Development Cycle Archive
Thread: Icons over heads
It's no wonder then, there's a massive problem getting proper patch notes as well as a TS tested solution.
You have random programmers everywhere just deciding on their own to change something and hope it works.
The icon idea is great - I think that the range of healing should be extended just a little for normal medics and that stimpack A should require no medic skills to use.
The ability to mark a target and make it visible for a group is a great idea.
Either make it a squad leader ability or give the SL an ability that works for all players in the area...
I am not a medic, but I think it would improve the time it takes for you to be noticed, but I would only want it to be present while I was in a camp or a med center.
Ping![]()
As a doc that spends a fair amount of time in combat yes that would be quite helpful. Unless I'm on a group all I do is click on each character to check em and that more often than not ends up in a dead PC.
I currently have about 35 left. When my character is complete i will have 1 left.
Hoping for Master Bounty Hunter, Creature Handler, Some Ranger.
Currently at: BH 1/2/3/3 CH 2/2/0/0 Ranger 0/0/1/0
My goal is to be Master BH, be able to pull lvl 35 pets(though im sure that will change with the next patch), and be able to track everything. Pretty good combo. It works awesome for hunting krayts and kimos.
Great idea for the Squad Leaders !!!
Stop ignoring us !!
Think about Us !!
For the Squad Leaders !!