Development Cycle Archive
Thread: Live Issues Update Sept 3
Our next push is slated for Tuesday morning. Here is the status of all the top issues:
|
Issue |
Status |
|
Player Cities not on map |
Fixed morning of Sept 2 |
|
Players no longer receive "You have entered GordonVille" or whatever there city is named message |
Fixed morning of Sept 2 |
|
Vendors not appearing on map |
Fixed morning of Sept 2 |
|
Some player's not seeing badges |
Fixed morning of Sep 1 |
|
Invisible buildings |
Under investigation |
|
Doctors unable to healdue to heal time |
This is an issue with the Havla food, and is fixed. Change going out on Tuesday morning. |
|
Resource Transformation: Harvesting convertingresource types to a different resource. |
Under investigation / priority item. |
|
Vendor Limits |
Stockroom limits being extended to 30 days instead of 7. This is an issue with the Havla food, and is fixed. Change going out on Tuesday morning. |
|
Vendors with thousands of items that can't be re-listed (because they don't have the skill) |
You now have 30 days to remove your items instead of 7 |
|
Drop shadows not showing |
Fixed morning of Tuesday, Sep 7 |
|
.TRE file patching |
Under investigation |
|
Cluster stability |
Fixed morning of Sep 2 |
Thanks for your patience!
Message Edited by Jestanicus on 09-03-2004 05:25 PM
Jestanicus wrote:
OK, then no havla till tuesday, thx for resolution on this TH.
But there are still several bugs with the Sith missions, will you be resolving these at all?
Message Edited by Jestanicus on 09-03-2004 05:25 PM
Haven't you heard?
Old Man / Sith attacks are "as intended".
![]()
Message Edited by Robi-Aurelius on 09-03-2004 11:30 AM
- Vendor Limits
- "Stockroom limits being extended to 30 days instead of 7.This is an issue with the Havla food, and is fixed. Change going out on Tuesday morning."