Development Cycle Archive
Thread: Publish 10 Feedback: Jedi Revamp Part 2, The Jedi Trials
I haven't seen a single post saying anybody saw the Old Man yesterday. Do you have confirmation?
Yep, no worries.
scroll down to this date and time's post: 09-01-2004 04:27 PM
on this page: http://forums.station.sony.com/swg/board/message?board.id=Infinity&message.id=29051
intelli wrote:
I haven't seen a single post saying anybody saw the Old Man yesterday. Do you have confirmation?
Yep, no worries.
scroll down to this date and time's post: 09-01-2004 04:27 PM
on this page: http://forums.station.sony.com/swg/board/message?board.id=Infinity&message.id=29051
Thanks. There goes that theory....oh well.
Please remove holocrons from the game, this was not asked for and is not needed. If you are concerned about force rejuvination, then increase the force rejuvination.
Thunderheart wrote:
Additional Update Notes
- Removed the restrictions on Jedi placing structures. Thanks
- Removed Bleeds from Saberthrow1 and Saberthrow3 Thanks
- Players are now disallowed from teaching Force sensitive skills. Why?
- The XP monitor box no longer shows Jedi skills. Why?
- Significantly reduce offensive output when using ForceRun2 and ForceRun3 Thanks but no Thanks...
- Fixed a Jedi Meditation exploit Thanks
- Significantly increased the amount of FRS experience given when a Jedi kills another opposing Jedi
- This change is moot due to damage output for fr2 and fr3 being nerfed, there is no way to chase another jedi using fr2 or fr3 and kill them.
- Non-Jedi characters will no longer give FRS experience when killed by FRS Ranked Jedi
- We can't kill other Jedi now, therefore no-one can rank in the FRS. The FRS is effectively dead on our server and non of the Jedi are bothering anymore. Most non-jedi are grateful to this change, but actually doesn't change anything, because I can't kill other Jedi now, my primary target in PVP will be all the non-Jedi.
BoomerTBH wrote:
Sry Intelli ONE person out how many have a confirmed visit? It still reaks
Chalame wrote:
I would also like to ask anyone who thinks they can find this information... Did the Devs ever say it would be quick and easy? I remember them saying it would be a long difficult process, much harder than hologrinding... if you can find a post where a dev said it would be easy, please point it out to me and I think that wil end the argument.
-Cian Thurio
Master Musician- Ahazi
Yes. The quests would. The path would.
Message Edited by Virrago on 09-01-2004 11:36 AM
They also never said they wouldn't make you stand around like a clown...
Yes. The quests would. The path would.
THEY NEVER SAID I'D HAVE TO STAND AROUND LIKE A CLOWN WAITING DAYS FOR SOME DIRTY OLD MAN TO GIVE ME A TICKET TO HIS MAGICAL MYSTERY LAND.
intelli wrote:
They also never said they wouldn't make you stand around like a clown...
Yes. The quests would. The path would.
THEY NEVER SAID I'D HAVE TO STAND AROUND LIKE A CLOWN WAITING DAYS FOR SOME DIRTY OLD MAN TO GIVE ME A TICKET TO HIS MAGICAL MYSTERY LAND.
Meaningless doubletalk.