Elite combat classes and have yet to actually complete it. The Geo cave is a waste time for me, because I'm not an Weaponsmith. And this Bunker is a waste of time for me, because I'm not a Armor Smith. This game needs CONTENT via STORY-LINE. There is no point to the Geo Cave, there is not point to the Corvette (because its impossible to do after the last corvette patch; atleast for my group) and I'm afraid to say it, but there is no POINT to this bunker. The respawns are to fast to actually do anything other then get mowed down by SBD/BD's. There is no storyline to it......kill kill kill heal kill some more....dead.....oh yeah thats a "fun time".
No thanks, I will pass, I want a STORY that I can take my time with and actually get involved with whats going on NOT Dungeon content related to Kill kill kill heal kill kill kill heal dead. I will not be participating in this dungeon again....nor will I be going on the corvette again. Content is good, but Playable story-lined content is SOOOOO much better, no matter how long it takes to design.
Sorry for being negitive, I just think SOE is focusing on the wrong type of content.
towards the end i found the bunker rather borin, after tankin and killin the fifth bd in an hoour ijsut ae up, the content is a bit too ahrsd and has the effect oof makin u bored when killin it.
TOO MANY STUPID BATTLE DROIDS
Mandalorian and jetpacks will be rarer than RIS armor because no one will be able to get all the way in, loot the crap, and stayalive long enough to craft it.
If you fight a droid, a new one will spawn before you're done killing the first one. One group doesn't have the firepower to get in, and multiple groups are greatly hindered by the horrible key looting. Getting two keys takes a long time, and both groups will be severely weakened by the constant spawns while waiting. Buff timers will be running out, stomachs will be full, and several people will probably die to the droids and lose all their buffs, so the whole team will be wiped out shortly after the locked door.
Thank you SOE! You made it again!
I am your target group, the casual player. I am at crafting most of the time, but i was pressed to fighting the last 5 months, because of hologrind. But ok, it is another thema!
I am not good at fighting, but i want to see the new content too!
Iwastill nownot able finish ONE dungeon, because of horrible enemy-stats.
I know, these should be group dungeons and i was always with groups there, but NEVER saw the final room in any dungeon!
LLJK_Griz wrote:
TOO MANY STUPID BATTLE DROIDS
Mandalorian and jetpacks will be rarer than RIS armor because no one will be able to get all the way in, loot the crap, and stayalive long enough to craft it.
If you fight a droid, a new one will spawn before you're done killing the first one. One group doesn't have the firepower to get in, and multiple groups are greatly hindered by the horrible key looting. Getting two keys takes a long time, and both groups will be severely weakened by the constant spawns while waiting. Buff timers will be running out, stomachs will be full, and several people will probably die to the droids and lose all their buffs, so the whole team will be wiped out shortly after the locked door.
Wow, sounds about as bad as I predicted it to be.
Ok no more content pushes until we get the Jedi Revamp (quests and Jedi) as well as the Combat Balance, ok Devs?