Development Cycle Archive

Thread: ID3 Vehicle Garage Placement

Zeritus
Sun Feb 15, 2004 5:35 am
#235


How about instead of more garages you make those repair droids worth something and give them the ability to repair vehicles while in town or in a camp?



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Nirax
Up_and_Comming_Architect
Sun Feb 15, 2004 7:03 am
#236

Anchorhead really needs one!!


also it would be nice if there was a way to search for them on the global map!



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Ke_la
Mon Feb 16, 2004 11:03 am
#237

Put them on the map and make AT-STs repairable at garages




Put them on Maps YES.


AT-ST ssould be repaired with "repairDamage" and "repairWound" Kits made by DEs scence as a Pet theyh are basicly Droids and Wound heals should have to be done at Garage. Both would be the Droid and Droid likeequivlant of Pet Stims. Cause it makes sence that they could be repairable in battle





Ke'la Korian, Waylon Korien, Me'na Korien
Ke'la is a Master Rifleman/retireing Ranger and Waylon is an ID/DE
Me'na is the mayor of the City of Obalisic
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Ke_la
Mon Feb 16, 2004 11:11 am
#238

id like to see one at the imperial outpost on talus....all those at-sts and nowhere for the imperials to fix them....thats a travesty, lol





/agree

Amillitary unit would set-up its own "moterpool" and have the ablity to repair there own units, but I think that only Declared Imps/Rebs should be able to repair there. For Military Use Only yeah know.




Ke'la Korian, Waylon Korien, Me'na Korien
Ke'la is a Master Rifleman/retireing Ranger and Waylon is an ID/DE
Me'na is the mayor of the City of Obalisic
"Have fun storming the castle". -- Miracle Max
"I knew it I am surrounded by %##@&!$# " -- Dark Helmet
"I am not Dead yet!" -- Guy from Holy Grail

LunaticFringer
Tue Feb 17, 2004 3:02 am
#239

TH,


Look it; something needs to be addressed here. Before Player Garages are even put in game.... How about fixing the vehicle system as it is *first*!?!?! Seriously, a bunch of us will pay to repair our vehicle... store it... then when we pull it out again... it's gone back to being damaged as it was before we made the repair and we just lose credits!!! What gives!?!?! And it's still apparent that the only *effective* way to repair a vehicle is to call it before transport at a shuttle or star port... store it on arrival somewhere else then call it again for an *instantly free* repair.


I'm just saying, Fix the repair system *before* you add Player Garages!!!


The Lunatic Fringer





May The Goddess Smile Upon You!
fluidscrrcom
Tue Feb 17, 2004 9:05 am
#240

i think you need to turn vehicle decay OFF until you make at least 1 garage available on each planet. kind of stupid that i have to leave my home planet to repair my vehicles.
Roustabout
Tue Feb 17, 2004 11:38 am
#241

Definitely agree that every planet could use a vehicle garage. Just make the outer planets repair costs be a little bit higher or something of that nature.I like the idea of metropolis level cities getting a repair garage, but if that's not feasible then at least one npc city on the map should get one. IMO that would definitely keep ppl going back to that area, especially on the non-starter planets.


So yes, garages should be in the cities in some fashion or another, probably NPC cities though to keep interaction as high as possilbe.


ToranTT
Tue Feb 17, 2004 7:29 pm
#242

Nym's Stronghold on Lok is the only point of civilisation on the whole planet. It should have a repair garage.


Even using the exploit to fix my vehicle while travelling, I spend more money in the 3400 credit planetaryroundtrip than if I actually went to the repair bay. (ie, I would rather go to a repair bayrather than using the exploit, if I could,because it would be cheaper.)


Luckily I travel a lot, but still....its annoying to not be able to do things the legitimate way.





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Roxianna
Tue Feb 17, 2004 10:35 pm
#243

One on Dantooine please, and any other planet that has none. Its silly to have to travel across a galaxy to have a vehicle repaired.



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Jezzika
Wed Feb 18, 2004 1:51 am
#244

Great idea! You shoud still have to pay the repair fee( credit sink), plus whatever the droid owner would charge



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Hitokiri_kenshin
Wed Feb 18, 2004 3:11 am
#245

Put some garages on Dantooine. This planet is not as sparcely poulated as Tarkin claimed.
PadreBook
Wed Feb 18, 2004 6:53 am
#246






DocSavag wrote:

I actually don't think there should be one in Anchorhead because it is such a small community but Bestine should have a garage..why would the planetary capital not have a vehicle garage?










Spoken like a true Imperial (are all correspondents Imperial). I do agree that Bestine should have a garage (or two, they have two cantinas for gosh sakes).


Padre


Zbyma
Wed Feb 18, 2004 11:33 am
#247






J_Starsmore wrote:

The location of the garage, and its quality, should be inversely proportional to the type of city or planet you are plopping it down on.


The more environmental planets (Endor, Yavin, Dathomir, etc), should have one at the major starport, that costs more (yer in the outback, not alot of spare parts, y'know), for the full repair, or less for a more minor repair.


Capital planets should have one 'high-end' near the starport (and only the starport), that can do a full repair for a moderate amount. Consider this like a national chain of regulated garages.


As you go into outlying areas (cities without a starport), it drops down to a middle level between the 'mom & pop' garages as exampled above on Endor, and the 'national chain' one I gave for the Capital planets.


Also, have the cost of repair (repairA units forB credits) skew as your vehicle gets more damaged:


0% - 25%, repair A units for (B * 4) credits


25% - 50%, repair A units for (B * 3) credits


50% - 75%, repair A units for (B * 2) credits


75% - 100%, repair A units for B credits



I mean, it'll cost drastically more to rebuild your car from a complete wreck, proportionately, to just fix a scratch.








Having different prices on different planets is a great idea. I think that the decay is a little extreme. I can't do 8 missions (getting on and off for each mission, but never storing the bike) without my swoop bike exploding and becoming disabled. Doesn't that seem a little severe? Sorry if complaining about the decay is off-topic, but I guess if the decay is not changed then it is VITAL that there be garages in every city with a starport, so yeah, that's my point. Thanks!



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