Development Cycle Archive
Thread: Publish 8.2 Feedback: Death Watch Bunker
Well I've been lucky enough to find where the blacksun spawn.I have 2 full Bh armor suits and three 1/2 suits.I also have 2 jetpack bases.
But at this point reading everyones comments about the bunker it seems like a silly exercise to risk getting decay on all those pieces i have that have taken me many many hours to aquire and much patience in finding the Blacksun.
But my main problem is that everyone seems to be able to walk straight into the bunker something i cant do.
I have approached reb npc coronet that sends me to bunker.
but once there i cannot access the first door.
The terminal tells me the door is locked and that i must speak to someone who is knowledgeable about the mandolorians first.
I ask people did they speak to bobba fett? Many say no just walk in they say.
But i cant.I keep getting the same message over and over.
Is anyone else getting this message or understand what i need to do to just enter the bunker?
Oh i am willing to sell a whole BH armor suit on Corbantis server.(it will be expensive as it has taken a long time to aquire)
Send tell or email to Puteux
Master Commando (Peace Keepers,Iron Citadel,Dantooine.Corbantis )
This dungeon is kinda stupid, endless spawns of DROIDS THAT BELONG IN EPISODE 2! the developers put these droids in every freaking place in the game, making up excuses every time. they're more powerful than they should be as well, especially the thin normal Battle Droids that usually blow up by just shooting them in the head, they are very weak... in Episode 1, even a Padawan like Obi-Wan took down those Battledroids with ease.
But I'll be back... with a scythe blade and a "...has mastered the Swordsman profession." badge.
all i have to say is STOP COMPLAINING WHINERS! there has already been a group on my server (radiant) which has gotten all the way to the crafting rooms. also, it's for MANDOLORIAN ARMOR, what do you expect? the armor itself is supposed to be one of the most rare items in the game, if it was on a timer of any length you would see so many ppl just run to the bottom and get their mando armor like it was no big deal. it's not like acklay batons or hammers which are not supposed to be uber rare!
the DW bunker is perfect the way it is. there will be a few that may get down there and make the mandolorian armor, but it's not supposed to have more than maybe 2-3 sets maximum on each server and that is a high estimate!!
this is the first time i have actually seen sony put something in game and implement it almost perfectly. so those who think it too hard... SHOVE IT! and get a big group. this bunker was not designed for casual gamers, and it was never marketed as such, so DEAL WITH IT! and this is coming from someone who ultimately knows they will not be getting the mandolorian armor and is fine with it.
there i had my say. now the corvette on the other hand....
A detailed guide full of Death Watch Bunker information has been compiled by the TC Roughnecks crew and can be found here. Maybe it can help some of you:
http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=72870&page=1
Let me see if i got this straight so far... You have added a dungeon to the game that appeals to maybe 1 to 5% of the player base. The loot, while nice and interesting, will only be available to .5 to 1% of the player base. Several Large groups are required to handle the SBDs that in the actual Star Wars Movies (which this game is SUPPOSED to be based upon) were being dropped by even common line soliders if the numbers were high enough. When the MOBs in the dungeon are dispatched, they rarely drop any loot, let alone creds to replace the weapons and armor that are being ripped thru by the MOBs. Most of the Players who have posted in this 11 page post have stated that it is just way too hard.
Now, I am a paying member of SWG, just like Rob Uber-player the Master Template Stacker and i see an alarming trend in this game of all the new content being geared towards 5% of the paying player base while the other 95% of the paying player base is left in the cold. Now, i am no brain surgeon,but if you lose 95% of your paying customers to other games where they can start anew and have a fair chance at success just like everyone else is starting anew, no one will be left to pay, let alone play. for the game. The Uber-players are gonna leave eventually because there is only so much ego they can get from one game and then they will move on to yet another game where they will dominate until it becomes such a bore.
That being said, why not provide balanced, story-driven, Star Wars based material that can be enjoyed by all in the game.. casual and Uber alike..... that makes us feel like we are living in the Star Wars universe, not some game who uses elements from said movies to make impossible content that they think will keep us playing this game for months to come.
Justy my two cents but that doesn't make it any less valid.