Development Cycle Archive
Thread: Live Issues Update Sept 3
burton1978
Fri Sep 03, 2004 9:41 am
#15
Only bugs I have heard about is the sith loot drop not working and someone posted in the Jedi forums that if you move the disk to a back pack then move it back, that would fix it (uncomfirmed).
side note: the spawns of creatures/lairs are a lot higher not sure why maybe more people getting missions or something but its great!
DustusNavar
Fri Sep 03, 2004 9:44 am
#16
I posted this list in the last "issues" thread; most of these items I've posted in every issues thread for the last several publishes. I've posted them in TC bug threads, too, yet they continue to be unresolved:
Options doesn't remember the setting of the 'show detail objects' check box.
Options doesn't remember my last selected language.
Harvestors do not animate.
Most containers in the caves are bugged. You can open them (sometimes) but you can't take anything out (Access not permitted to this container), or they're "locked" but can't be sliced.
Skill plates with more than one modification, when added to armor or clothes, only add one of the enhancements.
Smuggler Underworld and Master tree boxes do not show the bonuses granted to avoid imperial scans. The Master box does not show the bonuses granted to armor and weapons slicing.
Debris piles no longer open when you double click, radial open, or /open. You'll loot the credits out, but you don't get the window to take the contents out. The contents shown on examine (like [2 of 20] 10%).
My AV-21 will not stay painted. I believe this has to do with using the new "call from tool bar" thing, as I never had a problem before publish 10 until I started using this command feature.
Sit in a chair and after a few moments you will warp out of it a bit, still in a sitting position.
Eltheria
Fri Sep 03, 2004 9:45 am
#17
Thx for the update TH. I really like the way you put it into a quickie table format for easy way to read the problems/solutions. Its a keeper for communication 
josfe
Fri Sep 03, 2004 9:48 am
#18
There appears to be a bug in the intro quests to the village. Here is what happened to a close friend of mine:
1) Old man appears. Gives her the crystal and runs on his merry way.
2) 12hrs later the sith attackers spawn and are defeated. She grabs the disk from the sith and runs off towards the sith camp.
3) She arrives at the sith camp and it despawns. (most likely due to either a bug or someone else completing the quest.)
4) After this happens the Waypoint to the camp is gone in her datapad, she did not get a chance to loot any dead bodies so she did not get the WP to the village.
5) She deletes the waypoint & logs out, the waypoint regenerates itself in her datapad and when she arrives at the location there is no sith camp.
Anyway this repeats itself over & over again. She's /bugged the problem but hasn't recieved any information on what needs to be done to resolve the issue. No CSR replies and it's been 24hrs. It would be nice if we could get some information on how to work around this bug. What needs to be done?
1) Old man appears. Gives her the crystal and runs on his merry way.
2) 12hrs later the sith attackers spawn and are defeated. She grabs the disk from the sith and runs off towards the sith camp.
3) She arrives at the sith camp and it despawns. (most likely due to either a bug or someone else completing the quest.)
4) After this happens the Waypoint to the camp is gone in her datapad, she did not get a chance to loot any dead bodies so she did not get the WP to the village.
5) She deletes the waypoint & logs out, the waypoint regenerates itself in her datapad and when she arrives at the location there is no sith camp.
Anyway this repeats itself over & over again. She's /bugged the problem but hasn't recieved any information on what needs to be done to resolve the issue. No CSR replies and it's been 24hrs. It would be nice if we could get some information on how to work around this bug. What needs to be done?
Cahnuuk
Fri Sep 03, 2004 9:49 am
#20
This is a great new format, but can we get the return of the jedi bounty "target is not online" bug listed?
StevieBUKDroidEngineer
Fri Sep 03, 2004 9:54 am
#21
No mention of the summon command exploit used on other peoples droids. I hope this will be fixed VERY VERY soon!
FaceInTheCrowd
Fri Sep 03, 2004 9:59 am
#22
Knapf wrote:
Please TH I BEG of you.. PLEASE put the text back the way it was.. I have three 21" monitors and I have to Make the fonts HUGE just so i can see them. and even then I am squinting so much my eyes have started bleeding.. For pete's sake.. why fix what wasn't broken?
He said it will be fixed on Tuesday.... "drop shadows not showing -- fixed morning of Tuesday, Sep 7"
AudioOrgana
Fri Sep 03, 2004 10:00 am
#23
So, when are you actually going to FIX the planetary map listings?
All you guys did was undo the changes you made; now all those people who dropped the advertising skill STILL have their vendors listed, and the map is just as much mess as before.
Please don't list it as "solved" or "fixed", because it isn't. These people are still on the planetary map - it's all back the way it was before. When will you guys properly code the new feature and implement it?
AO
All you guys did was undo the changes you made; now all those people who dropped the advertising skill STILL have their vendors listed, and the map is just as much mess as before.
Please don't list it as "solved" or "fixed", because it isn't. These people are still on the planetary map - it's all back the way it was before. When will you guys properly code the new feature and implement it?
AO
Thunderheart
Fri Sep 03, 2004 10:02 am
#24
Vlherg wrote:
Any hint as to whether slicing tools willagain autopull from crates in the near future?
The best hint I have at this time is that I'm working with Blair to get it added into a P10 minipublish.
ThorsAnvil
Fri Sep 03, 2004 10:03 am
#25
in Kandaara on Naboo on the Eclipse servers, the NPC spawns are all gone at 7pm last night.
they where spawning fine, then all of a sudden none of them are spawning.
- I headed to the shuttle port try someplace else, but i couldnt target the Terminal either.
- Exited client, rebooted and terminal is still untargetable.
- I exited the client, deleted the contents of the profiles directory, logged back in, and terminal was targetable again
- spawns where still bugged when server came up this morning
DRWolfe
Fri Sep 03, 2004 10:04 am
#26
Smuggler slicing tools still not auto-pulling from crates when slicing. Please add this to the list to be fixed as soon as possible.