Development Cycle Archive

Thread: Icons over heads

Stelsvik
Tue Oct 14, 2003 3:45 am
#261

It's no wonder then, there's a massive problem getting proper patch notes as well as a TS tested solution.


You have random programmers everywhere just deciding on their own to change something and hope it works.




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goldflame
Tue Oct 14, 2003 6:38 am
#262

The target is an easy Macro to make using '%' but you know this already, I'm sure. Most of the people I game with (who happen to be colleauges as well) use this when we mission. It helps to concentrate ont he Aggro's and get them out of the way. Considering I'm a medic, I like the Floating Icon idea. I'm not CM yet so....I have to run my companions down, difficult to do some times.



"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class.So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change.If you want to go from architect to scout we've created a system to make that happen." - JULIO TORRES
JaydenAlejandro (MDoc/TKM/Nov.Swordsman)/Kirith Sarin (CH, Ranger)/Eido (Chef,Artisan)
Order of the Dying Knights/Citizens of Purgatory, LOK
DarthDominator
Thu Oct 16, 2003 4:34 am
#263

The icon idea is great - I think that the range of healing should be extended just a little for normal medics and that stimpack A should require no medic skills to use.





Dominius | Sokha

Who's the more foolish: The fool, or the fool who follows him?
______________________________________________
Founding Member of Exiled Force (XF) | 06/2003
Crimson Plains, Corellia & New Crimson, Talus
Death-Angel
Thu Oct 16, 2003 4:39 am
#264

The ability to mark a target and make it visible for a group is a great idea.


Either make it a squad leader ability or give the SL an ability that works for all players in the area...

Ping82
Sun Oct 19, 2003 8:52 pm
#265

I am not a medic, but I think it would improve the time it takes for you to be noticed, but I would only want it to be present while I was in a camp or a med center.




Ping

explor793
Mon Oct 20, 2003 3:08 pm
#266

Stop adding stuff and fx the bugs, unless the bugs are just to hard for you guys to handle, and all you can do now is simple things that mean *edit* to make it look like your working for your pay.



Orions / Kantell / Sh'ag'Alotbacca

NIMH - National Institute of Mental Health (It's where we've locked Nimhnoid up for now!
Aeron-Blackthorn
Tue Oct 28, 2003 7:11 am
#267

As a doc that spends a fair amount of time in combat yes that would be quite helpful. Unless I'm on a group all I do is click on each character to check em and that more often than not ends up in a dead PC.





Aeron- Blackthorn / Jedi Desperado "Hi Ho Banta Away!"
Adriana- Darksun / Master Carbineer / Bounty Hunter

THIS IS NOT THE TIME FOR DWARVEN RIVER DANCING!!!
wavern2
Wed Oct 29, 2003 9:36 am
#268

I see the icons as usefull, would be nice if the enemy didn't see it though. It would be nice if we could have the ability to cycle through friendlies



I was born once... then I decided to play SWG, now I am contemplating the whole life-after-death idea. Read in-between the lines for the rest of the story.
Alarac_PM
Wed Oct 29, 2003 12:23 pm
#269

I currently have about 35 left. When my character is complete i will have 1 left.


Hoping for Master Bounty Hunter, Creature Handler, Some Ranger.


Currently at: BH 1/2/3/3 CH 2/2/0/0 Ranger 0/0/1/0


My goal is to be Master BH, be able to pull lvl 35 pets(though im sure that will change with the next patch), and be able to track everything. Pretty good combo. It works awesome for hunting krayts and kimos.




______________________________________________________________
XALARACX

hh
R.I.P. 1-11-04 "Everything that has a beginning, has an end." Resurrected 7-7-04

Alarac_PM
Wed Oct 29, 2003 12:24 pm
#270

oops.....wrong thread. sorry



______________________________________________________________
XALARACX

hh
R.I.P. 1-11-04 "Everything that has a beginning, has an end." Resurrected 7-7-04

Gustyboy-Asilar
Wed Oct 29, 2003 8:51 pm
#271

Great idea for the Squad Leaders !!!



Stop ignoring us !!


Think about Us !!


For the Squad Leaders !!


ArcAngel32
Thu Oct 30, 2003 12:43 am
#272

I have to repost here, i disable all the extra cluster that slows down my framerate, those lame ass chat bubbles over the heads where the first to go, if u put up more idiotic icons over peoples heads, please give me the option not to see them, i don't need any more distractions. In a pvp war (100+ people each faction side) with 80 bubbles popping up over peoples name tags so you cannot target the guy you hate most to kill, it would piss me off to the point of not playing... i'm just one person, and one opinion doesn't count in "society's world" but i don't really care what anyone else thinks, if you turn this game into some Anime'' pop up box comic book, i'll go find another video game to play. keep it real and it's all good.
Nullify
Thu Oct 30, 2003 2:09 pm
#273

Let us decide weather or not we want it on. Also, the protential PvP thing,w here the enemy can see gives further reason to let us control the icon over our heads.



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