Development Cycle Archive

Thread: New difficulty levels for the Corellian Corvette

MonroeThanes
Thu Mar 11, 2004 3:29 pm
#27

WHERE IS THE POST ON THE CRAFTING NERF WE WERE PROMISED TWO DAYS AGO


weve filed our complaints and grievances with this new system, now its time for you to explain why you feel a nerf and overhaul of one of the few working systems is needed





I'm Monroe Thanes and I approve of this message.
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Gojita
Thu Mar 11, 2004 3:29 pm
#28






nofxslaugt wrote:

Won't jedi be able to exploit this to gain XP safely with no thread of bounty hunters?







He is right


Other than that, I say this is one of the best additions in content yet, I hope there will be even greater ideas coming into this game. Keep up the good work Devs!!!





Account is closed on August 7, 2005, untill then, TROLLING TIME!

SWG-Runesabre
Thu Mar 11, 2004 4:02 pm
#29






boanerge007 wrote:
In order to go there over and over Runesabre... must we re-complete the missions again? or is it like you do it once and you can go and come as you wish?





You will need to re-complete the missions to go back to the corvette each time you wish to go.
SWG-Runesabre
Thu Mar 11, 2004 4:05 pm
#30






Wolf_Raider wrote:

I dont like assumptions since they can be wrong. But I do have questions about it.


1. If a group enters using theImperial/Rebel shuttle, will neutral party members be able to do anything?


2. If a group enters and has a mixed faction group (some are Imperials, some are Rebels) using the Imperial/Rebel shuttle, what can the group expect? Or will the shuttles for Imperials/Rebels only take members of their faction?


3. Does the difficulty of the zone increase if you bring a large group? (would be nice to have the difficulty scale upwards when you have more people to keep it challenging)



This is the kind of dungeon I would like to see more of. No dealing with campers, no kill-stealers, no worrying about getting ganked by another player. A PA can actually plan to do a raid and not have to worry about it getting shutdown because the zone has already been cleared out by another group.







Mixed groups are not allowed to go to the Imperial / Rebel versions of this adventure. If you take the Imperial shuttle, your group must all be Imperial. Same for Rebel. Mixed groups, including neutrals, can go on the neutral version of the adventure.


The difficulty does not scale currently.

SWG-Runesabre
Thu Mar 11, 2004 4:06 pm
#31






SonGouki wrote:




Just a quick question here, have you guys load tested this thing yet?


With players spawning their own dungeon there could easily be hundreds of these spawned at a time oncethis hits live! Will this impact the server performance at all? (Please tell me it's no where near the server that support Coronet...)









There are a limited number of instances that are allowed so as to prevent overloading the servers allocated to operating the corvettes.
zonkrd
Thu Mar 11, 2004 4:14 pm
#32

If the mission holder gets corpsed and clones vs. being resuscitated, do the rest of the group members get teleported out of the corvette, or do they get the option of completing the mission for their fallen comrad? (and grabbing a few more pieces of loot in the process )



Scrogg Emerondon
Gun Runner & Drug Dealer Extraordinaire
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Sutarion
Thu Mar 11, 2004 4:15 pm
#33

Thank you for keeping us up to date on this.


It seems like you all have put a large amount of work into this dungeon, and I think I speak for all/most of us when I say "Thanks".


Sutarion

Cordellbacination
Thu Mar 11, 2004 4:24 pm
#34

one question rune,



can jedi go?





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LLJK_Griz
Thu Mar 11, 2004 4:28 pm
#35






zonkrd wrote:
If the mission holder gets corpsed and clones vs. being resuscitated, do the rest of the group members get teleported out of the corvette, or do they get the option of completing the mission for their fallen comrad? (and grabbing a few more pieces of loot in the process )






It clones you inside the corvette. However, there is no insurance terminal and the clone area is nowhere near the escape pod so you're screwed unless your group fights their way down to where you are. Also, last I heard was that everything in the corvette respawns if the mission holder dies.



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Tal-N
Thu Mar 11, 2004 4:28 pm
#36

Question.. when the maximum number of instances are reached what happens for additional groups that want to enter the corvette? Isn't it going to lead to alot of frustration when this hits live as a significant number of people who want to try it cannot. Also when you start adding additional missions that have instance based dungeons or themeparks isn't that maximum number going to drop thus creating even more of a problem?



Tal-N Chratk
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HuntzBBQ
Thu Mar 11, 2004 4:36 pm
#37






SWG-Runesabre wrote:





SonGouki wrote:




Just a quick question here, have you guys load tested this thing yet?


With players spawning their own dungeon there could easily be hundreds of these spawned at a time oncethis hits live! Will this impact the server performance at all? (Please tell me it's no where near the server that support Coronet...)









There are a limited number of instances that are allowed so as to prevent overloading the servers allocated to operating the corvettes.






So this means that most of us will have to have to sit there and wait for a spot to open up. or just get on once the server reboots and race to get it.


Will there be any message saying when we will be able to start are instance of this if the cap is meet , and it will be.

philip_i
Thu Mar 11, 2004 4:39 pm
#38





SonGouki wrote:




Just a quick question here, have you guys load tested this thing yet?


With players spawning their own dungeon there could easily be hundreds of these spawned at a time oncethis hits live! Will this impact the server performance at all? (Please tell me it's no where near the server that support Coronet...)









There are a limited number of instances that are allowed so as to prevent overloading the servers allocated to operating the corvettes.

------------------------
Runesabre
Lead Designer
Star Wars Galaxies



Does this mean that if the limit were 100 dungeons and there were currently 100 groups doing the dungeon and you proceeded to do the three quests that you could not then warp to the dungeon? What would happen?Just have to sit there until one of the other groups finished allowing you to go in? I really hope that this limit is really high or that the wait is very short.

NordaIspe
Thu Mar 11, 2004 4:40 pm
#39

Probably when you try and use the ticket it will say something like "The shuttle is not available" or something like that.



Norda





Norda Ispe
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