Development Cycle Archive
Thread: Roundtable Discussion: GCW and TEFs
Thunderheart wrote:
What about the idea of tying rank to TEF's so that playing in PvE GCW content doesnt gain you a flag unless you've earned a fair amount of Faction Rank?
I think that's a great idea, but what would be considered a fair amount of Faction Rank?
Thunderheart wrote:
What about the idea of tying rank to TEF's so that playing in PvE GCW content doesnt gain you a flag unless you've earned a fair amount of Faction Rank?
fatgit wrote:
I agree that covert players SHOULD get a TEF for factional PvE.
However, simply trading with an overt will get you a TEF, this seems to be a bit over the top.
It heavily depends on what you are trading. Certain things that are traded can have a serious impact on the game. To flag each item and do an item check every time a player traded something to another player would give the system an aneurysm. Instead, the prevention measures for the potential combat grief falls on factional status. The side effect certainly is the pain of the "trade TEF" and I am pushing for that to be included in the GCW revamp.
What about the idea of tying rank to TEF's so that playing in PvE GCW content doesnt gain you a flag unless you've earned a fair amount of Faction Rank?
Thunderheart wrote:
This has been a really great thread and new discussions are still popping up.
Paulie35 wrote:
Remove TEF. If a player does not want to PvP they should not have to.
If we did that, it would dramatically change things. As it stands, people don't everhave to play PvP. They can remain Neutral and never have to be involved. Declaring Covert means a player primarily wants to play GCW PvE. There are certain actions that will push them to Overt status or put them at risk, but in each case, its a choice the player makes to get involved.
Should that risk not be part of the conflict? It was something that players strongly requested pre-launch.
If I remember correctly TH, it was the Hardcore PvPrs that insisted that this be the case.
They had to have thier "Immersion" preserved. Heh. Like immersion was on the top of the order when you Devs decided to break with the Movies and make Jedi a widely playable class.
Those that wanted to to enjoy the game without PvP (includeing the GCW) argued till our faces were blue, but eventually were ignored.
The Devs promised us PvE battlefields which were so buggy that they were removed (against the protests of the PvE players) .
Then you gave us the abortion called the Crackdown that switched us involuntarliy Overt.
The PvE players have taken it in the shorts CONSTANTLY since launch.
Thunderheart wrote:
What about the idea of tying rank to TEF's so that playing in PvE GCW content doesnt gain you a flag unless you've earned a fair amount of Faction Rank?
uofwi92 wrote:
Thunderheart wrote:
This has been a really great thread and new discussions are still popping up.
Paulie35 wrote:
Remove TEF. If a player does not want to PvP they should not have to.
If we did that, it would dramatically change things. As it stands, people don't ever have to play PvP. They can remain Neutral and never have to be involved. Declaring Covert means a player primarily wants to play GCW PvE. There are certain actions that will push them to Overt status or put them at risk, but in each case, its a choice the player makes to get involved.
Should that risk not be part of the conflict? It was something that players strongly requested pre-launch.
I agree with this poster. I hated nothing more than when I was a noob killing stuff in the Imperial Research Facility on Naboo, just trying to level up and get some decent loot when a master Imperial would show up and wax us because we were TEF'ed. I never made the choice to fight this person, but I had to because I was killing Imp NPCs.
This does, however, create a divide between overt and the rest of the game. If you're not overt, you shouldn't be able to heal someone who is (ala gtef). I think you should be able to trade, though... /shrug
Actually, what we really need is a two-tiered TEF. At character creation (or implementation) you should be allowed to declare "no PVP". You can declare covert and be TEFed by factioned NPCs, but not other players and you can't declare overt. Those who wish to be involved inPVP can declare "PVP" on creation (or implementation). If you really wanted to, you could allow PVP, no PVP to be declared with the co-ordinater just like overt/covert (possibly by going overt)but to prevent abuse you would need a long timer on it (at least one day real time if not one week).
If you do that... make it so people cant go Overt until they reach that rank.. that way you aren't allowed to dish it out PvP unless you 1st agree to take it.
Thunderheart wrote:
What about the idea of tying rank to TEF's so that playing in PvE GCW content doesnt gain you a flag unless you've earned a fair amount of Faction Rank?
Message Edited by ArchFirehaven on 07-12-2004 02:55 PM
- Overts vs Overts Only. Everyone is tired of the tef wars. Then it becomes attack of the clones. Not very fun.
- No group tef that starts the tef wars in the GCW. So if you were in a group pvping and got poisoned and had no doc. A doc cannot come and heal you until your 5 min flag wears out. It could tell him it would be unwise to heal such a patient.
- PVE tef should make you attackable by overts and faction npc. If you kill rebel or imp pve you should get a tef to be attacked by opposite faction npc and overt pc's.
- BH's cannot use group tef to kill their mark. Only BH's with the same mission may group to attack a mark. This would force the BH's to work together to get their mark. With the lower requirements for BH you can make a variety of templates now. Jedi gank squads should not happen.
- Jedi who are grouped when a BH attacks should be allowed to have group assist in defense. This goes against my group tef suggestion but consider this. There are many Bh's on the servers. If they planned their attacks out there could be a very large group of Bh's grouped hunting a lone jedi down. I would find it unreasonable to make a lone jedi fight a group of people alone. Therefore, the group tef should work in a jedi defense vs. BH(s). Because this is not GCW involved its ok in my book. Its more or less a personal attack on a single player and members of his/her group should be able to defend.
- Overt Jedi vs Overt Jedi & opposite faction overt only. To go along with my original thought of removing GCW group tef no covert should be able to assist any overt while they are flagged. This would cure the problem of negative xp for covert tef kills when they attack perma overt jedi. If a member is covert they should not be involved in the GCW in any way.
I hope this gets read by someone and not blown off. I think this would really help out the GCW, BH missions, and Perma Overt jedi. I dont know anyone who is happy at how the group tef works now.