Development Cycle Archive

Thread: Corellian Corvette Feedback

nefarious
Wed Apr 14, 2004 6:30 am
#261

I'd have to say that I had the best time on the vette last night. we got some in out guild to go so we had 8 people, alot of us died but we were all rezed thanks to our doc, and I on't think we even came close to the target, not even sure who it was, and the funny part is when some of us went down the elevator and some didn't, made for an interesting evening.


A few of us found the super battle droid and we were taking turns attacking it, and of course it incaps you in one shot. but we all took turns attacking it. It was a blast.


The only thing I would change is to give us the direction of our target, we kept going around in circles and wasn't sure where eactly we had to go.


But we did enjoy the fact the WE were the only ones up there and it wasn't just a crowd of people, this made it fell like we were doing what we had to do for the mission, the best time we had in our guild in a while.





Kadissa Wavingfly
Freelance Pilot - Elder Creature Handler
HOBO

There are no great men, only great challenges that ordinary men are forced by circumstances to meet.
FragN8Tr
Wed Apr 14, 2004 6:43 am
#262

Well to be honest I had lots of fun.

I never really do well in battle and neither do my PA mates.
But we did manage to get past the clone area.

I do have to agree with most everyone that Buffs should be allowed.
We did fine until we were ambushed by a group of IMP STs.
Then after everyone died it was pretty much /WACK /DIE /CLONE /Run back /REPEAT.
That was not fun.
Other than that experience I really enjoyed the 30mins or so it took to finish.

BTW, there should be some sort of verification to cancel the escape pod.
We hat 3 STs in the Pod room and people were clicking madly, add lag to that and you get instant ride back to the planet.
That was really defeating.



-Rawbee - Master Artisan - Rawbee's Vendor Sweet water, Dantooine-

This Lowca's finest Products and Resources Ask me how! Defender of the Rebellion - Certain Death.... No Chance for Success.... WHAT ARE WE WAITING FOR! Force Sensitive Slot Locked - OUCH! 1st HOLO Commando Marksman: 4-4-4-4/ Brawler 4/0/0/0 Novice Commando


Ice-Cold
Wed Apr 14, 2004 6:50 am
#263

well, the corvette is great, though... i dont see anyonefinishing it anytime soon... it's just that the rebel troopers are too damn hard.. 2 of them killed a lvl 60 rancor and an AT-ST



Arann Kandrov
Imperial Commando
- Best Pilot in the West Quadrant

"I'm just a simple man, trying to make my way in the universe" ~ Jango Fett
Loic
Wed Apr 14, 2004 6:55 am
#264

I just want to drop my 2 cents TH.

You guys should consider patching a system that allows for the instance to adjust the difficulty based on the level / size of the group. While you're advertising 9 missions, in reality there are only 3 per faction (Imp / Reb / Neutral), a very smart idea to have missions for all. Now you guys just need to add some more missions for the smaller groups. Leave the large rewards to the raids, but have missions for the 6 person group in non-uber composite. Ohh and have some kind of cool loot for all difficulty levels, schematics are fine, we love our crafters, ohh and why not have a badge per mission type you complete. Finally, make the loot for each mission faction category different... not sure if you've already done that, but thought I'd mention it.

Personally I'm hanging on by a thread here. I had and still hope this dungen keeps me interested until you guys get newer content patched in. So do everything you can for people like me, and the smaller PAs who can't put together huge raids. If games like CoH in its Beta form can have instance missions that adjust their difficulty based on player level, then I'm sure a game like SWG could do the same... maybe even better. You're on the right track in my opinion, this isn't a flame, just offering my opinion.

PS. Can we start a suggestions thread for the Star Destroyer instance gungen(s). I for one have a ton of ideas for you guys, and I'm sure others do too.
Evark-Xitov
Wed Apr 14, 2004 6:57 am
#265

Beat this yesterday on the first try, however i'd have to say it was the hardest thing i've ever done in the game. I'm wearing full buffs/composite and still getting hit for 500....with or without mitigation (im both master rifle/sworsdman)


Unfortunately, I went with another guild and not my own so I didn't get the land speeder, but picked up 2 badges


-Imperial Heroism Medal


-Imperial Medal of Honor (only one of us got this, I guess I was the hero of the group maybe because i dealt the most damage??)





I do think it was a little bit too tough though, we beat itwith exactly 1 minute left.



Krave - Dark Jedi Guardian 4/4/4/4
Evark Xitov - Master Rifleman / Brawler / Swordsman
Gugengamer
Wed Apr 14, 2004 6:57 am
#266

I know this thing is instanced. But why did our group see other groups pets there laying on the ground?
Phoenixrage
Wed Apr 14, 2004 7:21 am
#267

I did the imp destroy twice yesterday on gorath. The first time we had no clue what we were doing, and did get pretty close to finished before time ran out. Alll of us did have at least one death that time.

Second time, we completed the mission. Its very difficult, almost too difficult with the super battle droids, but we did enjoy an actual challenge. The schematic was looted, however the part to make it didnt drop, so apparently all 10 of us are going back in many many times to get our hotrods made.


As for loot, we did find some halfway decent stuff, comparable to player crafted or with stat mods, but it was all weapons, no skill tapes or clothing with skill mods.


On another note: when we loaded the first time several of the rebs were damaged, not sure why. 2nd time there were a couple pets from another group still left over. I believe a purge action needs to be added here, as having this random dead merek in the middle of the corvette may have messed up our loots,


Again, good job devs, most of us enjoyed it, and the feeling after completetion was awsome.








xxxxxxXxxxxxx
Phoenixrage Rising s The Adversaries s Phoenixrages Rising
s Dancer/Musician
s Doctor / Heavy Swordswoman s
You don't know the power of the Dark side




slippidy
Wed Apr 14, 2004 7:24 am
#268

Man I dont know why all these people are whinning and complaining. Finnaly we have a dungeon that is actually difficult to win. Like theres finnally some mobs that you can not solo and you have to work as a group. Not only that, you have to actually think about what your doing in the corvette in order to beat it. This is not a dungeon for new players or less experienced players, its a dungeon that finnallygives the experienced players a challenge and I say its about time! I come from the Gorath server and me and my guild -aDv- were the first group to defeat the corvette on our server. Now it was extremely difficult, but that was the whole point of it. It is not unbeatable, it just takes planning, teamwork and quick thinking. To all you people who want it nerfed, I say hell no! Leave the difficulty as it is or better yet make it even harder!! I want to have a challenge again!!



iluvatar





Elbereth
2Hot4U
Dark Jedi knight
Blaack Widow = nub.
nefarious
Wed Apr 14, 2004 7:27 am
#269

I think that if the speeder requires a power core, why it had to be a one use, why not make it a 10 use so that way if the whole team gets a power core, they can each get a speeder made, and does only one person have the schematic, if so then you would have to do the vette 10 times for each person to get their speeder.



Kadissa Wavingfly
Freelance Pilot - Elder Creature Handler
HOBO

There are no great men, only great challenges that ordinary men are forced by circumstances to meet.
Phoenixrage
Wed Apr 14, 2004 7:37 am
#270

oh yeah forgot to mention:

group was 1 CM, 4 rifles, 3 TKs, 1 fencer, and 1 HS (me)

actually the CM and HS did the best here, as most things are not heavily blast resistant or poison resist.

I advise taking in some tanks with 1-2 HS and 1-2 CMs, one on heal duty the other on poison duty, and its not all that difficult

Also using the terrain to your benefit helps a lot too, the NPCs cant shoot through most walls, so running when low on ham until the healer grabs you does actually work here.

Decay does need fixing badly, and so does some of the NPC AI.. forgot to mention that one NPC went prone about 2 m from me as I beat him while shooting me. Why don't these NPCs go melee like normal NPCs? or at least apply to the prone vs kneeling/standing range rule?


Final note: buffs are good, but food is where its at. If you dont bring in good food that lasts a long time/low filling so your constantly on it, you won't do to well, but I know except 1 hit for 5600 mind that went through my armor hole, my mind never went down more than 25%.



xxxxxxXxxxxxx
Phoenixrage Rising s The Adversaries s Phoenixrages Rising
s Dancer/Musician
s Doctor / Heavy Swordswoman s
You don't know the power of the Dark side




Singra
Wed Apr 14, 2004 7:38 am
#271

The biggest thing I did not like to hear about it that the Jedi in my guild got a Tef when he left the corvette, and was killed upon landing, when his load screen was still loading. He came in the starport and was dead. Needless to say he will not go back there. Why give a tef when you leave?



Singra
Novice Medic
Master Dancer
Master Heavy Swordswoman
Rivers Cross, Dantooine Bloddy Wicked Armor Vendors at -2460, 1360
jabbathenutt
Wed Apr 14, 2004 7:40 am
#272

DO NOT NERF THIS PLACE. Its amazing. It's so fun to actually have tactics in a dungeon with a group. Every other single place in the game is soloable. Theres no chance in hell you can solo this place. A 10 man group can do it if you have great tactics and organisation. Its better to go in a guild as they are more likely to listen to the leaders instructions. Something that also helps greatly is voice chat like Team speak or Ventrilo as you can speak quickly when you need to. Have CMs area healing you. Docs rezzing. Swordsman can hit Super Battle Droids for 5k damage with a Scythe. Then have a load of rifleman etc.
Don't use Area attacks btw!!!If you use an area attack all the mobs in the area around you comeswarming down on you. My guild managed 2 Super Droids at a time twice doing this.
Don't nerf this dam place! The people that want a nerf just get in a better group. This place is one of my fave things in the game and I don't wanna lose it to peeps crying nerf!!!





Nid Banikeri
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Ducan
Wed Apr 14, 2004 7:41 am
#273

Someone here talk about test in test center........................


HOW????


They pretend thatwe play a couple of months there to build up a master character, thenwe can test something...................


DEVS YOU ARE THINKING WRONG!!!


there was no test in the test center, we are getting patchs and pubblish that are not tested.........NOT TESTED




Ducan Stilo
Master Pikeman / Master Rifleman
...........
force sensitive since 26/12/03

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