Development Cycle Archive
Thread: Publish 8.2 Feedback: Death Watch Bunker
Attichetcuk wrote:
I hate to complain, but this is a point of interest for only the elite few or strong groups. I hear the new pistol can be found here. The last place was the corvette. That was for the elite few or strong groups. I hear that the new vehicle can be found there. The place before that was the Genosian caves. That was for the elite few or strong groups. I hear that the Geo gun can be found there.
Hey, I'm a solo pistoleer. I stand no chance at these places. I stand no chance of using the new content. I can only fight at fort tuskin for so long without getting bored. Please, please give some content that doesnt require ubber defense stacking and such to play. Please, please add weapons and vehicles without placing them in the hands of those that will sell them for millions.
I feel like your forgetting a very large part of your player base here. I love that you continue to evolve the game into something great. I appreciate your hard work, but please think of the implications to the content your adding.
Thanks.
Well said, I feel exactly the same way. I'm alsoa pistoleer and I know first hand that all these new dungeons are unplayable by us. Even groups don't really want us because we offer little or no support.I don't want to change professions and grind my way to the template of the month.It's rediculous that we have to stack defenses and pick up a melee class to be able to play this new content. Like the corvette and geo lab, I will visit it briefly and that's about it.
Just like Attichetcuk wrote above, I feel like you guys forgot about many of us players. From the brief moments that I visited this new content,it looked awesome. You guys did a great job and your hard work isvery much appreciated. But don't forget about thecasual gamers, the solo players, the small guilds, the worthless pistoleers, the non-elites. We all would like a some content, even if it is just a story arc.
Twentytolife wrote:
Thunderheart wrote:
Boba Fett has discovered that an ancient splinter group of Mandalorian mercenaries known as the Death Watch are not just the stuff of myth and rumor but are operating out of a hidden location. Boba Fett?s network of spies has also discovered that the Death Watch assassins have contracted a heavy of contingent of the Black Sun to help them in their unknown plans. Are you brave enough to find out what these heinous villains are up to? Work your way through this new adventure zone with over 6 Action packed new quests and unique new crafting missions to find out what has brought these ancient warriors out of hiding!
Have you made it out to the bunker yet?
What were your experiences?
What is your opinion of this new adventure zone?
Here is the problem.
Atactical group effort is requiredto move through this dungeon.
Yet the entire group does not receive a reward for their efforts.
That bites.
Amen! One reason my party did as well as it did was we worked together as a team. Yet the rewards seem simply to give a select few the armor or other gadgets. The Corvette at least gave everyone an AV-21 schematic (despite the total sillyness of providing only one power core per dungeon-if that).
Teamwork needs to be rewarded to the entire team. I'm a master doc/master pistoleer but except for altruistic reasons or perhaps the "thrill of the hunt". I have no reason to go.
I expected this. This is the reason I didn't even try to go to the Bunker.
From past experience we should have know this is how the new content would have been handled. Basically if they say it will be difficult, expect a ton of BD and SBDs. Expect that the majority of the community will hate it. Expect that there will be a few people that will call you a whiner. Expect no response from the DEVs. Expect no changed until someone comes up with a way to solo it.
Other than some new armour that most of us can't wear, there is no reason to even attempt this. I use to do the Corvette daily cause it was a challenge and was a blast to do. The DEV really hosed that up with adding SBD everywhere. This isn't fun, this is just pushing quick content out. How long did it take the DEV team to sit down and figure out how to make the bunker tough? 2 Seconds? "Hey, lets just put a bunch of uber BD and SBD in there. No one can defeat them. DEV win, players lose all their armour. Armoursmiths get even more rich."
I find that SOE does NOT understand the word CONTENT. Play Ultima Online, they might not be the best, but there are so many ways to create a difficult dungeon. So many ways to make a group event to complete. Many people have offered great suggestions on how to make content, how to make things group based, how to make it an enjoyable experience. Basically right now I am one step closer to canceling my accounts. The only really that has been added to the game is graphics. There is no new tactics that NPC and MOBs do. There is nothing really different about the new weapons other than the stats.
I could ramble on about 10+ pages of things that need to be fixed, but I would be wasting my typing. There are bugs that have been in this game since BETA. Instead of the DEV team working on them, they keep adding junk like this. RIS Armour, good luck, BH Armour, right. Why is it so difficult to devote the entire DEV team a month to fix the BUGS? The more content you add, the more bugs you introduce.
The MOBs Armor and Restiances and HAM are friggin INSANE...I was watching people pound away at a super battle dorid and it didint dent them....
Is it just me or DO THESE DROIDS NO LONGER EXIST IN THE SWG CONTINUM??? then why must they put them in the game and make them gods
Here are a few ideas for the future....
1. Make special content areas instanced. Why? Because if the lag does not annoy you the mass of people will. It is also a way of controlling campers... Such as saying you can only do a mission X amount of times a day. That way the rich don't keep getting richer.
2. Include as many professions as possible. This allows you to do a few things.
a)
again...could not have said it better....and I am taking comfort in the fact I am not the only one that feels this way
XenoKronn wrote:
Attichetcuk wrote:
I hate to complain, but this is a point of interest for only the elite few or strong groups. I hear the new pistol can be found here. The last place was the corvette. That was for the elite few or strong groups. I hear that the new vehicle can be found there. The place before that was the Genosian caves. That was for the elite few or strong groups. I hear that the Geo gun can be found there.
Hey, I'm a solo pistoleer. I stand no chance at these places. I stand no chance of using the new content. I can only fight at fort tuskin for so long without getting bored. Please, please give some content that doesnt require ubber defense stacking and such to play. Please, please add weapons and vehicles without placing them in the hands of those that will sell them for millions.
I feel like your forgetting a very large part of your player base here. I love that you continue to evolve the game into something great. I appreciate your hard work, but please think of the implications to the content your adding.
Thanks.
Well said, I feel exactly the same way. I'm alsoa pistoleer and I know first hand that all these new dungeons are unplayable by us. Even groups don't really want us because we offer little or no support.I don't want to change professions and grind my way to the template of the month.It's rediculous that we have to stack defenses and pick up a melee class to be able to play this new content. Like the corvette and geo lab, I will visit it briefly and that's about it.
Just like Attichetcuk wrote above, I feel like you guys forgot about many of us players. From the brief moments that I visited this new content,it looked awesome. You guys did a great job and your hard work isvery much appreciated. But don't forget about thecasual gamers, the solo players, the small guilds, the worthless pistoleers, the non-elites. We all would like a some content, even if it is just a story arc.
Steelheart wrote:
Keep it like it is. This is the first dungeon that has given everyone a challenge. Not everything in this game was meant to be done solo or with just 1 grp. Just like not everything should require grps to be done. I think that the devs have done an AWESOME job with this!![]()
Challenge to do what? Why should I waste armour, buffs and my credits to do this as a master DE? What do the DEs get? Nothing. Are you going to get the Tailors and DEs armour and buffs to follow the group down the dungeon for a few hours? From the sounds of it, it will take a few hours to work your way down and as a DE I just don't find it fun to run and hide behind my group for 3 hours in hopes that I can get down there and modify a rebreather and make some armour that I can't wear.
No one can figure out how to get past Locked Door #2 We made it down a few ramps, next thing we know we have 14 Super Battle Droids on us.
What are you guys smoking? There isn't even enough time to talk to the NPC's before a respawn occurs.
The DWB is nothing more then a Laggy, New Weapon Loot Drop spot.