Development Cycle Archive
Thread: Publish 8.2 Feedback: Death Watch Bunker
Thesoldier wrote:If I really wanted to die for a needless cause, Id rather go attack Bull Rancors on Dath with a stone knife while naked.At least I would get some entertainment out of that.
Well said
Do you not get feedback from TC?
Did anyone have anything good to say about the BattleDroid bunker?
You have added something that will appeal to no-one. Well done... you wasted your time making SBD's while basic things like SEA's with two stats doesn't work, or how about making it so that when you say store on your bike, it actually stores...
Correct me if I'm wrong here, but did anyone watching the StarWars movies see people wave right before they got off their vehicles, and if they didn't they would magically warp 100m's?
I didn't want to go on this rant but this is annoying me a lot... you spent your time making battle droids... battle droids that shouldn't even be there... all because of one single LucasArts employee wanted mando armour and you didn't want to give it to him but had no choice... how very nice... anyone else feel ignored?
Another apparently half assed attempt at high content. Once again I have to say this as the Devs don't seem to understand:
Dumping a couple dozen SBD is a room or a hall does not make content. It is stupid and lazy.
DreadWind wrote:
The harder it is, the better for hardcore players...if you an't willing to put in the time then SWG isn't for you! Things is no fun being too easy!
There are a great many things I applaud SOE and the dev team for and I'm grateful for what they have given us for the most part, however I cannot comprehend this apparent course of self-destruction they're on.
Once again they have managed to alienate the core user-base - the 90% who do not wish, nor have the time to be uber. Why should I have to be loaded up with the best weapons, armour, buffs, food and drink in order to attempt content? This is not right.
The devs continue to pander to the vocal minority. Jedi Revamp, PvP changes, the Corvette, the Deathwatch Bunker - all aimed at the minority. Without the majority (the non-powergamers) this game will be nothing. Without non-combat classes this game will be nothing.
What will you do when there are no doctors, medics, entertainer, armoursmiths, weaponsmiths and so forth? There continues to be zero content targetted at the more peaceful professions. There continues to be zero new content for the majority.
Why do you persist in trying to please 10% of your customer base - do the other 90% not count for anything? There needs to be balance - and this game is sadly lacking in balance. I'm not suggesting the same content will please everyone, but this is the 3rd high-end content in a row now - where's the new mid or low-end content to balance things out?
Even some "uber" temploiters are having a hard time with high-end content (poor TKA's come to mind) due to a combination of high resists andineffective damage types - which surely must tell you devs something!
Comments:
Spawn rate too high .... you waste your 2 hours buff fighting off SBD and they spawn while you still fighting the previous spawn. No idea how to reach the lower levels buffed when buffing inside is impossible. They SBD can stay tough, but the current spawn rate is counterproductive.
Boba Fett ... almost no one knew who to talk to on how to get inside ... that calls for a login screen info
No experience bug ... no XP from SBD ... which irks as you spend 80 % of your time fighting them
Decay ... scratch one weapon and one suit of armor per visit ... too expensive !!
Camping .... a BIG turn off .. NPC camping and ninja looting to get inside the bunker
Lag ... but that might be a day 1 problem
Loot .... a disappointment across the board, too few, no BH armor pieces (and most people do not care to stay 7 days on Yavin or Dathomir hoping for random BS spawns), not that hot ( scythe better than hack, many pistols better than D-10 (and its slow !!)).
Non Instanced ... the idiots who enjoy dragging SBD into other groups piss off a lot of people.
Group size ... do even SURVIVE you need too large groups to have fun, to have a PERSONAL feeling of accomplishment. Never mind being successful with the tasks.
Positive points ?
Map looks better than in other dungeons.
Grafics ..... nice.
Attempts to incorporate puzzles and non-combat elements (gas --> rebreathers).
Involvement of crafters (they wont make it down alive ATM, but hey ... at least they tried)
Difficulty high ... ok .. (but not at this spawn rate)
I have one simple comment...............
REMOVE SBD's FROM THE GAME NOW!!!!!!!!!
Nowhere in the SW canon has a droid ever stood up to a jedi, well I took my 4444 dark guardian down in there and I can do 0 damage to these insanely hyped up droids. But no, its not just me, nobody can do damage to them. Pick your poison guys, try to place insanely hard npc's that are on a relatively slow timer or place very disposable npc's that take only a few well trained players to quickly dispose of on the current spawn rate but, as it is now its impossible. There is no way to rid the aggro, the only thing thats saves you is force run2 and without it you are doomed to die. You cant use any AOE attacks or you are mobbed, so rifleman cannot use their best attack because it magically goes through the walls. Look, just give up on the droids, I mean dear goda "roger roger" would take me a full 10 minutes to kill on my jedi spamming special moves the whole time.
MarVsCap2Killer wrote:
Well, my group got to the second room, was pretty fun.
My only complaint is that theres this one npc named ragnal or something. well he drops the key to get to the next rooms. kinda sucks to have to compete with other groups for looting right to this guy. not to mention he doesn't spawn very often...
AllSixteenHalos wrote:
dude, somethign has to be done about the lag. everything's lagging worse yet again. everytime there's a publish the lag seems to get worse. can we get a minipublish entitled "return of the lagless play?"
other than that, no i haven't made ti to the bunker. thought about scalping for buffs out there tho hahaha
on eclipse these some jerk doc charging 20k for buffs. but thats not what makes her a jerk. i'm soloing a SBD and getting pretty beat up, asked her for a heal, nope no heal, of course she told the guy who just died to consent her for a rez, probably wanted to buff him for 20k...
20k sounds like a good deal, cheeper than buying the tix to coronet, getting buffed then comeing back. And i dont blame her for not rezing, she probably get attackedby the same thing that killed the guy
I really hope the Dev's are reading this.
Whats the point running a dungeon with 20 people? Be lucky if one person gets loot let alone everyone. Run it 20 times?
I don't have a group of 20 uber players as friends anyway so I'm left running it with randoms so even less chance of getting loot.
You've made it so I can solo everything in the game then you add lots of new stuff that needs an army of players to do. I'm not sure SOE can win anymore. Breed a solo mentality then take it away. I see the combat re-balance coming and all of the inevitable strife it will cause. Will we still be able to solo everything we can now? Will we see groups of 20 masters getting slaughtered by Rancors? Or Rontos? Or Gnorts?