Development Cycle Archive

Thread: Live Issues Publish 9: Secrets of the Force

TheNarcis
Tue Jun 29, 2004 5:22 pm
#248






Thunderheart wrote:


Some Live Update Updates from today:




Veteran Reward: Nobody received the Veteran Reward Picture that was to have been granted to characters who were more than 30 days old. These will be granted tomorrow (Wednesday). We apologize for the slight delay.



2) Vehicles/ Droids accessible from Toolbar: This was an erroneous message that should not have been in the update notes just yet. This has been removed for the time being, but it will be available in publish 10 or sooner.



3) Badges: Clarification: There is no separate tab on the Character Sheet. Character badges are now located on the "personal" tab of the character sheet in the middle box instead of the examine window.



4) Weapon Switching/Combat Cue: Update notes mention that switching weapons during combat goes through the combat command queue. This is not currently visible. We are investigating this now.



5) Junk Dealers and Loot Kits: Players can get the kits by visiting Junk Dealers that are located in Combat Guild Halls and request a “loot kit". Players can gain the loot kits by conversing with the Junk Dealer and selecting, "What sort of items do you have that you are looking to get rid of?" Once players decide which loot kit they would like, they may begin collecting the parts. Not all junk dealers are offering Loot Kits.



6) 0/0 Items: Items with condition 0 have red box around them, some are still usable with the condition 0. We are investigating this now.



7) Vendor/ Bazaar Resources Display: The name fields for resources on the bazaar no longer include the amount of the resource or the name. We are working on a fix and it will most likely be in a Thursday’s hotfix.



8) Personal Shield Generators: There are reports on the forums about inconsistencies. If you have information on how to reproduce this problem, please post it here in this thread.


Jedi - Multiple Death and XP: There are reports of confusion with Jedi experience loss on multiple deaths. If you have information on how to reproduce this problem, please post it here in this thread.


Twin Force CrystalsInformation: There was some confusion on Twin Force Crystals. Twin Force Crystalsare converted to power crystals, not color crystals. This is working as intended. Also, a Jedi must have the Initiate box before able to tune crystals.











Twin Force Crystals still say Twin Force Crystals. Are you going to be changing the names to Damage Crystals? Does that mean Damage ones dropped say Twin Force still or do they say Damage?


And the Network Monitor that you turn on in the Options still max's at 29 FPS and never does 30 FPS liek release notes stated.





- Malak Draven
Telakyte
Tue Jun 29, 2004 5:24 pm
#249

Almost a minute or so just to put on my armor....that being when I'm not even in combat. Infuriating.



"When life throws a curve ball, don't duck...you just might miss something"
StoneRook1
Tue Jun 29, 2004 5:34 pm
#250

Where to start.


JEDI - the rare beasts - are running around wacking anyone they want.


so much for being hunted by the empire.



PSG's - well - haven't seen one that has LS resists on it... good going.



No



"A great game cannot be destroyed from the outside, it can only be destroyed from the inside..."


StumanKadir
Tue Jun 29, 2004 5:42 pm
#251

Issue: Launchpad continually does a full rescan everytime I try and log in to the game.




Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

DraxellX
Tue Jun 29, 2004 5:45 pm
#252






StumanKadir wrote:

Issue: Launchpad continually does a full rescan everytime I try and log in to the game.






What he said. Takes me 35 mins just to log on. /flail



Drax'el - retired MBH
haizelrayne
Tue Jun 29, 2004 5:54 pm
#253

Were there any notes on the status of the Entertainer Quest? I was really looking forward to it, and I was surprised and confused to find it not listed in the patch notes. I go to three different theaters, and the Theater Manager isn't at either of them. Could we have some clarification on why the Entertainer Quest was pulled? It was on TC2 for the longest time, and now on patch day, poof.



~Haizel Rayne~
Master Brawler/Foot Soldier/TKN
Proud member of the Galactic Trade Federation

*Sister to Lilith Rayne* (alt :-) )
troettger
Tue Jun 29, 2004 5:56 pm
#254

I have to unequip my armor twice for some items for it to actually come off, its taken as long as 3 mins to unequip armor. And this was while standing in an npc city, not in combat.



Raff Erchamion

Knights of the New Regime
(KNR)

majorslappy
Tue Jun 29, 2004 5:56 pm
#255



Issue: Not pulling molecular clamps from crates. It wasn't broken. Put it back please.

Server: Corbantis

Planet: Corellia


Location (x,y):



Your profession: Master Smuggler



Instructionson how to recreate the bug: Can't pull clamps from crate while slicing. Must pull item, then use to slice. VERY frustrating that you changed something that didn't need fixing.




--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
Angetenar
Tue Jun 29, 2004 6:03 pm
#256

If I was still an MBH the weapon delay would really tick me off. From the sound of it, this screwed the living heck out of BH. Thankfully, BH already blew the pooch so I dropped everything but the carbine line and invested the rest of the points in Master Carbiner. I almost went Carbineer/Melee. I'm glad I didn't now. Actually, at the moment, I am REALLY glad I sunk all my sp in one weapon.

The armor delay sounds like crap to. Thankfully I never take my armor off since, with my template, there's no sense in doing anything without a buff and my armor in the first place anyway.

Hell, I think I'm now uber. /Sarcasm Thanks SOE.



-Baccaror
Webels do it with the lights on.
RamhornSWG
Tue Jun 29, 2004 6:04 pm
#257

Also, as a TK/Commando, THANKS! This change has killed me 3 times now, cheers boyo's, just what i was looking for.

So i'm fighting something with my VK on, i hit my flamer, wait a few hours, it equips, i hit flame2, another day passes while the delay wears off, go to re-equip my VK... another few days...

Oh LOOKY i'm dead because all these stupid uber mobs that hit for 2-3k dmg have just ripped me a new sphincter because while my flamer is equiped i loose my 50% TKM toughness. Hurah, i'm dead.

If TK/Commando was an intended combo then why of why make this change?




Excellent post.


Pretty much sums up my thoughts. I havent been playing much lately anyways.


This change assures I will finally cancel my accounts.


TK/Commando gimped in PvE and PvP now and unplayable.


Maybe the space expansion will be better, unless there is a delay for switching from blasters to missles.


/sad
ramladu
Tue Jun 29, 2004 6:10 pm
#258

Hi,


I always do this. I screw up. I did the conversion, but I forgot to do the full double blade light saber and lightsaber technique!!!! I am a worthless piece of crap now. Any chance I could re-convert from scratch? You know, do a /reconvert Ram....say allow Jedi do that for the rest of the week since this is all new and everything like that?
KJFett
Tue Jun 29, 2004 6:12 pm
#259






IndySWG wrote:




TH the smugglers are quite upset by our stealth nurf.





"Profession: Smuggler
You will no longer be able to slice an item by using a tool in a crate. You will have to remove it from the crate first."




WHAT?! WHY!?! How is this an issue in any way shape or form!? Why would you do this !? This is just crazy. Uncalled for Nurf.


zofo64 explained:





We said.....


We are having problems with our laser knives. We are having to pull them out of crate to get 10 uses out of them. If we leave them in the crate we only get one use. Please fix this...


What they Heard....



Blah blah blah.. Have to pull out of crate to get 10 uses... blah blah blah... Please fix this...






This was your solution!? Make is so that you cannot auto pull CHARGED tools maybe ... but not mol. clapms and WUKs/AUKs.


The issue here is that this "fix" ... fixes NOTHING. It mearly addes NEEDLES double clikcing and drag-dropping to each slice. This is a value add in NO WAY SHAPE OR FORM ... yet it was tossed it in (completely by passing the step where it was supposed to hit test center) in a mindless nurf.

There was no balance issue here... there was no economy issue (the tools will still be created and stored in the same quantity and in crates ... you just added 3 needles double clicks per slice.) NEEDLESS AND POORLY THOUGHT OUT KICK IN THE NUTS TO SMUGGLERS!

Nobody at SOE thought to themeselves:
"Gee this doesnt really fix anything and I Can't imagine why smugglers would want it....why are we doing this again?" !?!?

Nobody at SOE thought to themeselves:
"Hmm...we probably should have tossed this onto TC for a day at least to evaluate what this does to the smugglers we claim to care about now"

Someone suggested that this may have been done to make smuggler a more difficult profession to master. If that is the case ... I have zero faith for our revamp. This does not make smuggler harder to master in any meaningful gameplay. It mearly ADDS mindless and needless tedium and mouse clicking.

....

I've been in this since beta...I'm done with smuggler if this remains the exmaple of your understanding of our issues.


Please say this "fix" is poorly worded and is actually something else...or is being removed.


Edited for type-o

Message Edited by IndySWG on 06-29-2004 10:33 AM





Wow, go to the smug forums and you'll see this is not the case...now aren't you glad you got on the devs bad side with all that ranting?



Anika Mon'Sulu
SpunkyKuma
Tue Jun 29, 2004 6:15 pm
#260

A bunch of guildies and I are wondering what the "player combat rating" is for, we did some PVP and we got like 1194, 2212, etc and have no idea what it is.



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
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