Development Cycle Archive
Thread: Publish 6: Released Wednesday Morning
Don't do the patch. Fix the stupid Bazaar/Vendor Terminals. I completely understand the smugglers on this, no one has any idea how annoying it is to work hard to get where you wanna be just for the game to scr*w you everyday
I'm a Merchant btw
Byallbacca
Master Artisan/Tailor on Bria
HeHe I just read more of the notes LOL
A few more professions had some touch ups and changes, like Pistoleer, Pikeman, Fencer, weaponsmith and of course chef. Some of these are minor, like rearranging a weapon certification location, or the stats on certain weapons. They moved the scythe cert on fencer to a higher level, made it harder to obtain the nightsister energy lance, etc. yada yada yada
Solo4114 wrote:
I take it the Imperials will still be given 100% immunity to scans, thereby essentially giving them skills that Smugglers had to invest skill points to get, huh?
We're Imperials.If you are not,then that's why you are a smuggler,so you cab smuggle. We shouldn't have,we should be above the law,because we are the law.
AlaManQ5 wrote:Guys, please read the notes for yourself.
Well, i'd even say (to the whinerboys): Go read ANY information at all on the topic before starting to howl around here...it gets annoying....
What's the rush?
Is anyone else slightly disappointed that they came out with this a day early?
Yeah good defense people.
"I am the law!" (done in his best bad acting Stallon voice)
So this is exactly the point us Smugglers are making.
Now that imps have 100% verses small time smuggling. WTH will happen when ships get implemented??
Smugglers can smuggle up to 100 tons of illigal goods at 90%, but wait.. any Imps with a ship can smuggle the same amount for 100%.
If they try to lower the Imps percentage THIS day will be used as a rally and the famous "I am the law!!" will sing again.
Way to gut my profession before it was even introduced Devs.
For those telling the Smugglers to shut up. Why dont you try defending your arguements with something that can prove your case??? So far i havent seen anything to do so since it has ALL been debunked. Real world reason, Star Wars cannon reasons... and gameplay reasons all side to the Skill points should matter more then faction points.
Lets see someone defend the previous examples I and many others have given. Frankly i know its too late... doesnt stop me from expressing my discontent.