Development Cycle Archive
Thread: Corellian Corvette Feedback
Eeloominath wrote:
In the end, we were taking on the Admiral (260k HAM) with only three people, while the others explored other parts of the ship. Helluvalot of fun, really!
Forgot to mention that i (TKM only) was able to tank that Admiral UNBUFFED, while a mastercommando did the damage, and a master doc healed me while at it. Armor hole sometimes, but nothing a damage mitigation, good food and good use of the specials can't save you from
After extra consideration I have found a few points that I like about the Corvette:
- Instanced... No Killstealers. At first I was fearful that it might take the MM out of MMORPG, but it was actually quite nice. More dungeons in this type of manner wouldn't be a bad idea. The only bad point is having help at the last minute or the possibility of finding a random doctor when you go down.
- Time Limit... Not possible to farm.
- Having to get a ticket... Not possible to farm.
- Incredibly hard... Not possible to farm.
- Not possible to farm... You have a limit as to how much time your allowed in the Corvette before having to go through the first process of getting a ticket that is in one of three places and are quite a trip. The fact that it is so difficult, you won't have many people running succusful farms. Together, both the difficulty and the hassle of getting a ticket, will discourage many players from farming whatever type of loot is available.
- Incredibly hard... I rather have people come onto forums complaining about how hard the Corvette is then having them upset because they finished it in half the time and are already planning a second trip for more loot. Or those who complain it's too easy and can solo it. And then those who claim to be "1337" for soloing another area no different then the Jinda cave on Endor only with good loot.
I also have a few bad points:
- Armor Hole... Here and the Geo cave were hit with high damage. That and the armor hole makes it no fun and unfair. The armor hole is also a universal problem since it spans across the entire game and not just this Corvette.
- Decay... I said it once and I'll say it again... The only stuff getting decayed is our armor. Our armor is already decaying in use. Those who train Jedi have armor that decays even more so. Why does our armor decay if it decays in use? Our weapons don't decay and I assume that is because they decay in use. And every where... Decay is killing the game. Mainly because it's stupid. Only Armorsmiths benefit.
- Combat... Where are the places of so many other professians here? Until you correct the drastic imbalance in combat only Riflemen and CM's can enjoy this Corvette targeting the mind. They do the most damage. A TKA or carbineer might tag along just to KD. Other then that... There is no use.
- Tell us... Before putting this live there had to have been a group to get through the Corvette. Tell us about that!
SmoothOperator wrote:timeto get there - 3+ hourstimeto die there - 3+ minstimeto lose half my armour - 15 minstimeto find the fecking escape pod - 5 minsnumber ofwounds to health, action and mind (each) - 300+costof armour down the toilet - 300k +The idea that the dev's play this game like the rest of us (not invincible/with triple-uber weapons) - priceless
The dude who post his replies without checking the comments of the other players - Priceless
90% of all posts here are negative but we are a few who, except for the bugs, liked this and didn't find it unbeatable. I'm master in two elite combat profs and I was using 63-80% energy resist composite, a dxr-6 (acid rifle) with maxdamage of 350, a t-21 with md of 535, a scythe with md of 340 and a powerhammer with md of 460. Hardly uber/exploited or even very good.
How do you explain that?
Akinoor wrote:
How do you explain that?
[bladerunnerquote]Er..hm...implants!
Well, YOU used your brains obviously, while 90% solely rely on sheer firepower, and THAT makes the difference. 'Nuff said
Lol. This was so fun.
I have been playing SWG for about a month now. I am close the Master Doc (just need app. xp), 1/2/2/2/ CH, and a Novice Rifleman. Basically, I still suck. Went with a group of 10 that I organized. Seven from my guild, and three randoms I picked up in Bestine.
All imps.
After spending three hours trying to figure out the bloody ticket thing, we finally get on ship. I lag loaded, and everyone else was already in combat when I got up there. Started healing the bejeezu out of the group, and caaled out my pet, just in case. We made it douwn the first hall, turned a corner and there are about 6 NPC's waitng for us. Needless to say, we got raped. Ownly myself and two others didn't get the DB. SO we stand up, while the other 3/4 of the team is trying to find us. We start looking for them, and lo and behold, I come across a straggler from our group (I think she got lost
lol). She gets incapped. I heal her, and I get incapped. She heals me, and she gets incapped again! Lol. It was kind of funny. So finally, everyone is just randomly running around trying to make out where the hell the map is telling us where to go. The 3 unguilded members hit the escape pods. So it is just us. By this time there is about 10 minutes left. About 4 of the group is getting aggroed in the clone room. Me and the other three? Walking very slowoly past all the NPC's Lol!! It worked!! We ended up about 2 doors away from the admiral (after "tiptoe-ing past about 20 NPC's), when someone in the clone room got an AOE of, and aggroed the whole friggin' ship, again. Then we all got incapped, waited the 90 seconds, the got kicked off of the corvette (time limit).
Overall? Even though I am still a NOOB, I had fun with it, and want to do it again, if I can find some peeps to go with! My only 2 problems were shooting and getting shot through walls, and being incapped by 1 shot from an NPC with a CDEF pistol (dealt me 2k damage
that was dumb. I had buffs and 80% comp.) Other than that? Had a blast, and commend the devs for this.
Don't take the game to seriously. Just have fun with it.
Xaky wrote:OK here's my experience: 10 guys group all buffed for 2300 or more, 6 TKM, 2 Docs , 1 Cm and a Carbineer. everything went pretty smooth until we met the super Battledroids. We took one down to 100k health while 2 were attacking us. Everyone dead or incapped this is too hard for only 10 people.
The loots are very nice I looted a bandolier with +11 food assembly on my first time on the corvette and a carbine with a nice dot.
Now for some BUGS that really need fixing:
1. and most important and maybe also most difficult to fix is shooting through the walls. i'm master rifleman and my best shots are all multitarget. Strafe 2 is a cone attack so every mob within 64 goes agro on me when i shoot, same thing happens in the geonosian cave. this applys for CMs area poison and desease too.
2. I know this going to be fixed in publish 8 but getting a 3500dmg shot on an armor hole really hurts lol. If publish 8 still takes 2 weeks to go live plz try to do a hot fix for this or make the corvette NPCs don't use specials.
Sounds like a taste of your own medicine.