Development Cycle Archive
Thread: Publish 10.3 Feedback
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Tiggs wrote:
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DealBreaker wrote:
3) Does the Jedi killing the BH (or the BH killing the Jedi) clear that Jedi from the terms, until naturally, visibility puts them back on?
First off thank you alot for your answers and clearing this up some what. I have bugged this through /bug in game. From what i am reading here your saying that upon being Killed by a BH we should be cleared from the terminals until we regain enough visibility to get back on them. This isn't whats happening in game currently. I have had since 10.3 patch bh's pull repeated missions on me because I am an easy kill. (not so easy anymore thanks to experience). Now with that said maybe I am reading what you posted incorrectly. Another Logical deduction from your post is that being DB'd from a BH reduces visibility Number by a certain number and if my visibility still meets the minimum requirement to stay on the terminals that would explain this. Keep in mind I am a new jedi 56 force skills and I havn't fought npcs and am relatively cautious about my visibility (not to the point of being @nal though). I expect to earn some visibility going about business as usual. Having a firm understanding of the functionality will go a long way towards reducing the frustration level.
snipaho wrote:
Thunderheart wrote:
snipaho wrote:
Why not answer the question everyone wants to know?
IS PHASE 2 HERE YET?!?!
We aren't going to say.
A Jedi should know patience...
Making usearn 112 million weapon xp (plus the combat xp that goes with it) to reach Jedi Initiatewasn't enough? You have to GATE us with these artificial timers? And not only that, but you won't even tell us when the timer expires?
Why don't you just get it over with and rid the game of new Jedi for good? It's obvious you're trying tostop new people from reachingJedi. Well in case you haven't played SWG lately, there are Jedi everywhere. A few more won't hurt.
Why not just let those who are willing to get the insane amount of xp the new system requires have their chance to play a Jedi, instead of playing all these stupid mind games with us?
If I ever see you in game, I will take my weapon and strike you down with all of my hatred.... then my journey towards the DARK SIDE will be complete!
You guys seem to have a bad case of persecution complex. lol
It's not like you will be the first jedi ever show up in the whole galaxy who leave his/hername in the history book.![]()
I do remember they said phase changes in approximately 3 weeks in one of their announcements somewhere.
Waiting for a few more days wouldn't hurt, would it? Geez, it would be nice if people ever stop complainningover something pettylike this for a change.
*sigh*
Pann, Shadowfire
DealBreaker wrote:
Thunderheart wrote:
Noghrilover wrote:
Tiggs wrote:
FurnitureAll armoires, bookcases, cabinets, and chests can now all hold items. Finally. But I have the same question as a poster before. Does this give us more room in the house or will it simply be like an unequipped backpack in your inventory, allowing us to put stuff in but with no decrease in the house's max inventory?
It works like an unequipped backpack.Then....Whats the point?more resources being used on pointless crap????
Because some people like things like this?
And it was stated a long time ago that to do this all that was required was to change one property on the object, which can be done with a simple database query. This will have taken a tiny, tiny amount of development time to implement, so why not do it? why not actually give furniture a use?
The first time i bought a chest i expected to beable to put things in it, was disappointed when I couldn't. It's one of the small things that should have been in from the start, but as it wasnt is being added now.
_YakFace_ wrote:
_YakFace_ wrote:
_YakFace_ wrote:What's exactly that point??
Tiggs wrote:
Force SensitiveAdded a check on login to restore the force sensitive title skill to a player that is eligible to enter Aurilia. still waiting a little clarification on this point...Hmm...Thunderheart, please, i need an answeris this to fix the people like me that is bugged with this damned /checkforcestatus command or what? :'(
Basically you could drop the force sensitive skill box, and then have no way to retrain it, so you couldn't actually go any further, you wouldn't have been visited by the old man to get it again, and would be unable to do anything in the village. What this does is checks if you should have the force sensitive box, and restores it if you were stupid enough for some dumb reason to surrender it.
Tiggs wrote:
If the Jedi kills the BH he/she will continue to be hunted. If the BH kills the Jedi then he is clear. (BH's that did not complete the mission will receive "failed")
Thanks for the information. To give you an idea on how LONG in coming this information is...First Jedi, spawned in game at the BEGINNING of this year....and NOW...after all this time,the Development finally gets around to telling us, what they SHOULD HAVE told us at the start.
You Tiggs, unlike Thunderheart, actually give us the details, not muttled bull****, so vague in detail that it caused far more confusion than it solved...from the psychological viewpoint...the misleading information almost seemed to be a way to pass the time and entertain the devs than alleviate any player concerns.
We appreciate your hamstringing of the devs innattentive and well incompetent behavior. Remember book knowledge and experience DO NOT equate to intelligence. There are several forms as has been proven. The devs have their idea, we have the reality of the game. The reality is that if a Jedi killing a Bounty Hunter who has a mission on them...and not having their visibility reset and mission(s) removed from the boards, equates to a new form of griefing.
Say you have a mission generated on your Jedi. I take your mission, track you down and kill you. I can go back get the mission again, track you and kill you again and again, as many times as I wish? Causing such an enormous amount of xp loss, that it is easier to give SWG the finger and cancel than it is to get out of the xp hole? Please tell me, and I EXPECT a response (as not responding is as bad as stating I am completely right), that the Devs are not so short sighted. Perma Death didn't work for the same reason that the xp loss doesn't....you give griefers a tool to practice their craft.
PLEASE, tell me the Devs are working to correct this IDIOTIC (there is NO other word for it) and grievious mistake.
As I said, respond. Offended, are you, AS ARE WE. We were told from the beginning, this is NOT a PVP enabled game...but for some reason....IT KEEPS FRIGGING HAPPENING...TEFs not clearing, clone camping, corpse camping, GTEFs being exploited, Overts being unable to go Covert...Coverts being instantly made Overt for no reason AT ALL.
We were told that Jedi would be forced to fight. Ok cool, I am down with that. One on One, Jedi vs Bounty Hunter, 2 powerful foes facing off in combat. Sounds immensely exciting, the blood pumps the nerves go on edge...then the bh spams eyeshot and the jedi is dead in less than 10 seconds. Or a group of 4 players gank a 48k mission (i.e. a SERIOUSLY low level Jedi), unarmored, unable to switch back to his NON Jedi skills fast enough (thanks for the grief on that one Devs), with the Weapon Switch delay that nerfed every single combat profession for NO FRIGGING REASON.
I could go on, but what the hell is the point?! If the Jedi kills the Bounty Hunter THE MISSION SHOULD CLEAR OFF THE DAMN TERMINALS AND VISIBILITY SHOULD BE RESET TO ZERO. Lets see if Capitol letters point out what is Obvious to the entire player base but not to the Devs.
You don't want Joe Jedi to exploit the system and just DB a Bh buddy with his mission?? There are far easier ways to do this than to grief the Jedi to the point where he/she gives the finger to Star Wars Galaxies an Empire Divided and go play World of Warcraft at the end of October?! Seriously kiss a significant portion of your player base goodbye. The Devs of this game, have lied to us since launch and before that. They lie every single patch, make promises they are unable to keep (/sarcasm ON ever hear of the Combat Balance that was supposed to come out in JANUARY?????!!!!!,..../sarcasm OFF)....Instead they concentrate on an expansion to the game...THAT SHOULD HAVE BEEN IN THE GAME SINCE LAUNCH....Hmm, a space game,...WITH NO SPACE GAME....HMM...sounds pretty stupid to me. ...FIX THE GAME....Or kiss your jobs goodbye....
Being grouped with a PC or non-animal NPC who is viewing this action has no influence on how Jedi Visibility is obtained.
I understand the need to prevent circumventing the visibility system, but penalizing players in a multiplayer game for playing with eachother seems like a poor choice.
The jedi path should not be a sentance to a life ofsolitude. In training perhaps, buteven a padawan hasis anapprentice to someone else.An allowance for a few like-factioned grouped players (as little as 5) would be justified. At the very least, like-factioned grouped jedi.
Bounty Hunters are able to form into massive groups towards a common goal; jedi should be allowed to band together to defend their lives.
d0qtrX wrote:
Unused Vendors - Vendors who go too long without being used will get deleted from the game. The only events that constitute use are placing a new item for sale on the vendor, or a customer buying an item from the vendor. Checking a vendor's status, paying maintenance, withdrawing sales, having offers placed, or accepting offers are all events that do not reset the Last Used timer. If a vendor goes 14 days without having a new item placed for sale, or an item purchased, then the vendor gets flagged as Unused. If a vendor remains Unused for a 14 days, it becomes in danger of getting deleted. When this happens, the player will be sent an email warning. If the vendor continues to be unused for an additional 14 days, the vendor gets deleted. Any items for sale on the vendor, items in the Stock Room, and offers to that vendor will be deleted with the vendor.
This is utter, complete and totalBULLS***.
Why should I be punishedby having millions of credits worth of inventory deleted if my vendors have a slow month? Why should I be forced to use the GOD AWFUL interface to pull and re-place an item just so my stuff doesnt get deleted?!?!?!
Go ahead and delete my vendors, and you'll see 3 accounts getcancelled.
...the dev crackdown continues...
Well ifno one comes and buys anything in 28 days either your not advertising enough or your prices are higher than others so they go elsewhere. Simple thing to do is put something on your vendor and then buy it or have a guildie or friend buy it It's called upkeep
is your meaning for INITIATING combat, the same as ENGAGING in combat?
in otherwords, if i am agro'd and use no specials or powers that take from my forcebar, will i have gained visibility?
(lightsaber is already equipped and activated upon being agro'd)
Message Edited by rma-6edn- on 09-23-2004 02:12 AM