Development Cycle Archive

Thread: Faction Insurance Day Pass: How much?

Tyrannux
Thu Feb 05, 2004 6:57 am
#248


What a total silly idea. The players provide wonderful ideas to the development team over and over again in posts on the SoE boards and instead of implementing some of them you come up with this kind of nonsense. Talk about a ship without a rudder.



Why do you always have to make a complicated solution for a simple problem. Just drop the 1% decay on insured items altogether already. Take the time you would have wasted coding your silly solution and fix some freakin BUGS.



Armour gets smashed up plentyjust fighting and armour repair tools break armour at an alarming rate already.


Bad_Bad_Leroy
Thu Feb 05, 2004 7:01 am
#249






Redfenril wrote:
The cost should vary depending on your rank.

My idea is that the base cost should be 500FP for a Private and decrease it by 25 for each promotion.

This will make the Ranks mean something and encourage promotions.

I'm trying to get some math going on how many ranks there are in the game. Basically get it to a point where Colonels can purchase the insurance for free.



That kind of stinks:the more FP you have, the less you have to spend. 500FP is a huge deal to me, but is probably nothing to a top ranking imp with an at-st.




Creb - Doctor, Swordswookiee (SRA Master of Medicine, Sunrunner)
Get Resource Despawn Alerts in your Email | SWG Medical Resources | Dailybuzz.net
EmbracerOfDarkness
Thu Feb 05, 2004 7:06 am
#250

There is one thing keeping me out of the GCW and PVP aspects of this game, do you know what that is?


One guess...


DECAY!


If you're going to go through with this retarded "day pass" idea then either make it free for overt players or just get rid of decay at all, because decay is absolutely stupid. Some of us roleplay, and only PvP when we're utterly bored, so why punish us by decaying all the stuff we've worked hard for? I want to go overt, I really do, but what happens to overt players? They're punished by the devs.


My input:


Let overt players do this for free, and covert players cost -/+100FP or a sum credits... Or just get rid of **edit**ing decay. Thanks.

Arnwald
Thu Feb 05, 2004 7:07 am
#251






Bad_Bad_Leroy wrote:





Redfenril wrote:
The cost should vary depending on your rank.

My idea is that the base cost should be 500FP for a Private and decrease it by 25 for each promotion.

This will make the Ranks mean something and encourage promotions.

I'm trying to get some math going on how many ranks there are in the game. Basically get it to a point where Colonels can purchase the insurance for free.



That kind of stinks:the more FP you have, the less you have to spend. 500FP is a huge deal to me, but is probably nothing to a top ranking imp with an at-st.





Ture, even without an AT-ST (wich I don't have) 500 FP is nothing for me, I worried for you the casual gamers, so sorry

Arees
Thu Feb 05, 2004 7:22 am
#252

What if you are a new player to the faction and cannot afford the "Day Pass"? If you run faction missions without the option of buying the day pass you will see get a TEF for PvE making you subject to item decay if killed by PvP/PvE. So... we are back where we stated from. The day pass idea does show effort, I thank you for that.


I am a hardcore PvP and am Overt. Just do away with decay for Overt players and work on the Day pass for covert players.


As far a Pricing:


Credits:1000


FPs: 100? ( I don't like the FP cost idea, if you are killed during pvp you will lose even more points, and trust me you WILL die...alot. This would leave you without the optionto buy a day pass if you lose enough FPs.(If youcharge by FPs).


Cresting
Thu Feb 05, 2004 7:27 am
#253

100-200 FP for Overts, coverts shouldnt be able to get that...
I hate that 1 overt and 19 covert groups....
Makes faction pets kinda useless
Mophead
Thu Feb 05, 2004 7:33 am
#254

I personally don't mind item decay as it stands, it does attempt to prevent infinite wave after wave attacks on things like faction bases.

The part that concerns myself is that if insurance is to be purchased with faction points, Imperial aligned aliens are placed at an immediate disadvantage. No matter what "standard price" is agreed, the alien modifiers will double or tripple the cost.

Using general figures from the perspective of a social player, with a character that has reasonable combat skills:
*To earn around 100FPs (solo and ising factional missions), can take about 15/20 mins (from terminal to base destruction).
*Assuming 2 missons are taken and they spawn reasonably close to each other, this could be 25mins work to acquire 200FPs - not taking into account any slip ups (unexpected pve deathblows etc) and using a terminal on a higher level planet, eg dantooine.

If the FP cost for insurance is set at 70FP, that means a x3 alien modified alien will have to spend 30minutes earning faction points, before they can PVP on an equal footing.

If a person is limited to an evening gaming session of 2 hours, and wishes to spend that time in pvp, 1/4 of their time will be spent acquiring the required number of faction points. Not to mention waiting for shuttles, finding opponents etc.

My apologies if any of this has been said before, but I couldn't wade through 12 pages of posts that all seemed to say the same thing.



---------------------
Beli Mawr
Chimera
dragonboyTS
Thu Feb 05, 2004 7:35 am
#255

It should cost as much as the devs spent thinking the plan up.


1 credit.


And thats because I gave them credit.


Come up with other money sinks, boneheads.. integral part of my .







TheWrath - Ahazi Vendor located at 4759 -2728 on Talus

Soe: Are you a dev?
Joe Schmoe: No but i did stay at a holiday Inn express.
Soe: Welcome to the team.
Then again .. what do I know. I have a Probot and a tent. I am Invincible!
Killez
Thu Feb 05, 2004 7:42 am
#256

TH i hate to say this bro but the perk is a dumb idea just tell the dev to take it out or this game will be nothig more then an waste of my money when it fails (and at the rate they are going its gonna happen soon)


every mag said this game could be the best


could be but what o what is holding it back


one word


DEVS


the best way is to just get rid of it make everyone happy and love the devs


how bout this do a test one whole month of no decay (besides combat which everyone is willing and has had no problem with)


if you did that for a month you would see smiling faces pvping like it was a day job that is the way it was

then decay then less pvp and know there is none


so TH we don't wanna be mean to you cuz we know your a puppet for the devs to toy with and we hate to see that happen when we know you fight hard for us


so here is the deal you can tell the devs to take this faction perk idea and burn it


but anyway you want a number


10 fp if its any higher no one will use it


i pvp as it is and i am always double neg in both faction


just tell them to can it b4 there is a backlash agianst you


WE LOVE YOU TH


KIllez




--------------------------------------------------
Killez/Dark Jedi Elder/ONE Empire/Valcyn
Eske Ivip/Master ShipWright/Master Architect/ONE Empire/Valcyn
Deadly'One/Elder Bounty Hunter/Chaos/Tempest
--------------------------------------------------
A miliatry operation involves deception.
Even though you are competent,appear to be incompetent,
Though effective, appear to be ineffective.-Sun Tzu

(gggggggggggggggg]WXgg[w]g]]]g


lunafae
Thu Feb 05, 2004 7:44 am
#257

This idea is crap. Remove decay when insured in all cases. Read the forums and see what the people want. Your idea is just another time sink to keep us on more hours. Now we HAVE to spend more time doing faction missions just to get the fps to pvp. The decay should be REMOVED in publish 6, I will not wait around to publish 7, I will fire you guys first.





Edath
/ Danu

Sunrunner

Virtuell
Thu Feb 05, 2004 7:46 am
#258

It should be free, why pay for doing the Empire or Rebels services?


Lowlife - My lord, we have spotted rebel scum on Tatooine. We are going there to huntthem down!


Mr. Palpi - Good, crush their little insignifigant little rebellion.


Lowlife -




00111011000100100110

00010010000011001100

01011111100111001000...| Drako Orkand

00100100101011011111...| Raal/Integral

01001101110101101000...

01101001110101101100...

01101100011111011110

01100110010110100011

00000110001101110110

10101000001010000010
00011010111011101001
00000001111001101001

01011101000111010110.................................U I support Pre-NGE U.

10010001010111000111

10001111110110110101
Virtuell
Thu Feb 05, 2004 7:49 am
#259

Lowlife - We'll bring all of them down for the glory of the Empire!


Mr.Palpi - By the way my loyal trooper, that will be500 fps for doing us this service



________________________________________________________________________


Well... No fee for the pass!




00111011000100100110

00010010000011001100

01011111100111001000...| Drako Orkand

00100100101011011111...| Raal/Integral

01001101110101101000...

01101001110101101100...

01101100011111011110

01100110010110100011

00000110001101110110

10101000001010000010
00011010111011101001
00000001111001101001

01011101000111010110.................................U I support Pre-NGE U.

10010001010111000111

10001111110110110101
Massanas
Thu Feb 05, 2004 7:51 am
#260

250
Page 20 of 62