Development Cycle Archive
Thread: Faction Insurance Day Pass: How much?
GangaWolf wrote:
PLEASE PLEASE PLEASE PLEASE PLEASE revisit armor decay. Listen to your players. It is double taxation - remove decay on it now and the uproar will simmer down to a murmur.
If SOE ever wants PvP to come back full swing.
DO AWAY WITH DECAY FOR PvP!!!
None of this Day Pass Crap.
Phazorn wrote:
Free_Beer wrote:
Free with overt status
i agree if we must live with this evil
i'd rather go back to the original system of reclaming items from corpses at this point
Umm I've wanted that fron the start but everyone said that was too much of a pain.. Now that you've had item decay, is it so much of a pain??
I don't think so.
My idea is that the base cost should be 500FP for a Private and decrease it by 25 for each promotion.
This will make the Ranks mean something and encourage promotions.
I'm trying to get some math going on how many ranks there are in the game. Basically get it to a point where Colonels can purchase the insurance for free.
Thunderheart wrote:
p4Samwise wrote:
-JuN- wrote:
Seriously TH you don't actually expect to get any responses of people that think this is a good idea do you?I suspect TH knows it's ridiculous...I know Im going to get some crazy answers, but Im straining to hear those that want to weigh in with good information.
Just for future reference, what is "good information"? Is that the information spewed forth by the minority that happens to validate the decisions that have already been made?
I can see a flaw in the cost to buy a day pass :
For the casual gamers it would be a time sink for them to
- first, do some missions to get factions points (or creds)
- then be able able to affordthe pass
As a Hardcore gamer I don't care, even if the pass would be 1k faction points. I have time and resources to get them fast. But I'm worried such a system would have a bad impact on casual gamers.
We allready have to get creds for :
- buying all our stuff : armors, weapons...
- pay travel fees
- insurance
- cloning
- tip entertainers and medics (for thoses who tip)
The big deal here is decay on armor wich allready decays from usage, and decays fast.
Please would you consider removing the decay on insured armor, and hot fixing it in publish 6 not in one month or one year...