Development Cycle Archive
Thread: In-Concept Open Discussion
Benni
More loot.
Fix bugs.
Any Nerf crying gets you slapped by CSR.
Other than that im a happy man, SWG (Even tho I always snap about somany things in game a day) is a great game.
i have lots of stuff. i have a guild hall. now, a guild hall is big, so i have lots of room to put my stuff. that is, i would but before i have all my stuff there i get an error message. something like this house is full. you can't put more stuff here.
i have 3 empty rooms in my basemant and still more stuff to put in my house but it says "i have no room". i have a huge house but there is a limit to what i can put in it? thats fine and all, but i can't even put in enought to fill up all the rooms!!!
what i am proposing: make different object limits for different house sizes. don't let us put hundreds of objects crammed in a small hose, and the same nuber of objects spread out through a big house, but the house is SO big that you have room left over.
make larger limits to the number of objects you can put in larger houses, and smaller limit on smaller houses. it looks silly having all your stuff in one room, then finding out you can't put anything else in the other rooms of your house and having 3 empty rooms.
....just make it a concept that is up for discussion for now. please....