Development Cycle Archive
Thread: Feedback: Jedi Bugs and Issues
* The force defense skill seems useless. Does this work as intended? I can tell you that almost every duel Ive gotten into and just relied on my "uber" force defense I get creamed by choke, weaken, and lightning. The only thing that helps quite a bitis force shield, the active power. The passive defenses by themselves should be helping alot more or causing moremisses (or whatever theyre suppose to do), which they dont appear to do on any substantial level.
* Jedi toughness also seems a little underpowered when compared to lightsaber toughness. I need to test this more, but currently it appears a greater benefit is gained from simply mastering the lightsaber technique line's toughness rather than the entire jedi toughness earned by mastering defense.
* Additionally, a master LS user with little defense will *own* a master defense user who has little LS skills. Again, I need to test this more but currently this appears to be the case. I would think that this should be a draw, but it isnt.
* The TKM "bugged skill" (assuming its bugged? maybe its as intended) that does only 1 damage on the combat screen (but in actuality does more) otherwise known as "the combo"/whatever its game name is, makes the entire jedi defense tree completely and utterly useless. I watched a TKM, using this skill, own several jedi knights.
Bottomline: the entire defense line - with exception of force armor and force shield which are wonderful abilities - appears "dumbed down" and needs to be upped to be in line/greater than passive defense bonuses earned by hybrid non-jedi classesin the passive skill area."
Lightsabers not working on lairs.
ok after 1 day of using specials and different saber moves here is what i have found. Sorry if it a repeat
1.) i have mstr saber and crafting force experimentation line but when i made a saber lance i still only got 10 experimentations. should get 2 extra experiments from force exp.
2.) not sure if this is the new model but you can use any powers while KD
3.) the saber lance area attack that hits all targets in immediate area is dervish 1. all the others hit just the targeted mob/player
Therefore, I headed the the Jedi skill trainer.
I kept my force progression of Initiate and Force Sensitive and lost ALL my other skills (including padawan and knight). Then I trained in Initiate from the trainer, getting old-school initiate powers. I played for a few hours, kept logging on and off, but I never got the skill box back like someone said I would. I went to sleep, and got up this morning, and logged in. Voila! I was offered the skill box, and I still had my inventory, with my saber and crystal. I picked up Artisan, Medic, and Scout, and Force Healer for my box, and I was able to start testing the new Jedi system all over again.
Good luck!
I have TKM/Novice Jedi template, and if I use beserk to kill things while my saber is equipped, I dont get exp for any hits while beserked.
while not beserked i get 6-14 jedi exp every timeI hit something.
this may also need tweeked:
I hit gnort #1 Killed in one hit with a special, got 14 jedi exp
I hit gnort number #2 killed in four hits without using a special and got 6 jedi exp per hit then 14 for the death kill
Trained Two Handed Light Saber to level 4, crafted my 3rd Generation 2 Handed saber.
When I equip it, or attempt to use styles with it, the system tells me I do not have sufficent skills to wield the weapon, and my damage is greatly reduced.
WHERE ARE OUR ROBES??