Development Cycle Archive

Thread: New difficulty levels for the Corellian Corvette

garvin
Thu Mar 11, 2004 2:55 pm
#14

Each group has a separate instance of the corvette.


BRAVO!!! This is terrific news....I'd 5 star you if I could...



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

TimSpork
Thu Mar 11, 2004 2:58 pm
#15



NordaIspe wrote:
Now can you go there over and over or is it a one time deal?
Norda





Well he said one person from the group had to do the missions to get to the corvette so I'm assumung after it's done you just have another guy from the group use his corvette ticket



_____________________________________________________

Rich "Captian Obvious" Sharpe: 1st Day Vet 6/26/03
...Was banned from the forum for 7 days beacuse he wanted his profesion to work
I am Jack's ignored profession.
NordaIspe
Thu Mar 11, 2004 3:01 pm
#16






TimSpork wrote:





NordaIspe wrote:

Now can you go there over and over or is it a one time deal?



Norda







Well he said one person from the group had to do the missions to get to the corvette so I'm assumung after it's done you just have another guy from the group use his corvette ticket






So kind of like the cow level in Diablo 2, yes i know you could constantly open if you didn't kill the king but some idiot would always do it. Now if you stay in the cave will it respawn?



Norda




Norda Ispe
SWG-Runesabre
Thu Mar 11, 2004 3:09 pm
#17






NordaIspe wrote:

Now can you go there over and over or is it a one time deal?



Norda






You can go to the corvette as many times as you like.
boanerge007
Thu Mar 11, 2004 3:19 pm
#18

In order to go there over and over Runesabre... must we re-complete the missions again? or is it like you do it once and you can go and come as you wish?



The Ghost Of Rayza Lurks!
swat07
Thu Mar 11, 2004 3:19 pm
#19

"Each group has a separate instance of the corvette."


does this mean that there will be less lag? or do you think there'll be alot of lag?
Owen-Lars
Thu Mar 11, 2004 3:19 pm
#20

You can go to the corvette as many times as you like.


Does this also mean you can get the speeder schematic over and over? Or the Bezerker rifle?



THORTAC BALCOR
The Lost Ranger
RANGER
SonGouki
Thu Mar 11, 2004 3:20 pm
#21




Just a quick question here, have you guys load tested this thing yet?


With players spawning their own dungeon there could easily be hundreds of these spawned at a time oncethis hits live! Will this impact the server performance at all? (Please tell me it's no where near the server that support Coronet...)






- SonGouki

"If you strike me down, I shall become more powerful than you can possibly imagine."

ToOW Quests Guide :: NGE Classes Overview :: Kkowir Loot Weapons


NordaIspe
Thu Mar 11, 2004 3:22 pm
#22






SWG-Runesabre wrote:





NordaIspe wrote:

Now can you go there over and over or is it a one time deal?



Norda






You can go to the corvette as many times as you like.






Thats what i figured because of the loot, if it was a one time shot those items would be so insanely expensive. I could see the tickets for the place going for millions.



Norda




Norda Ispe
Wolf_Raider
Thu Mar 11, 2004 3:23 pm
#23

I dont like assumptions since they can be wrong. But I do have questions about it.


1. If a group enters using theImperial/Rebel shuttle, will neutral party members be able to do anything?


2. If a group enters and has a mixed faction group (some are Imperials, some are Rebels) using the Imperial/Rebel shuttle, what can the group expect? Or will the shuttles for Imperials/Rebels only take members of their faction?


3. Does the difficulty of the zone increase if you bring a large group? (would be nice to have the difficulty scale upwards when you have more people to keep it challenging)



This is the kind of dungeon I would like to see more of. No dealing with campers, no kill-stealers, no worrying about getting ganked by another player. A PA can actually plan to do a raid and not have to worry about it getting shutdown because the zone has already been cleared out by another group.
nofxslaugt
Thu Mar 11, 2004 3:23 pm
#24

Won't jedi be able to exploit this to gain XP safely with no thread of bounty hunters?



___________
28 dead jedi
NordaIspe
Thu Mar 11, 2004 3:24 pm
#25






nofxslaugt wrote:

Won't jedi be able to exploit this to gain XP safely with no thread of bounty hunters?







Come now, its one place and I'm sure not many will go there unless they are super powerful and even if they do go there they are loosing xp since you could get more xp outside of the dungeon.



Norda




Norda Ispe
AudioOrgana
Thu Mar 11, 2004 3:27 pm
#26






Thunderheart wrote:




One player must complete one of the missions.





I'm glad this is being clarified - and is very exciting.


This creates a brand-new market for player commerce - the ticket broker.


That is, unless they are not tradable - haven't tried yet.


It would be REALLY cool if they were tradable...only by Smugglers.


Talk about a literal E-ticket ride...


Audio
Page 2 of 6