Development Cycle Archive

Thread: Live Issues Publish 9: Secrets of the Force

josfe
Tue Jun 29, 2004 10:18 pm
#326


Issue: The drop rate on the items for the new junkerkits is very low. Killed over 2000 different type of NPC mobs from Tuskians, to Jabbas, to valarians, to alkarhins, to bynree pirates, to meatlumps, to sleemo's. Recieved 30k in creds, about 15 various CDEF weapons, 1 glass table component, 3 broken items,3 locked containers( a sunguard,a cdef, and a disk) , 2peices of clothing, 4 disks. I tried the dungeons, in whichI seemed to be rewarded with credits more often, I tried random spawns where Ioccasionally recieved random items. It seems to me that creds seem to be rewarded 80x more frequently than anything else. It was my understanding that these items should drop as often as anything else. As it stands now these items are dropping less frequently than the Cries of Alderan act 1 drops, completely un-acceptable when the item you recieve may not be for the crafting kit you have. This needs to be upped if you expect people to make use of this new addition to the game. Server: Scylla Planet: Tattoine, talus, corellia


Location (x,y): all over.



Your profession: Teras Kasi Artists.



Instructionson how to recreate the bug: Loot any mob and see how often you recieve one of these items.

Keltorr
Tue Jun 29, 2004 10:18 pm
#327

I'm curious as to why this weapon switch thing was put into place...was it really discussed that much on the forums? I've never seen this idea anywhere and it almost seems like a ninja nerf.


The vehicle teleport bug is a bit improved which I am happy to see.


Overall this has been probably the most radical publish to date--some really major changes. I kinda like the idea of Jedi being able to level without having to watch their backs all the time for COVERT NON-BH Imperials. Now they won't have to worry about PvP as much till higher up. However I havesome concerns:


1) If a Jedi is attacked by a BH, will his/her groupmates be able to help him since s/he is neutral?

2) Jedi can now walk around confidently, brandishing their lightsabers. I don't mind that but with them being able to do the most damage by far, they're going to be killing everything while most non-jedi have no chance. I'm talking about PvE not PvP...



I have a bad feeling about this nerf


The few...the proud...the Marine-armored

Indene
Tue Jun 29, 2004 10:18 pm
#328

Just got another download of the launchpad. The full scan bug however is still there.

-Indene-



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
ElvisTheKing
Tue Jun 29, 2004 10:20 pm
#329

I think the armor hole is back.


I was at the Geo cave just now and last night before. I got hit lots of times last night by Kwi and Droideka and my armor did its thing. Today, I got hit and no percentage deduction. Please try this out.


Also, if its not a new hole bug (prolly intoduced by the armor on/off thing) is the Geo cave now nerfed with more powerful stuff in it?





__________________________
N Eawet Ami N
Master Bounty Hunter
NeXuS
"My gun is for hire."
__________________________

Adune
Tue Jun 29, 2004 10:26 pm
#330

Additional Force Regen from Jedi robes is not applying.




Adune, Master Armorsmith
ARR Armor, Strongbadia, Naboo
FinMaxa
Tue Jun 29, 2004 10:29 pm
#331

Planet: Dathomir

Server: Kauri

Location: bout 1200 km N of Science outpost


Problem: Put fire dot on Giant Baz Nitch using scatter and torso shot....switched to melee to work on some novice brawler stuff....as creature began to run away....within 3 secs of disengaging from combat...the creature warped appx 65 m away...putting me out of combat range, this happened 3 x in a row...one time, the fire dot killed it before I could get back into range and I got NO XP for the encounter.



Finn Maxa
Master Bounty Hunter- "I wasn't the first, but I'll be the LAST"

"(Please note, I have no programming skills to speak of...)" - Q-3P0 from http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=2499#M2499
SimplyADreamer
Tue Jun 29, 2004 10:32 pm
#332

Server: all


1. Please add the possibility to redo conversion.

2. The conversion dialog box should have an "undo all steps", because for me it switched to the normal skill box part although I had 5 jedi skil points left, which I could not spend due to missing undo.


I was talking with a CSR. He told me that there are many requests for skill adjustments in their queue. So this is something that is really in demand.
Tavian_McMaster
Tue Jun 29, 2004 10:40 pm
#333

My padawan robe does not give me the +10 force regen bonus it displays. My skills box says "14" whether I wear the robe or not. This is not a display problem since the actual regen rate is unchanged whether I am wearing the robe or not.


This is happening to a bunch of people.


Fix it! Oh, and give them some resists while you are at it. (it was worth a shot)



Ceej - Eclipse

Creature Handler - Rifleman
Getter of Hides - Shop Location -330 -5500, just south of Coronet

The No-Main-Jedi Petition is currently up to 64 pages without a dev response.
Agraulus
Tue Jun 29, 2004 10:40 pm
#334

Server: ALL affected as far as i know


This is actually a bug thats been prevelant for quite some time now, but with this patch has become all the more annoying. A lot of creatures and armor types are now vulnerable to Lightsaber damage type, which seem to work fine in and of itself. The problem exists when the calculations for the armor piercing take place, or DONT take place in this case.


Anything that has a vulnerability to specific type of damage, Lightsabers for instance, that is attacked with a weapon that has that damage type and an AP rating doesnt take the AP into account for the damage dealt. Theres no extra damage being done from the armor piercing as its supposed to. This only happens with vulnerabilites...if a mob has even a 10% resist the armor piercing calculations work fine.


cosca
Tue Jun 29, 2004 10:41 pm
#335

issue: mounts and vehicles placed in the toolbar do not generated or store when the toolbar buttons are clicked. instead an examination window opens


server: scylla


planet/location: you name it and it wont work there either


recreate bug by: drag vehicle from datapad to toolbar. then click apropriate toolbar button. then voila! recreated bug!



COSCA....MASTER COMMANDO / TKM / MASTER WOOKIEE
......DONT WORRY..I'M ONLY A DANGER TO MYSELF...
StumanKadir
Tue Jun 29, 2004 10:46 pm
#336




Issue: Waves of deep depression and anxiety seem to hit me whenever I log into the game since last nights patch went live. I can't put my finger on it, buthave a feeling that as I didn't spend the time in grinding the game to open my force sensative slot that this may have something to do with it. It could also be because I have just discovered that I have missed almost all of the new content in the game, as well have a high chance ofmissing all of the content that will be introduced between now and when JTL gets released.

Server: I gather it will affect me on all servers, but I'll concentrate on Valcyn for this issue.

Planet: I live on Talus, you know, the planet that the Devs forgot


Location (x,y): I think it happens wherever I am standing


Your profession: Well I'm not a Jedi so does this answer really matter? It'll just get ignored anyway or I'll be told to wait until after Patch n (n representing a number from here to infinity)


Instructionson how to recreate the bug: It normally starts the minute I log onto my server, though I have noticed it logging onto TC, Bloodfin and Chimaera.

Message Edited by StumanKadir on 06-30-2004 04:56 PM




Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

Osskti
Tue Jun 29, 2004 10:53 pm
#337

HOLY BATTLE FATIGUE!!!!!!!!!



I CAN HIT 1000 BF IN LESS THAN 20 MINUTES!!


STEALTH NERF OR BUG???





Osskti

"Haden Blackman is RIGHT! Everyone is happy and there is no problem with the game's situation...I mean you're still paying to play right!?"
Onimmanni
Tue Jun 29, 2004 11:02 pm
#338

Gonna have to say ya pretty much nothin as far as "veteren" rewards, what do you get for being around 11/12 months? I mean since it was your ONE YEAR Birthday? 6 months? ah I see, one month? ahh, ues veterens they are. This game atm is now BH vs Jedi, and they both suck so.. eh take a guess. Is it worth it? I dunno. I got people ig that make it so. they were to go. prolly not

Nugs Danklighter

Kauri


P.s. Oh yes I to have had an EXCELLANT crafter, and friend recently leave after MULTIPLE FACTORIES got bugged, and lost millions in resources..


Hey Devs you ever worked MONTHS and MONTHS as a child to get to that last level on Zelda? then for lil sis erases it for a Mario Game? welp.. yep that, but worse we paid 15$ for that, heck you can get a BJ for that atleast if nto spent here, atleast you would get some benfit. the "auto" csr are old, need new voice modules in them.





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