Development Cycle Archive

Thread: Publish 8.2 Feedback: Death Watch Bunker

darth-dragon
Wed May 26, 2004 4:34 am
#235

I LOVE TEH BUNKER i dont care that its hard thats the point any well exp. group that has done raids or city takeovers knows how to teal with these things i only had 2 problems



1. no one was use the key you get from boba there for the bunker spen all this time trying to kick ppl out and it could not keep up so it set ppl in for a short tiem when it figured it out it kick them back out again that was causing major lag


2. related to first since so much lag i crashed about 6 times and could not get back on my server and when i did it took me literaly about 5min. to preform a action like shoot id be dead befor i can see what killd me or run


that is all keep up the good work .
Jayces
Wed May 26, 2004 4:40 am
#236

I was went with Whit and another 18 folk from Aartan RIdge last night and we all had a blast.


Our group was formed from a wide range of player types which may be why we had fun over others.


We had people from both genders, age ranges from 16 to 35, various countries and various play styles however we had a huge amount of fun.


It's not perfect but it's certainly heading in the rigth way as far as content goes for those wanting to take a large group somewhere.


I can see a few compleints here but on the whole they seem to be form people who either tried to solo this or went in ina small group.


The dev's have been saying for weeks that only large groups would be able to complete this and that is exactly what is going to happen so why bother trying it alone?


My only complaintwould be though those pesky SBD's, there seem to be far too many of them and take too long to kill. Either make them easier to kill (20 people taking 5 minutes to kill a mob is a bit much) or reduce the number that spawn.


I think the spawn rate is okay, it looks bad because the SBD's take so long to kill, we actually managed to rest deep inside when we found rooms that spawned anything but SBD's however more often then not some other poor soul would run in being chased by another 3.


I think there should be more content like this for large groups but also it would be nice to enhance the exisiting content for small groups. For example why can't the older original dungeons have a much faster respawn rate, some nicer loot and some sort of boss mobs at the end?
darth-dragon
Wed May 26, 2004 4:43 am
#237

oh and i forgot plz instance this place its way to hard and importaint to the feel of the game to have campers and grinders and looters that try and take your loot that you earnd AND spawn rate is a bit too fast hmm maybe way to fast that is all hope i can ger some nice armor or a jet pack one day
Wetwipes
Wed May 26, 2004 4:49 am
#238

The Game is great. All the added new content is wonderful. People complain way to much. Just be happy with what you have.

Awsome job SOE!



Master Shipwright
Puteux-clementeen
Wed May 26, 2004 4:53 am
#239




Well I've been lucky enough to find where the blacksun spawn.I have 2 full Bh armor suits and three 1/2 suits.I also have 2 jetpack bases.


But at this point reading everyones comments about the bunker it seems like a silly exercise to risk getting decay on all those pieces i have that have taken me many many hours to aquire and much patience in finding the Blacksun.


But my main problem is that everyone seems to be able to walk straight into the bunker something i cant do.


I have approached reb npc coronet that sends me to bunker.


but once there i cannot access the first door.


The terminal tells me the door is locked and that i must speak to someone who is knowledgeable about the mandolorians first.


I ask people did they speak to bobba fett? Many say no just walk in they say.


But i cant.I keep getting the same message over and over.


Is anyone else getting this message or understand what i need to do to just enter the bunker?


Oh i am willing to sell a whole BH armor suit on Corbantis server.(it will be expensive as it has taken a long time to aquire)


Send tell or email to Puteux


Master Commando (Peace Keepers,Iron Citadel,Dantooine.Corbantis )


Tarak_Rexus
Wed May 26, 2004 4:58 am
#240

I entered the place... I admit I am one of the "elite of the elite" because I didn't take any damage and I took down most hard MOBs all by myself, even if it took a while... I will be back when I master Swordsman.

This dungeon is kinda stupid, endless spawns of DROIDS THAT BELONG IN EPISODE 2! the developers put these droids in every freaking place in the game, making up excuses every time. they're more powerful than they should be as well, especially the thin normal Battle Droids that usually blow up by just shooting them in the head, they are very weak... in Episode 1, even a Padawan like Obi-Wan took down those Battledroids with ease.

But I'll be back... with a scythe blade and a "...has mastered the Swordsman profession." badge.



____________________________________________________________

"The Sith grew past the use of lightsabers. But we continue to use them, if only to humiliate the Jedi." - Darth Sidious


____________________________________________________________
Getoc
Wed May 26, 2004 4:59 am
#241

What about to triple endor hardware ?



Get'toc : Elder Jedi - Farstar day 1 player - Proud of wearing the 'Teras Kasi Elder Titile' to honor the coolest profession there has ever been in SWG . Black Epsilon Pilot Ace .

Xanea : Trader - Master Shipdesigner and RSF Pilot Ace / Xaneas Shipyard at Arakeen on Lok (closed atm because of spaceloot sickness)

Sharres : Spy by nature and RSF Pilot Ace , Smuggler Pilot Ace , Black Epsilon Pilot Ace and acutal Corsec Pilot Ace
Getoc
Wed May 26, 2004 5:05 am
#242

btw. ... i like the SBD very much because they prevent the dungeon from beeing soloed by jedi guardians



Get'toc : Elder Jedi - Farstar day 1 player - Proud of wearing the 'Teras Kasi Elder Titile' to honor the coolest profession there has ever been in SWG . Black Epsilon Pilot Ace .

Xanea : Trader - Master Shipdesigner and RSF Pilot Ace / Xaneas Shipyard at Arakeen on Lok (closed atm because of spaceloot sickness)

Sharres : Spy by nature and RSF Pilot Ace , Smuggler Pilot Ace , Black Epsilon Pilot Ace and acutal Corsec Pilot Ace
darth-dragon
Wed May 26, 2004 5:07 am
#243

you must speak to boa anyone that jsut walks in will get kicked out later on in the bunker thats why its so laggy ppl are trying to get in witout a key the gaem is tryign to kick them out but it cant do it fast enough i can see why 1k ppl were there this morning but they need to boost the server i gues or maek this instanced
Witter
Wed May 26, 2004 5:09 am
#244

all i have to say is STOP COMPLAINING WHINERS! there has already been a group on my server (radiant) which has gotten all the way to the crafting rooms. also, it's for MANDOLORIAN ARMOR, what do you expect? the armor itself is supposed to be one of the most rare items in the game, if it was on a timer of any length you would see so many ppl just run to the bottom and get their mando armor like it was no big deal. it's not like acklay batons or hammers which are not supposed to be uber rare!


the DW bunker is perfect the way it is. there will be a few that may get down there and make the mandolorian armor, but it's not supposed to have more than maybe 2-3 sets maximum on each server and that is a high estimate!!


this is the first time i have actually seen sony put something in game and implement it almost perfectly. so those who think it too hard... SHOVE IT! and get a big group. this bunker was not designed for casual gamers, and it was never marketed as such, so DEAL WITH IT! and this is coming from someone who ultimately knows they will not be getting the mandolorian armor and is fine with it.


there i had my say. now the corvette on the other hand....


darth-dragon
Wed May 26, 2004 5:14 am
#245

WTG wittler couldnt have sadi it better my self i jsut wish ppl will get teh dang ticket
Rhoubhe
Wed May 26, 2004 5:15 am
#246

A detailed guide full of Death Watch Bunker information has been compiled by the TC Roughnecks crew and can be found here. Maybe it can help some of you:


http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=72870&page=1




THIS looks like a job for__________________________________
+ Ell' Kabong +
d Superhero - Mariachi - Playboy d
Bed-Tested; Chica-Approved. | "KA-BOOONG!" | Test Center


URebelScum
Wed May 26, 2004 5:15 am
#247

Let me see if i got this straight so far... You have added a dungeon to the game that appeals to maybe 1 to 5% of the player base. The loot, while nice and interesting, will only be available to .5 to 1% of the player base. Several Large groups are required to handle the SBDs that in the actual Star Wars Movies (which this game is SUPPOSED to be based upon) were being dropped by even common line soliders if the numbers were high enough. When the MOBs in the dungeon are dispatched, they rarely drop any loot, let alone creds to replace the weapons and armor that are being ripped thru by the MOBs. Most of the Players who have posted in this 11 page post have stated that it is just way too hard.


Now, I am a paying member of SWG, just like Rob Uber-player the Master Template Stacker and i see an alarming trend in this game of all the new content being geared towards 5% of the paying player base while the other 95% of the paying player base is left in the cold. Now, i am no brain surgeon,but if you lose 95% of your paying customers to other games where they can start anew and have a fair chance at success just like everyone else is starting anew, no one will be left to pay, let alone play. for the game. The Uber-players are gonna leave eventually because there is only so much ego they can get from one game and then they will move on to yet another game where they will dominate until it becomes such a bore.


That being said, why not provide balanced, story-driven, Star Wars based material that can be enjoyed by all in the game.. casual and Uber alike..... that makes us feel like we are living in the Star Wars universe, not some game who uses elements from said movies to make impossible content that they think will keep us playing this game for months to come.


Justy my two cents but that doesn't make it any less valid.





Gholar Mazzeroth
- I support keeping & balancing the current combat system You can too
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