Development Cycle Archive

Thread: Roundtable Discussion: GCW and TEFs

Meplorium
Mon Jul 12, 2004 5:01 pm
#352






KrYpToFoX wrote:





Meplorium wrote:

How about this, remove all TEFs form the game, especially group ones. Either you declare at a recruiter and can now PvP or you stay out of it completely. TEFs are just a wishy washy inbetween that leads to more griffing than anything else. Placement of more recruits throughout the galaxy is a must though, so people can run, declare, and then join the fight.







Thats fine...then make it so ONLY overts can attack factioned NPC's....





Sounds fair, either you are currently apart of the GCW or you aren't.



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RougeSmuggler
Mon Jul 12, 2004 5:01 pm
#353

I have been a covert since release. While I wish I could PvP, there is no real GCW in SWG at the moment, so i'm waiting it out untill something fun can actually be implemented.


Still, as a covert I have never been killed by a TEF gained from a faction mission. I've fought incities all over the galaxy, from Moenia, to Coronet. When attacking Imperial NPCs I know to keep an eye out for any approaching red dots for the sort duration of my TEF. I am aware of the consequences that face me for engaging in the GCW. And I know that the Emperor will not tolerate people killing his soldiers, he will do everything in his grasp to prevent this.


As a covert I have been TEF'd from a Covert Scanner once and I was not killed. I know to avoid Imperial Bases, and Imperial Aligned cities. And if I can't, then I stay away from Covert Scanners. In the event that i'm TEFd I simply keep a look out untill the timer runs out.


As a covert I have never been successfully scanned by an Imperial patrol. Everytime it says I fail the scan, yet nothing happens.


As a covert I have never encountered a wandering Probot droid in the wilderness.





There is alot of misinformation on the life of a Covert. It is incredibly easy to avoid all PvP combat in this game, yet still participate in the PvE GCW. I am sure throughout the course of playing SWG, there are those unlucky times, that you stumble upon a group of Overt Imperials when you have a TEF. But this is the risk you take for participating in the GCW. And the actual consequence for dying to a PvP death is minimal, the only thing you lose is the position in the world you were at the time of your death. With vehicles and Player City Shuttleports recovering the distance to where you once were is not an issue.




-red
jroth79
Mon Jul 12, 2004 5:03 pm
#354

I only have one thing to say about TEFs...group TEF needs to go out the door. All it causes is major greifing. I don't know how many times I have been overt, I see one red dot and I go attack them, only to see 10 new red dots apear, tossing poison, using mind shots, etc. The only people who should be able to PvP are those who are declared and those with factional PvE TEFs. Not this one guy in a group of 20 goes overt while the other 19 stay covert and gank some poor soul.




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raynedog
Mon Jul 12, 2004 5:06 pm
#355

What about the idea of tying rank to TEF's so that playing in PvE GCW content doesnt gain you a flag unless you've earned a fair amount of Faction Rank?



Kurt "Thunderheart" Stangl
Assistant Community Manager





That is one of the best ideas I've ever heard



MCH /---\ MBH /---\ MHS / --\ FS
silversaber
Mon Jul 12, 2004 5:10 pm
#356






AudioOrgana wrote:




silversaber wrote:



**edit** you get the idea im scared of anything?


I


Don't


Like


PvP


Period.


Many that PvP (not all, but enough to destroy any enjoyment in it) play PvP not to play the game, but to destroy the enjoyment of the game for others.


I donot pay to be anothers sick entertainment.


I pay to play WITH other players.


I pay to have FUN. As do the other majority of the player population if you look at the Droid Census.









Then.

Don't.

PvP.


And soI dont. But I alsodont appreciate the fact that not participating in PvP also means not being able to participate in the true Starwars content.



It's that simple. You have the choice. If you want to attack a faction, expect it to be defended.


And that is what im saying is that this choice is too simple and exclusionary to those that only PvE. There needs to be more choices in this game.

Again, not sure what it is you are so afraid of when it comes to your "enjoyment" being destroyed. There is no decay, and assuming you are bright enough to clone before you go out faction hunting, no wounds.


And you probably will never truely understand why PvP kills all enjoyment in the game. I have stated many time over the years, and you PvPrs always loose the point and just boil it down to fear. Fear and being afraid has no bearing in the matter. Nor is it the desire of having no consequences. It is something far different.

You have the choice to participate or not. If you choose to participate, the consequences have already been reduced to just about nothing.


And again, the current choices are far too restrictive and need revamping. We wish to participate in the GCW, but no PvP. This needs to be added in.



Don't be so afraid - you might actually enjoy yourself.


I seriously doubt it. In fact, I know I wont. I have NEVER had a good PvP experience in any game I have played. It aint gona start now.



AO







silversaber
Mon Jul 12, 2004 5:13 pm
#357






RougeSmuggler wrote:

I have been a covert since release. While I wish I could PvP, there is no real GCW in SWG at the moment, so i'm waiting it out untill something fun can actually be implemented.


Still, as a covert I have never been killed by a TEF gained from a faction mission. I've fought incities all over the galaxy, from Moenia, to Coronet. When attacking Imperial NPCs I know to keep an eye out for any approaching red dots for the sort duration of my TEF. I am aware of the consequences that face me for engaging in the GCW. And I know that the Emperor will not tolerate people killing his soldiers, he will do everything in his grasp to prevent this.


As a covert I have been TEF'd from a Covert Scanner once and I was not killed. I know to avoid Imperial Bases, and Imperial Aligned cities. And if I can't, then I stay away from Covert Scanners. In the event that i'm TEFd I simply keep a look out untill the timer runs out.


As a covert I have never been successfully scanned by an Imperial patrol. Everytime it says I fail the scan, yet nothing happens.


As a covert I have never encountered a wandering Probot droid in the wilderness.





There is alot of misinformation on the life of a Covert. It is incredibly easy to avoid all PvP combat in this game, yet still participate in the PvE GCW. I am sure throughout the course of playing SWG, there are those unlucky times, that you stumble upon a group of Overt Imperials when you have a TEF. But this is the risk you take for participating in the GCW. And the actual consequence for dying to a PvP death is minimal, the only thing you lose is the position in the world you were at the time of your death. With vehicles and Player City Shuttleports recovering the distance to where you once were is not an issue.




-red







Id say that you are probably one of the mostlucky players I have met.


Tell me , whats your secret?

raynedog
Mon Jul 12, 2004 5:13 pm
#358

no one will porably like this idea but how about you can't group with a overt unless you are overt. If an member of the group goes overtthe playeris out of the group. It kinda stinks when one overt person is walking around with 10 more coverts waiting to pounce. Make players decied. I miss the days when it seemed those who wanted to be in PvP where overt, and it was not uncommon to see numerous overts travling around.

Thanks



MCH /---\ MBH /---\ MHS / --\ FS
KrYpToFoX
Mon Jul 12, 2004 5:15 pm
#359

Once again, you ignore me Silversaber....

You talk about depriving people of fun, but yet seem to have no concern about depriving people the right to defend those with whom they are alighned with...why is this? Dont you think I should be able to step in if one of my people is under attack??



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Meplorium
Mon Jul 12, 2004 5:17 pm
#360






silversaber wrote:



Id say that you are probably one of the mostlucky players I have met.


Tell me , whats your secret?





I've been attacked twice from TEFs, both from commandos with flamers funny enough. Killed one, escaped the other. It is as easy as he says, if you know what you are doing.




- Meparch (Master Crafter, AS, DE), Mepaarch (MiniMep, Chef, SW), Meparca (Master Wookiee), Mepthorian (Master Naturalist, CH, BE)
Drop Off Vendor: Buffy in the Bacta Tank, Crystal Hollow, Dantooine. -6931 4819
Visit the commerce district, Crystal Hollow, Dantooine.
The Armored Wookiee - Kashyyykian Armor Specialist
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Special Orders Welcome, Send Mail.
silversaber
Mon Jul 12, 2004 5:19 pm
#361






KrYpToFoX wrote:
Silver? Why dont you address my wanting to defend my commards in arms(as I noted in the post above)? Why would you deny me this right?





Because I cannot take the fact that someone would want to "defend" NPC's seriously.


Are they going to thank you? heck no.


For roleplaying? I have yet to see anyone truely roleplay in this game.


I dont take this as a valid arguement. They are NPC's, content generated by the computer for the strict purpose of being another players target.


All I see it is being an excuse for you to attack me, which I dont appreciate at all.
silversaber
Mon Jul 12, 2004 5:23 pm
#362






KrYpToFoX wrote:
Once again, you ignore me Silversaber....

You talk about depriving people of fun, but yet seem to have no concern about depriving people the right to defend those with whom they are alighned with...why is this? Dont you think I should be able to step in if one of my people is under attack??





Not ignore, overlook. Sorry.
RougeSmuggler
Mon Jul 12, 2004 5:25 pm
#363






silversaber wrote:





RougeSmuggler wrote:

I have been a covert since release. While I wish I could PvP, there is no real GCW in SWG at the moment, so i'm waiting it out untill something fun can actually be implemented.


Still, as a covert I have never been killed by a TEF gained from a faction mission. I've fought incities all over the galaxy, from Moenia, to Coronet. When attacking Imperial NPCs I know to keep an eye out for any approaching red dots for the sort duration of my TEF. I am aware of the consequences that face me for engaging in the GCW. And I know that the Emperor will not tolerate people killing his soldiers, he will do everything in his grasp to prevent this.


As a covert I have been TEF'd from a Covert Scanner once and I was not killed. I know to avoid Imperial Bases, and Imperial Aligned cities. And if I can't, then I stay away from Covert Scanners. In the event that i'm TEFd I simply keep a look out untill the timer runs out.


As a covert I have never been successfully scanned by an Imperial patrol. Everytime it says I fail the scan, yet nothing happens.


As a covert I have never encountered a wandering Probot droid in the wilderness.





There is alot of misinformation on the life of a Covert. It is incredibly easy to avoid all PvP combat in this game, yet still participate in the PvE GCW. I am sure throughout the course of playing SWG, there are those unlucky times, that you stumble upon a group of Overt Imperials when you have a TEF. But this is the risk you take for participating in the GCW. And the actual consequence for dying to a PvP death is minimal, the only thing you lose is the position in the world you were at the time of your death. With vehicles and Player City Shuttleports recovering the distance to where you once were is not an issue.




-red







Id say that you are probably one of the mostlucky players I have met.


Tell me , whats your secret?








You just have to think of the risks that your actions are creating. If your fearful of a PvP encounter with an Imperial while on a PvE Rebel mission. Then hunting from Moenia is not a very good choice. The same use to be said of Anchorhead, but the place is a ghost town now, thanks to Player Cities. Speaking of which, using Faction Terminals at a Player City is a great way to avoid PvP confrontations. Some Player cities are way out of the way of crowded areas, meeting a Faction player out there is a rarity.




-red

AudioOrgana
Mon Jul 12, 2004 5:28 pm
#364


silversaber wrote:I have stated many time over the years, and you PvPrs always loose the point and just boil it down to fear. Fear and being afraid has no bearing in the matter. Nor is it the desire of having no consequences. It is something far different.




Well, you just proved that you haven't read at all what I have had to say on the topic.

If you had, you would know that I AM NOT a PvP player.

I rarely PvP. However, I do play as part of a faction. Because of that, VERY OCCASIONALLY, I am exposed to it and I accept that as a consequence of playing SWG.

The problem is that you have yourself so worked up over this you cannot see how it practically works in game - and I'm sorry, but I do sense a great deal of fear in your postings. You are so opposed to the IDEA of PvP that you totally ignore how it works practically.

If TEFs did not exist, a squadron of Imperial players could happen by you blasting away an Imperial structure and do nothing about it. That would make this game about as dynamic and interesting as checkers.

There are TONS of things you can do to prevent PvP. For starters, do faction missions somewhere other than a major city. If you don't want to be found out for your rebel actions, don't perform them in high-traffic areas.

You have this fear of being "bashed over the head" as you call it - to begin with, I don't see how it's different if you get ganked by a Imperial NPC or an Imperial Player, but regardless - but refuse to acknowledge that there are steps you can take to prevent it, even if you DO get a TEF.

Finally, if someone is truly "destroying" your game experience, get ahold of Customer Service. If you don't think that's effective, then you should direct your energy toward getting an improved Customer Service system, not turning Star WARS into Star "I wanna shoot at what I want with no consequences".

Again, I'm not a PvP player. But I understand this as part of playing SWG. You have yet to say ANYTHING but rhetoric and allusion. You don't like PvP. I personally don't like forced grouping, nor having to go to Theed and Coronet just to find a medic. But it's part of SWG, and something that I accept about the game - it may not cater directly to my playstyle, and it forces me to make some choices (sacrifice my skill points to get medic myself, or take a flight to where healers are).

You have made it clear that your prefered playstyle does not include PvP - that's great. The mechanics for you to play that playstyle are already in game. It's no ones fault but your own that you make that choice - I believe that you are making it without the accurate information, and that your decision is much more emotional than practical - but it's a choice you are making nonetheless.

AO
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