Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
larson275
Fri Jul 16, 2004 11:19 am
#313
Make different combat classes have different speed caps
For example:pistolsfireevery sec
carbines fire every 2 sec
rifles fire every 3 sec
T-Bone78
Fri Jul 16, 2004 11:19 am
#314
Buffs have completly thrown the game out of balance, this includes doctor and chef buffs, especially chef.
karamurat
Fri Jul 16, 2004 11:19 am
#315
Armorpiercing penalty being reduced , or 4 armor ratings being reduced to fewer, so professions like pistoleer,fencer, withnone or light armor piercing weaponscan enjoy content like deathwatch bunker,corellian corvette etc.
XearoPhaktor
Fri Jul 16, 2004 11:19 am
#316
Let me hit some one with a friggin grenade, and not end up killing myself.
ottovoiss
Fri Jul 16, 2004 11:19 am
#317
Novice marksman wookies should not be encaped by butterflies and bunnies ever !
Make Guns more deadly the melee weapons.
Nurf Buffs
Nurf armor
Make Guns more deadly the melee weapons.
Nurf Buffs
Nurf armor
OnlyOneShot
Fri Jul 16, 2004 11:20 am
#319
It is imperitive for the good of the game that you reduce the effectiveness of buffs and armor and return red con mobs to where they were at the start of the game.
PowderBurnt
Fri Jul 16, 2004 11:20 am
#320
Give ranged weapon professions a damage mulitplier that equals the melee professions' damage mulitpliers.
Daker-Naritus
Fri Jul 16, 2004 11:20 am
#321
Remove armor and weapon equip delays.
99.9999999% of players are telling you that these do nto fix anything, and only cause them inconvenience and grief.
Considering that 5-6 Devs think it is a good idea, and THOUSANDS of players don't, maybe you should review/revisit your rationale on this issue...
ekimocyc006
Fri Jul 16, 2004 11:21 am
#323
remove tef system for pvp, make it where you have to be overt to pvp, and any covert who joins in a group with an overt becomes overt them selves.
DarthVindicus
Fri Jul 16, 2004 11:21 am
#324
Restore Bounty Hunter Eye Shot to orginal power, but move to Master Bounty.
Valion310
Fri Jul 16, 2004 11:21 am
#325
Boost up faction static city spawns big time! Make Storm Troopers something hard to kill. And I mean HARD. No more corpse piles when walking out of the Mos Espa starport. (Same with the squads that land from the Lambda shuttles.)
Same with Rebel faction spawns in the static cities.
( Once again ... 2 birds with one stone. Crackdown fix, GCW fix.)
Storm Troopers should vary depending on the type. Run of the mill Imp trooper city spawns (in uniforms, not armor) should be hard to kill, but the lowest of the new settings. The rest vary on the type of ST they are.
Once again, same with Rebel's. They are specialized fighters with little to no armor. They should have sweet attack specials, higher dodge settings, etc.