Development Cycle Archive
Thread: Publish 10.3 Feedback
Tiggs wrote:
FurnitureAll armoires, bookcases, cabinets, and chests can now all hold items.
Nice, but unhelpful, since as it stands I can't decorate even a medium house effectively with the item storage limits as they stand. Forget decorating a PA hall or large house.
/bugged.
--doogie
some dev has to be listening. someone has to see how mad all these people are. we get so many promises and promises and we get let down three times as much. I have all the respect in the world for the people behind the scenes of this game who do all the work and such. but doesnt it bother you guys when something is said and it doesnt get lived up too.
i dont think the community asks for much. just something new and fresh to do. thats all we want. thats all we really ask. when i started this game every month there was something new todo or chase after. now i feel that maybe once ever 3 or 4 months we might get something to do. please i ask, plead and beg, just give us information keep us in the loop. and give us something to do once and a while. we know you want to fix things and change things we are aware of that but while your doing that throw us something with some content that we can depend on being around when we want to do it *cough* phase 2 *cough*
Hopefully this wont fall on deaf ears and that someone of the higher up staff will stop and realize something is wrong with SWG and its not just a techincal aspect.
I guess you just woke up, I take it you missed the whole thing about items in the stock room poofing after 7 days. You should not use your vendors as storage.
d0qtrX wrote:
Unused Vendors - Vendors who go too long without being used will get deleted from the game. The only events that constitute use are placing a new item for sale on the vendor, or a customer buying an item from the vendor. Checking a vendor's status, paying maintenance, withdrawing sales, having offers placed, or accepting offers are all events that do not reset the Last Used timer. If a vendor goes 14 days without having a new item placed for sale, or an item purchased, then the vendor gets flagged as Unused. If a vendor remains Unused for a 14 days, it becomes in danger of getting deleted. When this happens, the player will be sent an email warning. If the vendor continues to be unused for an additional 14 days, the vendor gets deleted. Any items for sale on the vendor, items in the Stock Room, and offers to that vendor will be deleted with the vendor.
This is utter, complete and totalBULLS***.
Why should I be punishedby having millions of credits worth of inventory deleted if my vendors have a slow month? Why should I be forced to use the GOD AWFUL interface to pull and re-place an item just so my stuff doesnt get deleted?!?!?!
Go ahead and delete my vendors, and you'll see 3 accounts getcancelled.
...the dev crackdown continues...
Rikilii wrote:
d0qtrX wrote:
Unused Vendors - Vendors who go too long without being used will get deleted from the game. The only events that constitute use are placing a new item for sale on the vendor, or a customer buying an item from the vendor. Checking a vendor's status, paying maintenance, withdrawing sales, having offers placed, or accepting offers are all events that do not reset the Last Used timer. If a vendor goes 14 days without having a new item placed for sale, or an item purchased, then the vendor gets flagged as Unused. If a vendor remains Unused for a 14 days, it becomes in danger of getting deleted. When this happens, the player will be sent an email warning. If the vendor continues to be unused for an additional 14 days, the vendor gets deleted. Any items for sale on the vendor, items in the Stock Room, and offers to that vendor will be deleted with the vendor.
This is utter, complete and totalBULLS***.
Why should I be punishedby having millions of credits worth of inventory deleted if my vendors have a slow month? Why should I be forced to use the GOD AWFUL interface to pull and re-place an item just so my stuff doesnt get deleted?!?!?!
Go ahead and delete my vendors, and you'll see 3 accounts getcancelled.
...the dev crackdown continues...
Is it really that hard, once every 2 weeks to add an item to your vendor?
Christ, people will complain about ANYTHING!
The reason for this is simple......SOE is trying to clean up the database of items that are taking up space that nobody cares about. Maybe, just maybe, this will ultimately result in them increasing the items/house limit or some other benefit for people who ACTUALLY PLAY THE GAME!
DoogieHozer wrote:
Tiggs wrote:
Furniture
All armoires, bookcases, cabinets, and chests can now all hold items.
Nice, but unhelpful, since as it stands I can't decorate even a medium house effectively with the item storage limits as they stand. Forget decorating a PA hall or large house.
/bugged.
--doogie
/bravo
75 items per lot for all structures please!
memnochenkil wrote:
Im one who is not for griefing. But after today I'm ready to start. I am agreeing with everyone else out there who is mad over this matter. I feel as if im being really let down. there is nothing in this game that i havent done yet. literally. i have done all the stupid little missions that you can get from the random people walking around.
some dev has to be listening. someone has to see how mad all these people are. we get so many promises and promises and we get let down three times as much. I have all the respect in the world for the people behind the scenes of this game who do all the work and such. but doesnt it bother you guys when something is said and it doesnt get lived up too.
i dont think the community asks for much. just something new and fresh to do. thats all we want. thats all we really ask. when i started this game every month there was something new todo or chase after. now i feel that maybe once ever 3 or 4 months we might get something to do. please i ask, plead and beg, just give us information keep us in the loop. and give us something to do once and a while. we know you want to fix things and change things we are aware of that but while your doing that throw us something with some content that we can depend on being around when we want to do it *cough* phase 2 *cough*
Hopefully this wont fall on deaf ears and that someone of the higher up staff will stop and realize something is wrong with SWG and its not just a techincal aspect.
DoogieHozer wrote:
Tiggs wrote:
FurnitureAll armoires, bookcases, cabinets, and chests can now all hold items.
Nice, but unhelpful, since as it stands I can't decorate even a medium house effectively with the item storage limits as they stand. Forget decorating a PA hall or large house.
/bugged.
--doogie
I am begining to feel the same way....
The storing items in furniture is a nice IDEA but the items still count against the house total.
Bwawhaha. You can't sell ONE item in 28 days?! You should cancel all 3 of your accounts. You aren't a very good at this game nor a good merchant. You should switch to Squad Leader or something you'd be good at. You know what happens to a store in RLthat doesn't sell ONE item with "milllions of credits" worth of inventory? They close down. Just like your vendors will be. Quit your whining. (Makes Donald Trump Cobra Motion) "As a merchant, You're Fired!"
d0qtrX wrote:
This is utter, complete and totalBULLS***.
Why should I be punishedby having millions of credits worth of inventory deleted if my vendors have a slow month? Why should I be forced to use the GOD AWFUL interface to pull and re-place an item just so my stuff doesnt get deleted?!?!?!