Development Cycle Archive

Thread: In Concept: One Sentence Combat Change Requests

Bumblebee2
Fri Jul 16, 2004 10:53 am
#235






Colehuevuehajin wrote:





Groovymarlin wrote:

Eliminate RECURSIVE macros.






he said COMBAT change






Recursive macros are used in combat, where have you been?


My one-sentence request:


Make specials subtract from a new specials pool and not the HAM.

Hobbs_Nguyen
Fri Jul 16, 2004 10:54 am
#236

Give the Smuggler's Dirty Fighting Tree some documented pistol bonuses as they progress, and stop trying to appease the angry mob with the pitchforks and torches with quick fixes that you're going to rip out when you do the REAL combat balance next year.



Hobbs N'gu'yen
"You know that burning sensation a smuggler gets every now and then? That's a Jedi, boning you up the arse with his lightsaber." - Publish 9: Secrets of the Force

Marksman: 0/4/0/4
Brawler: 4/0/0/0
Artisan: 4/0/0/4
Smuggler: 0/4/1/1
Weaponsmith: 0/0/0/0
mythronde
Fri Jul 16, 2004 10:54 am
#237

add certs to all armors, so that people who are NOOBS cannot wear 90% reists composite armor



Peacekeeper
Master Bounty Hunter -since August 2003
Master Carbineer
Combat Medic 4-0-0-0
Josue15
Fri Jul 16, 2004 10:54 am
#238


Apply 75% PVP reduction to CM Poison/Disease



Josue' Thomas Jedi Knight

Click here to support this great Vision of a better FRS to save SWG by Glzmo!
Jedi Robes
Long awaited are the Jedi robes! Gone will be the days of Jedi running about in armor. The Jedi robe will provide a hidden toughness value that will protect the Jedi, similar to armor, but providing more of a Jedi feel. -TH Jedi archive II
ZomKalla
Fri Jul 16, 2004 10:54 am
#239

Increase Pikeman's defenses.



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6 times 9 equals 42 (at least in Base 13 it does)

SWG Wiki
DaunteDelfuego
Fri Jul 16, 2004 10:54 am
#240

REMOVE WEAPON SWITCH DELAY



DelFuego Industries Lok 3230, 3325 (Smuggler's Luck)
Redrumm
Fri Jul 16, 2004 10:55 am
#241

Make the scatter pistol partially bypass LS block, its 16 bolts every second nuff said.



Two wrongs dont make a right...but three lefts do.
ElitrosFF
Fri Jul 16, 2004 10:55 am
#242

75% Combat medic PVP reduction.. (I am going to play this harp for as long as I need too)


I am also a Rifleman and Stun is the stupidist dmg type of all.. To be stunned is a state, it should not even be in the game..


When was the last time that you used your stun baton or rifle and the victim got stunned?





_.-=-._.-=[ELiTROS & BRASiDAS]=-._.-=-._


"Now you see that evil will always triumph because good is dumb"



Gruenpflanze
Fri Jul 16, 2004 10:55 am
#243

Atleast giveranged-weapon-professions defences and stat-effectsthat are in PVP-Praxis as powerfull as meleeproffessions. (specially Commandos are completly out of line, - no I´m no Commando)



BTW: SOE won´t rescue it´s FUBAR Combatsystem andthemiserable Funfactor with some one-sentence changes. This is another utterly ridiciulous attempt to calm your last paying customers down.....


And No, I won´t stay focussed on your wishes TH,as longSOE keeps not focussed on its own promisses..
twiafu
Fri Jul 16, 2004 10:56 am
#244

One sentance for Combat Change Requests?


Ummm...



How about...



FIX IT!





____Pub XXI___________________________

LAST JEDI HEALER

-------------------------------Ford Prefect----------------

Reaperss
Fri Jul 16, 2004 10:56 am
#245

Make the mind pool healable (sp), that single change will take care of 50%+ of combat balance problem and is the ONLY fix still needed for CM.



Ugo Deathbringer
-X Master Droid Engineer, X Master Merchant, X Master Artisan,
Don't hate da playa or da game, hate the Devs
Warn you we did, listen you did not, now screwed we all are
ottovoiss
Fri Jul 16, 2004 10:57 am
#246

Drop the HAM bar system
Go to a classic RPC system

Health pool = all damage goes here
Action pool = regulate movement over map and affects attack speed by %
Mind pool = regulate skill use speed
Armor lowers action and mind drops damage to health



take care and control
Dubolom
Fri Jul 16, 2004 10:57 am
#247

increase range of heavy weapons (Flame thrower, LLC) and grenades to something more sensible and out of melee range.



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Veni. Vidi. Discedi.
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