Development Cycle Archive

Thread: Jedi Revamp Phase I

prettysic
Fri Apr 16, 2004 2:20 pm
#27

What happens to the holo grinders that haven't unlocked?





wookiee power
Dax_Kenobi
Fri Apr 16, 2004 2:22 pm
#28

I would much prefer to have my MAIN character NOT become force sensitive...that would mean I have to start all over twice, instead of just making a jedi with the unlocked slot. That doesnt make much sense and its very fun
EgarFlyrunner
Fri Apr 16, 2004 2:23 pm
#29

Well my initial thoughs are that you should answer the questions posted to you by the jedi correspondant. People who have jedi now have worked hard for it and now they are worried that their achievement isn't gonna be worth squat in the future.


As for cool jedi stuff, player jedi padawan relationships are v impotant to me.


Get Yoda in the game, I know you guys must be itching too.


Make Jedi leveling dependent on both xp and time, try and slow the process so that getting to the higher echalons of jedihood is something really rare, like it used to be.


Jedi Council, great idea, and also create a Jedi academy for training, maybe a few quests for content and specific tests.


I'm a Jedi and I actually want to practice lifting my starship out of a swamp 5000 times, running with Yoda on my back. Each skill box should not have a AP requirement, but a quest requirement and try and make these a bit random or at least extremely challenging.


And finally, whatever you do, keep it a secret, but no more BS. Jedi available since launch was never true. Also never never n3v3r underestimate the ability of a powergamer, this seems to have happened in nearly every aspect of the game. Jedi is a challenge so lets treat them like big boys or girls, no more one hitting mobs, make it hard, its the only really advanced content you guys got to keep your long term subscribers paying your wages.
PlayeroftheDay
Fri Apr 16, 2004 2:24 pm
#30






Shadow2k wrote:



reply from the devs: "We will not be answering any questions about the specifics of the system.


More emails being sent......


I have sent email demanding we get answers to the following:



  1. Should Jedi continue to level, or should they put their Jedi on hold if progress is being wiped (this is huge)
  2. Will the new FS unlocking system be very difficult and time consuming, on par with the time it takes to master 15-30 professions like people have had to do now
  3. Will skill loss be changing, especially in regards to Knight and beyond since Jedi will have to PvP to advance? This is also going to be important as the current bounty hunter missions based on Jedi visibility will be a legacy issue. Visibility does not have much place in the new system that I can tell.
  4. Will there be translation of advancement to the new system that corresponds with current progress, or will it be based more on more generic “large block” achievements i.e:


  • Current Jedi will start in the new system as Force sensitive
  • Current Jedi Guardians will start in the new system as Jedi Knights
  • Or current experience gained will be translated ratio wise into the new system?

5. Just to double check, you will still have to complete the FS quests to unlock the second slot, all players will not have a second character by default?



Pulled from the Jedi Forums, originally posted by Arjun, the Jedi correspondent, stickied at the top.





Just send an email asking for question #1 doubtful you'll get the rest.

Exclarion
Fri Apr 16, 2004 2:26 pm
#31

I think it would make more sense for our second character to be the Force Sensitive one (if only 1 character is to be capable of FS) the reasons:


1) We would be required to surrender skills on our current Characters to become full fledged JEDI


2) Some People do not want their Jedi to have current Name/ Race as their main one is...


Grimhand
Fri Apr 16, 2004 2:26 pm
#32

http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=340083#M340083


100 questions to score Publish #9, once the details are released.



Izu - Master Scounter


Mapai
Fri Apr 16, 2004 2:26 pm
#33

How does this affect current Jedi?



If this means that every person will have 2 slots to do what they want with on each server, I like that idea.





Intrepid- Mapai FS Bounty Hunter
Intrepid- Catio Swordsman/Doctor
Eclipse- Mapai Master Smuggler/Pistoleer/TKA
Eclipse- Eihou Master Swordsman/Fencer/Brawler
Intrepid- Ataut Dark Jedi Knight
Loot Vendor 453, -4812 Tal Valor, Naboo
SYNISTER YET NOBLE
mlucas
Fri Apr 16, 2004 2:28 pm
#34

welll sorry to see you put all your eggs into jedi I did not play this game to be a jedi I played it for the promises on the box that you have falied to address the GCW the dozens of proffessions that are still broke


best of luck with new direction but I do not wish to play a game that foucs on jedi first over the hundreders of other major problems

Dar_of_Kiban
Fri Apr 16, 2004 2:28 pm
#35

My interpretation of the two slot comment:


When the force sensitivity pops up you are given the option of:


1. Your main character becoming the Jedi. This is now your FSCS.


2. Developing a new character to be a Jedi. The new character occupies the FSCS slot.






Dar' Commendarian
Leader
Hitchhikers Guide Guild (XLII)
Hitchhikers Clan City, Naboo
MCH

Signature a Moonstar Original
GangaWolf
Fri Apr 16, 2004 2:30 pm
#36

So as not to repeat what others have said, here are 2 very relevant posts in the Jedi forum:


http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=339420


and


http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=340083


Those threads are quite comprehensive as to what we don't understand and what many people think. Thank you.





/GANGA\
Ganga WolfvCrymsinvRiten Sayer
MercenaryvSmuggler/BHvPvE-only Jedi
"There are 3 sides to every story - yours, mine, and the truth."
SWG will go down in gaming history as the MMOG with the most potential that achieved the least.

Epak
Fri Apr 16, 2004 2:31 pm
#37

Ok, here's my take on this:



  • we all get another character to do whatever we want (per server or per account is not clear)

  • everyone will be able totrain injedi "initiate" just like any other profession

  • if you want to continue to jedi "knight" you can by completing quests

  • if you want to continue to jedi "master" you can by getting involved with PvP (this could be to limit the number of masters running around)

Maybe?





kotea/wave

Zephabias
Fri Apr 16, 2004 2:31 pm
#38

Your communication on this issue has been an utter failure. I understand the need to keep things mysterious, but there are certain questions that demand answers. You have refused to provide any.

1. What will happen to existing jedi? We worked very hard for our slots, and that should be honored. Any system that does not reward us for the mind-numbing method of leveling that we're currently subjected to is a complete failure.

2. How does it fit continuity that light jedi rise from Knight to Master by killing dark jedi? From what I remember, the emperor wanted Luke to kill Vader to complete his journey to the DARK SIDE. The PvP system does not fit with what we know about light jedi.

3. What are you going to do about the many problems with the jedi profession that currently exists? Lack of defenses? Reliance on crystals and pearls? Outrageous prices of pearls? Broken skills? Force regeneration at a snail's pace?

Basically, your poor communication on this issue has destroyed my confidence that this revamp will be successful. The jedi acquisition and playing process was kept from the community during beta, and relied on the designs and testing of the SWG dev team. It resulted in the most broken and unsatisfying experience in this entire game, and a destruction of the player community because of the holocron craze. It seems like the team is again determined to make decisions by themselves and to rely on internal testing to fix things. I have no faith that this will work.



Zephabias Lemurcraft

Master Architect
Fully stocked vendor at 2970, -5490 in Serenity, Naboo merchant square
Still a Master Crawler
MonroeThanes
Fri Apr 16, 2004 2:32 pm
#39

yeah, would love to help you TH, but your going to have to give more info before i can comment, theres just not enough there and most of it is very poorly phrased, like the comment about the old republic? what does that have to do with this? that statement just sounds odd and doesnt make sense.


i would love to be involved in how my main profession is developed, but you have to work with me and tell me whats going on, whats planned, how you plan to handle the imediate questions like-


1. what happens to current jedi?

2. we need more elaboration about the main slot and second slot business

3. does the "old system will be swept away" statement refer to hologrinding as the current method of unlocking being replaced withthe quest system? or does it refer to the current jedi?


we need more elaboration, and please dont say that "figuring this out is part of the fun", its not, its worrysome, and with penalties for doing things incorrectly with the jedi system noone wants to take the chance to fully experiment, clarification is needed on the system, i do not expect the development team to explain to me how to play but rather i expect them to tell me the mechanics of the system they put in place.




I'm Monroe Thanes and I approve of this message.
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