Development Cycle Archive

Thread: Cries of Alderaan Status

hasibert
Thu Feb 12, 2004 10:38 am
#27






Q-3PO wrote:





After The Cries of Alderaan will there be more Story Arcs?
Potentially, however we've changed our publish structure. Going forward, we will have a theme for each major publish, such as The Imperial Crackdown and Droid Invasion. There will be story missions and live events to accompany these themes. Additionally, we intend to open a new "dungeon" between major publishes (mini-publishes). In the future, we may add more three act story arcs.






Please add more story arcs because it's one of the best thing you ever did and it's interesting to have an ongoing and dynamic story line.





Character Names:

Janom Mosak on Gorath | Eve'line Mosak on Starsider

SWG :: Database |[The German SWG Fanpage]|
Shorym
Thu Feb 12, 2004 10:39 am
#28






Q-3PO wrote:




After The Cries of Alderaan will there be more Story Arcs?
Potentially, however we've changed our publish structure. *snip* In the future, we may add more three act story arcs.





Please keep the story arcs!!! Don't tell us you "may" add them... just keep them in the game. The story arcs are one of the few things that actually make us feel like we are having an impact on the galaxy. If you remove this... we will no longer have that. So please reconsider. Perhaps you should get a story arc team to push out a new one every month. Please please please keep it!




------------------------------------------------------------------------------------------------------

DarthKaelan
Thu Feb 12, 2004 11:21 am
#29

Adding another voice to the "keep the story arcs" list.


Dynamic changes to the game world were some of the coolest parts of EQ (Bloody Kithicor, the trolls being overrun and forced to flee their home, etc) and should be a major part of a living breathing setting like SWG. Especially ones like "Deadeye" where the player base is what decides the outcome and the impact on the game.


I've completed all three Acts and enjoyed all of them so far, including the end parts that required help from guildmates. Made for some great RP.


My 2 creds. YMMV.



-----------------

Krassk

Pre CU Master Bounty Hunter and Master Privateer Pilot

Vigo of the Eclipse Consortium

Tergill, Naboo
Q-3PO
Thu Feb 12, 2004 11:58 am
#30

Thanks for your support of the Story Arc. I don't consider them gone, just re-tooled. If you'll notice, The Imperial Crackdown offers an extremely dynamic story based set of missions in the city of Bestine. The only difference between this and The Cries of Alderaan is that it is a permanent part of the game.


Now I'm still very interested in thetransient aspect of the Story Arc. I think it really lends to good storytelling ("Remember when we did that cool quest that was only available last November..."). I have plans to get another one in the works, but it won't be for a while. The Themed Publishes will have exciting new story content for you guys and gals. Try those out before lamenting


And to be clear (I'madding this to the Story Arc pagein a couple minutes)


If the Rebels win Act 3: A modified version of Dead Eye will be developed and will be remain a rebel faction perk.
If the Imperials win Act 3: There will be no modified version of Dead Eye and the version that relies on Alderaan Flora will eventually become obsolete. Yes, if you Imperials win, you'll be taking a buff out of the game, but do you really want to leave that advantage in the hands of the Rebellion? What's more important, your personal desire for the buff or the will of the Emperor? And you call yourself an Imperial...


You want to affect something real in the game, there you go.


By the way, yes, the Rebel missions are harder than the Imperial ones. The Rebels won Acts 1 and 2. We've created Act 3 to take that into account.




Kevin "Q-3PO" O'Hara
SOE Associate Producer
Former SWG Community Relations Manager

johnautry613
Thu Feb 12, 2004 12:08 pm
#31

Killing is good. Kill them all. And do it better with Dead Eye, soon available from your friendly neigborhood Rebel!



Lazurk Autry
12 Point Weaponsmith
Vendor Lazurk's Grenades
Lazurk's Forge
BarterTown Trading Post, Tatooine.
(-1850, -4900)
0smspiff0
Thu Feb 12, 2004 12:08 pm
#32

"If the Rebels win Act 3: A modified version of Dead Eye will be developed and will be remain a rebel faction perk.
If the Imperials win Act 3: There will be no modified version of Dead Eye and the version that relies on Alderaan Flora will eventually become obsolete"


Is it posible that on some servers the rebelswill win and on other servers the imperials will win? So that on some servers the perk remains and on others it does not - or is the the side with the most servers won that dictates the outcome and all of theservers will either have the perk or none of them will?



No Sig for now... stay tuned
Khaigon
Thu Feb 12, 2004 12:08 pm
#33

Just a thought... but with COA coming to an end, and the Empire Striking Back... why not take this chance to start a segway into the ESB time period... it can be gradual and make the final change over at the space expansion. But I feel Darth Vader has been hanging out on Naboo for too long.


Maybe he can be moved to the Executor in orbit of Hoth when the Space Expansion comes out?


Well... just suggestions, but I'd like to start feeling the timeline really moving now.





Kaigon
Master Kicker of Rear Ends

meeuki
Thu Feb 12, 2004 12:13 pm
#34

i got this crazy idea... how about they use vader and the other star wars characters as more than just talking wax statues?



Replicant.NonStopDisco.Kettemoor
Tactic.Ycoto.Kettemoor
ATM.Gorath
make server transfers free you crooks!


VVV
Thu Feb 12, 2004 12:13 pm
#35






Khaigon wrote:

Just a thought... but with COA coming to an end, and the Empire Striking Back... why not take this chance to start a segway into the ESB time period... it can be gradual and make the final change over at the space expansion. But I feel Darth Vader has been hanging out on Naboo for too long.


Maybe he can be moved to the Executor in orbit of Hoth when the Space Expansion comes out?


Well... just suggestions, but I'd like to start feeling the timeline really moving now.








I'm rebel in game, but I like your thoughts. Moving static items during an expansion/publish tends to make the game more dynamic.



Aerix Winter
"Future owner of the cheapest starship in the galaxy."

Pex
Thu Feb 12, 2004 12:14 pm
#36

For those who are curious about the current status of Act 3 (when it will end for example) and some other tidbits about the future of Story Arcs, you can check out this posting in the IN LIVE forum by Q-3PO:




Feel free to comment in either forum.



Jason "Pex" Ryan

SOE Events Manager

Ackis
Thu Feb 12, 2004 12:16 pm
#37






Q-3PO wrote:

By the way, yes, the Rebel missions are harder than the Imperial ones. The Rebels won Acts 1 and 2. We've created Act 3 to take that into account.




I wish this would've been posted a while back. This is great! And it allows me to understand WHY the missions were sooooo hard. LOL


I like where this is going... if they actually become monthly stories this will be great.



Imperial Captain Ackis Losackego - Über f335h

OHMSS225
Thu Feb 12, 2004 12:21 pm
#38

That's too bad. The story arcs were one of the things that excited me most about galaxies. It gave the world a natural sense of change and progression, instead of seeming to unnaturally stand still.


I hope you will find some other way to give thegalaxy a feeling of change in the political atmosphere- something that effects every day gameplay in a large way.




-= Ahriman BreViary =-
hasibert
Thu Feb 12, 2004 12:21 pm
#39






Q-3PO wrote:

Thanks for your support of the Story Arc. I don't consider them gone, just re-tooled. If you'll notice, The Imperial Crackdown offers an extremely dynamic story based set of missions in the city of Bestine. The only difference between this and The Cries of Alderaan is that it is a permanent part of the game.


Now I'm still very interested in thetransient aspect of the Story Arc. I think it really lends to good storytelling ("Remember when we did that cool quest that was only available last November..."). I have plans to get another one in the works, but it won't be for a while. The Themed Publishes will have exciting new story content for you guys and gals. Try those out before lamenting




I really like the new content and I think it's good work, but please make a new story arc ASAP. If i'm honest the Cries of Alderaan Arcs 2 und 3 (especially 3) were the coolest quests I did ever in SWG (defend a base from incoming stormtroopers, awesome). Yes I know you can also do this as static content but I really love an ongoing and dynamic story line which will be gone after a while. It's not the same if you can still do them. Please stay with the one Act every two month, that's ok for me.


Thanks!






Character Names:

Janom Mosak on Gorath | Eve'line Mosak on Starsider

SWG :: Database |[The German SWG Fanpage]|
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