Development Cycle Archive

Thread: Patch Notes for Publish 8

NasEscobar
Thu Apr 15, 2004 10:00 pm
#287

What about the jedi logging off exploit? When will that be adressed? Publish 9? Do we really have to wait that long? This problem needs to be adressed now. Give us bounty hunters a break. This logging off exploit is ridiculous. Instead of alowing Jedi to deathblow us, fix this exploit, and stop sucking up the Jedi so much. And WHAT THE **edit** is up with Shuttleport times!!!!!!! Who uses shuttleports???? Starports should be the thing that has no time. Think about it. A Shuttleport is like a bus. It takes you wherever you want to go on the Planet. Starports are **edit**ing HUGE. There should be like 3 ships docked on the sides. Is all that space there for nothing????? Look at the Theed Starport. There are ships all over the place. That is how all starports should be. Shuttleports should be the thing that has waiting time. Like a bus. You devs say you listen to the community and you are supposed to do what we want first. And all I have seen is STARPORTS STARPORTS STARPORTS. never have I seen a post about shuttleports. what is the point of WASTING 20 minutes of players time anyway. It takes like 30 mintues to put a guild hunt to together. as a BH, you spend most of the time waiting for the **edit**ING shuttle at the STARPORT. than you actually doing the missions when you know that you can change this easily. Just look at the bugs wrong in this game? I **edit**in hate you guys. CAN YOU MAKE ONE GOOD DECISION????



Kaara Mitake l Korren Mitake
The Real K in KoS
We're back b*****
Restuss is closed ,,!,,

DrMonoxide
Thu Apr 15, 2004 10:17 pm
#288

OMFG YES!!!111!1


THEY FIXED TEH CUPA FIDGET ANIMATION!!!11!


/endsarcasm





***DrMonoxide: Retired Doctor, Master Carbineer, Master BH, Treasure Hunter***
"I learn more about SWG from Amazon.com then I do from SWG's own developers." - Damicatz
kSpro
Fri Apr 16, 2004 5:02 am
#289






F I X P I S T O L E E R! ! !








- kSpro' (starsider) DNB
- kSpro (kettemoor) DNB
DavidGX
Fri Apr 16, 2004 5:54 am
#290


emo-kor wrote:


BlAckRaINbow wrote:
why are you all cheering
i see nothing resembling
Profession: Combat Medic
-Added 75% dmg reduction to strenght of poison and disease.
-Removed Venom from loot drops
-Decreased range on Combat Medic tosses to 64 meters max.
-Given Combat Medics more defense mods.
Profession: Doctor
-Added AoE poison and disease heal packs
Profession: Rifleman
-Added 2 second speed cap
where is this..? for the pvp'ers ? its ridiculous that i put up with this everyday in a fight
TH this is what the people WANT......its ruining the state of the GCW...can't you see it? i dont care about wait times and some droid spouting off what im selling. i want the true state of the game repaired. so i don thave to BE a doctor to survive in this game



AMEN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!





Nope, don't be stupid.

Rifleman do NOT hit the speed cap.

Rifleman + master marksman + skilltapes hits the speedcap. That's NOT purely rifleman.

You CAN'T nerf professions based on extras. You nerf the extras.

Why do rifleman last so long? Armor, buffs, food.

Why do rifleman fire specials with almost no cost almost infinately? Buffs, food.

Why do rifleman sometimes hit the speed cap or come close? Master marksman (+5 to rifle speed) plus skilltapes on top of that.

Rifleman, unbuffed, unarmored, no spice, no food, no skilltapes is perfectly fine and balanced.

When a profession is fine without all the extras and overpowered with them, you swing the nerf bat at the EXTRAS AND ENHANCEMENTS, not the profession.

If you nerf the profession based on people enhancing it then you force people to rely on the enhancements more and more to stay decent.


I'm also sick and tired of all you pathetic whiners complaining about the jawa.

OH NO! Does your uber-armor have ONE SINGLE WEAKNESS? Oh my! We can't have that now can we?? Your armor should be TOTALLY without weakness at all! You should be totally invurnerable to damage, wouldn't that be awesome?

No, it wouldn't. Armor should have more weakness than it does now. I don't know exactly what materials composite is made of but it sure as hell shouldn't be uber against cold, AND heat, AND blast, AND lightning, AND energy... etc.. etc.. come on now. Be reasonable. I'm a wearer of composite myself so I'm not biased against it.

/sighs @ whiners

Rythen
Sat Apr 17, 2004 12:13 am
#291

I, for one (or I guess many from reading this post), was looking forward to shorter shuttle times. I thought all shuttles (on planet and off planet) would be getting shortened. Too bad that didn't happen. I am kind of disappointed in that.


From reading some of the posts in this thread, I saw a couple good ideas that I wish the DEVs would look at.


1. Lower times on off planet shuttles also.


2. Put a travel terminal near the ticket collector in each Starport for people coming off one shuttle and catching another.


3. This is a new one that I didn't read-- if it was already posted, sorry I didn't have time to read through 10 pages of posts-- Make one starport on each planet like the Theed Starport with no wait times. You can keep the others the same, but make one a "no wait" starport. That way, people can have a faster way to travel around this galaxy.


liquidken420
Sun Apr 18, 2004 10:31 am
#292



Staszek wrote:
Ok crybabies listen up. As we all know the dev team has been overloaded with trying to get all of the stuff in this game fixed. There is alot wrong with just about everything but they are trying to get the job done. Only so much can get done with each publish, so just because your profession wasn't fixed in this publish you have no right to whine about it. Your profession will be tended to soon enough. Its not like the title of this publish was combat medic: trauma patch, or pistoleer: recocked. I agree that many things need fixing too. The pistoleer's specials are just about all broken and the combat medic scare has people screaming for a nerf. However things take time to fix and we need to sit back and see what gets fixed next. Some of you may believe that the sqeaky wheel gets the grease, whoever complains the most will get their stuff fixed first, but think about it. I haven't heard much griping from the DEs and look who got all their stuff fixed first. Just a thought, stop insulting the people who are in charge of programming the game. If you were one of the programmers and someone on the forums was insulting you and ordering you to fix something would you? Odds are you would tend to something else for a while. Some of you may say well I would fix it if that was my job. True but their job covers more ground than fixing an individual profession. With more than 30 professions that need fixing you would finish the ones with the most polite and nice people playing them first. So be nice, sit tight and wait for the game you've been waiting for to finish getting repaired.





OK I agree with everything he says, except for this: As a former DE who formerly frequented the DE forums when publishes 6-8 were still in the development stages, I can honestly say that DE's were quite loud and vociferous in their complaining. Perhaps not as loud as those crying for CM/Rifleman/TK nerfs or whatever, but the DE board at those times was quite contentious, almost venomous at times. In the DE's case, a squeaky wheel definitely got the grease (and they got the Droid Commander idea nixed in the process). I wish that wasn't the case but it was. The DE's complained loudly and got what they wanted--the complaining is not ideal, but they did get what they wanted. After all, most of these new droid modules (except maybe the scout harvesting droid -- that's a new one to me) are either inspired by or taken driectly from suggestions in the DE forum months ago.

Perhaps we should be giving props to the Chefs, who got their profession fixed first, even though they probably didn't do much to get to the front of the line. /sarcasm After all, there were no chefs before their fix. /sarcasm



...has mastered the Slacker Profession

Burley Mua'dib / Noober Loststar
Godetan Lightbringer
Sikki Nixx
liquidken420
Sun Apr 18, 2004 10:45 am
#293



TroThorns wrote:they did promise they would reduce starport times (implicitly) and they did promise they would make it any planet to any planet (explicitly):
17:49] [TH] Im happy to announce that in publish 8, shuttleport waits will all be 5 minutes and players will be able to travel from anyplanet to anyplanet. We are currently discussing the details of reducing the starport times.
Shuttleports WILL be 5 minutes, players WILL be able to travel from any planet to any planet. We are discussing the DETAILS of reducing starport times. Two explicit changes promised. When you say we are discussing the details of reducing starport times, that necesarily implies that starport times are being reduced. By logic necessity that statement means starport times are being reduced in publish 8. So they did promise this. If the change it they lied. If you continued paying for this game based on that representation they may very well be liable for that misrepresentation.....






Ummm...no. Discussing the details of reducing starport times only implies that they are discussing the details of reducing starport times. It does NOT imply that they are going to reduce starport times, it only implies that they are thinking about it. They did NOT promise shorter starport times. We cannot fault them for the starport time misunderstanding, it is a reader's own fault for misinterpreting the abovementioned paragraph. We can, however, fault them because they DID say that we would be able to travel from planet to planet via starports. There is no misinterpretation there. A 10 minute starport wait would be far more tolerable if it was only ONE 10 minute wait instead of two or more. 5 minutes sometimes isn't long enough to go outside and smoke a cigarette anyways....



...has mastered the Slacker Profession

Burley Mua'dib / Noober Loststar
Godetan Lightbringer
Sikki Nixx
weaponex
Sun Apr 18, 2004 6:47 pm
#294

My opinion...lower those starport wait times! Let the auto heal stay for your vehicle!



Ingame name:Weaponex Weaponex (dont ask why its done twice lol)


SWRPG Forum: http://swrpforum.proboards3.com/index.cgi
Shorym
Mon Apr 19, 2004 3:12 pm
#295






liquidken420 wrote:

5 minutes sometimes isn't long enough to go outside and smoke a cigarette anyways....





While you go smoke your death stick... I'll take the 5 minute STARport time... and you can just wait for the 2nd one to come in so you can have your 10 minute death stick break (and feel as immersed as you want to feel). 10 minutes is a waste of time, it stupid, and has no reason to be in a GAME that is played for FUN.



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Shorym
Mon Apr 19, 2004 3:13 pm
#296






liquidken420 wrote:

5 minutes sometimes isn't long enough to go outside and smoke a cigarette anyways....





While you go smoke your death stick... I'll take the 5 minute STARport time... and you can just wait for the 2nd one to come in so you can have your 10 minute death stick break (and feel as immersed as you want to feel). 10 minutes is a waste of time, it's stupid, and has no reason to be in a GAME that is played for FUN.



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Warder83
Tue Apr 20, 2004 1:40 am
#297

I have a couple ofquestions for you Devs... And i'm not trying to be a smart ass or anything, I really just want to know.


1. How come you can 'quick as a wink' fix the 'Exploit Bug' that allows us to fix our vehicles for free... But you still havn't fixed the (Very Annoying) bug that makes your toon warp 100-150m away from your vehicle when you dismount?


2. Also, since we will now have to pay for repairs... Will the bug where you pay to repair your vehicle and 30 seconds later it reverts back to its damaged state, without your money being refunded, be fixed too?


?



Ite Diseh - Owner of "Diseh is my Shop!" - Merchant Tent
Dantooine 425m North Of Mining Outpost (wp -579,2931)
Swoops - X34's - Droids - Droid Batteries - Repair Tools - Misc
Wokka
Tue Apr 20, 2004 11:30 am
#298






raz1337 wrote:

That's it? a mainly DE publish, with barely anything else? Every other publish had a slew of fixes and additions to professions other than DE....


I feel totally gipped now







Oh husha you mouth! The DE's got totally screwed on the "droid invasion" publish which was more of a joke on DE's than anything else and the biggest letdown of the century. The DEV's have made quite an apology and restitution by doing what they have done with DE's in this coming publish. Now, if last month could be forgotten and THIS one called the Droid Invasion, that would have been much cooler, but ya know hindsight is 20/20.


Stand down Raz, and let the DE's get their turn, they deserve this one.


Wokka-wokka

Wokka
Tue Apr 20, 2004 11:36 am
#299






Eeloominath wrote:
I haven't seen the ad barking live on TC yet, but if it really does shout a message every n seconds, i got an idea on how to still have it fill its purpose, but not spam the spatial chat:

Have it have a permanent chat bubble over it, instead of real spatial chat action, saves people the (probably not even possible) ignore of the tincans.

Starport spamming is really bad as it is, please dont add spamming bots to that mess. Reduce, dont extend!




Chat bubbles can just be turned off by anyone, thus eliminating the purpose behind the barkers. Lets face it, ALL advertising is spam if you're not in the market to buy anything. In my opinion, in busy areas of cities, you should be charged 500 mind pts for each shout.


Next question is.... can you /addignore a barker droid?


I'm getting ready for this to suck real bad if you can't add them to your ignore list like I can with players.


Wokka-wokka
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